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Reverted previous commit
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1 changed files with 2 additions and 2 deletions
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@ -1357,7 +1357,7 @@ void G_FinishTravel ()
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// [ZZ] fire the reopen hook.
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// [ZZ] fire the reopen hook.
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// if level is loaded from snapshot, and we don't have savegamerestore, this means we returned from a hub.
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// if level is loaded from snapshot, and we don't have savegamerestore, this means we returned from a hub.
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if (level.FromSnapshot && !savegamerestore)
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if (level.FromSnapshot)
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{
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{
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// [Nash] run REOPEN scripts upon map re-entry
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// [Nash] run REOPEN scripts upon map re-entry
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FBehavior::StaticStartTypedScripts(SCRIPT_Reopen, NULL, false);
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FBehavior::StaticStartTypedScripts(SCRIPT_Reopen, NULL, false);
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@ -1370,7 +1370,7 @@ void G_FinishTravel ()
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FBehavior::StaticStartTypedScripts(SCRIPT_Return, pawns[i], true);
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FBehavior::StaticStartTypedScripts(SCRIPT_Return, pawns[i], true);
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}
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}
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}
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}
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else if (!level.FromSnapshot)
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else
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{
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{
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for (int i = 0; i < pawnsnum; i++)
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for (int i = 0; i < pawnsnum; i++)
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{
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{
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