mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-25 21:41:03 +00:00
- fixed some discrepancies in Harmony's actor definitions.
This commit is contained in:
parent
7b680e2f12
commit
7e71532ccc
1 changed files with 20 additions and 13 deletions
|
@ -78,15 +78,15 @@ actor Beastling replaces ZombieMan
|
|||
SARG AB 10 A_Look
|
||||
loop
|
||||
See:
|
||||
SARG AABBCCDD 2 A_Chase
|
||||
SARG AABBCCDD 2 Fast A_Chase
|
||||
loop
|
||||
Pain:
|
||||
SARG H 2
|
||||
SARG H 2 A_Pain
|
||||
SARG H 2 Fast
|
||||
SARG H 2 Fast A_Pain
|
||||
goto See
|
||||
Melee:
|
||||
SARG EF 8 A_FaceTarget
|
||||
SARG G 8 A_SargAttack
|
||||
SARG EF 8 Fast A_FaceTarget
|
||||
SARG G 8 Fast A_SargAttack
|
||||
goto See
|
||||
Missile:
|
||||
SARG E 10 A_FaceTarget
|
||||
|
@ -101,6 +101,9 @@ actor Beastling replaces ZombieMan
|
|||
SARG M 4
|
||||
SARG N -1
|
||||
stop
|
||||
Raise:
|
||||
SARG NMLKJI 5
|
||||
Goto See
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -108,7 +111,7 @@ actor Follower replaces ShotgunGuy
|
|||
{
|
||||
scale .33
|
||||
health 60
|
||||
radius 10
|
||||
radius 20
|
||||
height 56
|
||||
mass 75
|
||||
speed 8
|
||||
|
@ -165,7 +168,8 @@ actor FallingFollower replaces Archvile
|
|||
height 56
|
||||
reactiontime 8
|
||||
painchance 170
|
||||
mass 75
|
||||
mass 100
|
||||
MaxTargetRange 896
|
||||
seesound "shotguy/sight"
|
||||
attacksound "shotguy/attack"
|
||||
painsound "shotguy/pain"
|
||||
|
@ -188,8 +192,7 @@ actor FallingFollower replaces Archvile
|
|||
BON1 A 2 A_Chase
|
||||
BON1 A 1 A_Chase
|
||||
BON1 B 2 A_Chase
|
||||
BON1 B 1 A_Chase
|
||||
BON1 C 2 A_Chase
|
||||
BON1 B 2 A_Chase
|
||||
BON1 CC 6 A_Chase
|
||||
BON1 D 2 A_Chase
|
||||
BON1 D 6 A_Chase
|
||||
|
@ -316,7 +319,7 @@ actor Obstacle1 replaces Fatso
|
|||
painchance 80
|
||||
mass 1000
|
||||
MONSTER
|
||||
-SHOOTABLE
|
||||
+SHOOTABLE
|
||||
+FLOORCLIP
|
||||
-COUNTKILL
|
||||
states
|
||||
|
@ -523,6 +526,7 @@ actor Mine replaces LostSoul
|
|||
+NOICEDEATH
|
||||
+DONTFALL
|
||||
-COUNTKILL
|
||||
+NOBLOOD
|
||||
states
|
||||
{
|
||||
Spawn:
|
||||
|
@ -1039,6 +1043,7 @@ actor PurpleKeycard : Key replaces RedCard
|
|||
height 16
|
||||
inventory.pickupmessage "$GOTREDCARD"
|
||||
inventory.icon "STKEYS2"
|
||||
+NOTDMATCH
|
||||
states
|
||||
{
|
||||
Spawn:
|
||||
|
@ -1057,6 +1062,7 @@ actor YellowKeycard : Key replaces YellowCard
|
|||
height 16
|
||||
inventory.pickupmessage "$GOTYELWCARD"
|
||||
inventory.icon "STKEYS1"
|
||||
+NOTDMATCH
|
||||
states
|
||||
{
|
||||
Spawn:
|
||||
|
@ -1355,9 +1361,10 @@ actor Minigun : Weapon replaces Chaingun
|
|||
CHGG AB 4 A_Refire
|
||||
goto Ready
|
||||
Flash:
|
||||
CHGF AB 5 bright A_Light1
|
||||
SHTG E 0 A_Light0
|
||||
stop
|
||||
CHGF A 5 bright A_Light1
|
||||
Goto LightDone
|
||||
CHGF B 5 bright A_Light1
|
||||
Goto LightDone
|
||||
Spawn:
|
||||
MGUN A -1
|
||||
stop
|
||||
|
|
Loading…
Reference in a new issue