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- Fixed: FArchive::m_NameHash was never initialized.
SVN r2791 (scripting)
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1 changed files with 4 additions and 0 deletions
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@ -657,6 +657,10 @@ void FArchive::AttachToFile (FFile &file)
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ObjectToArchive.Clear();
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ObjectToArchive.Clear();
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ArchiveToObject.Clear();
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ArchiveToObject.Clear();
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memset(m_NameHash, 0xFF, sizeof(m_NameHash));
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m_Names.Clear();
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m_NameStorage.Clear();
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m_NumSprites = 0;
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m_NumSprites = 0;
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m_SpriteMap = new int[sprites.Size()];
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m_SpriteMap = new int[sprites.Size()];
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for (size_t s = 0; s < sprites.Size(); ++s)
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for (size_t s = 0; s < sprites.Size(); ++s)
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