- write into stream buffers before opening the next render pass

This commit is contained in:
Magnus Norddahl 2019-06-16 13:08:25 +02:00
parent d31dbf14e4
commit 774955dbc4

View file

@ -168,13 +168,13 @@ void VkRenderState::Apply(int dt)
mApplyCount = 0;
}
ApplyStreamData();
ApplyMatrices();
ApplyRenderPass(dt);
ApplyScissor();
ApplyViewport();
ApplyStencilRef();
ApplyDepthBias();
ApplyStreamData();
ApplyMatrices();
ApplyPushConstants();
ApplyVertexBuffers();
ApplyDynamicSet();