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- The legacy OpenGL path resets the GLSL version, which in turn makes #version 0 crash the AMD driver. Old stuff that uses the legacy path will not get glswfb acceleration.
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@ -214,6 +214,11 @@ OpenGLSWFrameBuffer::OpenGLSWFrameBuffer(void *hMonitor, int width, int height,
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return;
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}
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gl_LoadExtensions();
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if (gl.legacyMode)
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{
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Printf("Legacy OpenGL path is active. No Acceleration will be used.\n");
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return;
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}
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InitializeState();
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if (first)
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{
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