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- cleanup
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9 changed files with 1517 additions and 1272 deletions
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@ -4118,7 +4118,6 @@ AActor *AActor::StaticSpawn (PClassActor *type, const DVector3 &pos, replace_t a
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actor->touching_sectorlist = NULL; // NULL head of sector list // phares 3/13/98
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if (G_SkillProperty(SKILLP_FastMonsters) && actor->GetClass()->FastSpeed >= 0)
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actor->Speed = actor->GetClass()->FastSpeed;
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actor->DamageMultiply = 1.;
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// set subsector and/or block links
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actor->LinkToWorld (SpawningMapThing);
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