Removed debug line

This commit is contained in:
Major Cooke 2024-10-21 21:33:22 -05:00 committed by Rachael Alexanderson
parent d0e6bce4e6
commit 6ed8aa6d69

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@ -429,7 +429,6 @@ void P_ActorInSpecialSector (AActor *victim, sector_t * sector, F3DFloor* Ffloor
sector = victim->Sector; sector = victim->Sector;
// Falling, not all the way down yet? // Falling, not all the way down yet?
if (Ffloor != nullptr && !(Ffloor->flags & FF_SOLID)) Printf("this 3d floor is not solid\n");
bool evilAir = (sector->MoreFlags & SECMF_HARMINAIR); bool evilAir = (sector->MoreFlags & SECMF_HARMINAIR);
bool SolidFfloor = Ffloor != nullptr && (Ffloor->flags & FF_SOLID); bool SolidFfloor = Ffloor != nullptr && (Ffloor->flags & FF_SOLID);
if ((!evilAir && !(Ffloor != nullptr && !SolidFfloor)) && !victim->waterlevel) if ((!evilAir && !(Ffloor != nullptr && !SolidFfloor)) && !victim->waterlevel)