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- Fixed: M_CreateMenus() is too soon to call UpdateJoystickMenu(). It needs to happen after
I_InitInput(), which happens during V_Init2(). SVN r3501 (trunk)
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3 changed files with 379 additions and 379 deletions
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@ -2328,6 +2328,7 @@ void D_DoomMain (void)
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}
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}
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V_Init2();
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V_Init2();
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UpdateJoystickMenu(NULL);
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v = Args->CheckValue ("-loadgame");
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v = Args->CheckValue ("-loadgame");
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if (v)
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if (v)
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@ -1224,7 +1224,6 @@ void M_CreateMenus()
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BuildPlayerclassMenu();
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BuildPlayerclassMenu();
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InitCrosshairsList();
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InitCrosshairsList();
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InitKeySections();
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InitKeySections();
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UpdateJoystickMenu(NULL);
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FOptionValues **opt = OptionValues.CheckKey(NAME_Mididevices);
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FOptionValues **opt = OptionValues.CheckKey(NAME_Mididevices);
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if (opt != NULL)
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if (opt != NULL)
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