- add 'gl_riskymodernpath' for computers that worked before the GL >= 3.3 modern path enforcement, since some did, but they seemed to be the exception rather than the rule.

This commit is contained in:
Rachael Alexanderson 2018-01-03 21:45:52 -05:00
parent 549a9d3cf0
commit 6aa724a9b4
1 changed files with 5 additions and 1 deletions

View File

@ -44,6 +44,7 @@ RenderContext gl;
EXTERN_CVAR(Bool, gl_legacy_mode)
extern int currentrenderer;
CVAR(Bool, gl_riskymodernpath, false, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
//==========================================================================
//
@ -209,7 +210,10 @@ void gl_LoadExtensions()
// The minimum requirement for the modern render path is GL 3.3.
// Although some GL 3.1 or 3.2 solutions may theoretically work they are usually too broken or too slow.
// unless, of course, we're simply using this as a software backend...
if ((gl_version < 3.3f && (currentrenderer==1)) || gl_version < 3.0f)
float minmodernpath = 3.3f;
if (gl_riskymodernpath)
minmodernpath = 3.1f;
if ((gl_version < minmodernpath && (currentrenderer==1)) || gl_version < 3.0f)
{
gl.legacyMode = true;
gl.lightmethod = LM_LEGACY;