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Moved RGBA draw stuff to its own header file
This commit is contained in:
parent
8ba6a4f175
commit
69b2fa72e8
8 changed files with 393 additions and 350 deletions
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@ -39,6 +39,7 @@
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#include "v_palette.h"
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#include "r_data/colormaps.h"
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#include "r_plane.h"
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#include "r_draw_rgba.h"
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#include "gi.h"
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#include "stats.h"
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@ -2295,34 +2296,34 @@ void R_InitColumnDrawers ()
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domvline4_saved = domvline4;
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}
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R_DrawColumnHoriz = R_DrawColumnHorizP_RGBA_C;
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R_DrawColumn = R_DrawColumnP_RGBA_C;
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R_DrawFuzzColumn = R_DrawFuzzColumnP_RGBA_C;
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R_DrawTranslatedColumn = R_DrawTranslatedColumnP_RGBA_C;
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R_DrawShadedColumn = R_DrawShadedColumnP_RGBA_C;
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R_DrawSpanMasked = R_DrawSpanMaskedP_RGBA_C;
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R_DrawSpan = R_DrawSpanP_RGBA_C;
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R_DrawColumnHoriz = R_DrawColumnHorizP_RGBA;
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R_DrawColumn = R_DrawColumnP_RGBA;
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R_DrawFuzzColumn = R_DrawFuzzColumnP_RGBA;
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R_DrawTranslatedColumn = R_DrawTranslatedColumnP_RGBA;
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R_DrawShadedColumn = R_DrawShadedColumnP_RGBA;
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R_DrawSpanMasked = R_DrawSpanMaskedP_RGBA;
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R_DrawSpan = R_DrawSpanP_RGBA;
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R_DrawSpanTranslucent = R_DrawSpanTranslucentP_RGBA_C;
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R_DrawSpanMaskedTranslucent = R_DrawSpanMaskedTranslucentP_RGBA_C;
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R_DrawSpanAddClamp = R_DrawSpanAddClampP_RGBA_C;
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R_DrawSpanMaskedAddClamp = R_DrawSpanMaskedAddClampP_RGBA_C;
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R_DrawSpanTranslucent = R_DrawSpanTranslucentP_RGBA;
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R_DrawSpanMaskedTranslucent = R_DrawSpanMaskedTranslucentP_RGBA;
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R_DrawSpanAddClamp = R_DrawSpanAddClampP_RGBA;
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R_DrawSpanMaskedAddClamp = R_DrawSpanMaskedAddClampP_RGBA;
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R_FillColumn = R_FillColumnP_RGBA;
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R_FillAddColumn = R_FillAddColumn_RGBA_C;
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R_FillAddColumn = R_FillAddColumn_RGBA;
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R_FillAddClampColumn = R_FillAddClampColumn_RGBA;
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R_FillSubClampColumn = R_FillSubClampColumn_RGBA;
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R_FillRevSubClampColumn = R_FillRevSubClampColumn_RGBA;
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R_DrawAddColumn = R_DrawAddColumnP_RGBA_C;
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R_DrawTlatedAddColumn = R_DrawTlatedAddColumnP_RGBA_C;
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R_DrawAddClampColumn = R_DrawAddClampColumnP_RGBA_C;
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R_DrawAddClampTranslatedColumn = R_DrawAddClampTranslatedColumnP_RGBA_C;
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R_DrawSubClampColumn = R_DrawSubClampColumnP_RGBA_C;
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R_DrawSubClampTranslatedColumn = R_DrawSubClampTranslatedColumnP_RGBA_C;
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R_DrawRevSubClampColumn = R_DrawRevSubClampColumnP_RGBA_C;
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R_DrawRevSubClampTranslatedColumn = R_DrawRevSubClampTranslatedColumnP_RGBA_C;
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R_DrawAddColumn = R_DrawAddColumnP_RGBA;
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R_DrawTlatedAddColumn = R_DrawTlatedAddColumnP_RGBA;
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R_DrawAddClampColumn = R_DrawAddClampColumnP_RGBA;
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R_DrawAddClampTranslatedColumn = R_DrawAddClampTranslatedColumnP_RGBA;
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R_DrawSubClampColumn = R_DrawSubClampColumnP_RGBA;
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R_DrawSubClampTranslatedColumn = R_DrawSubClampTranslatedColumnP_RGBA;
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R_DrawRevSubClampColumn = R_DrawRevSubClampColumnP_RGBA;
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R_DrawRevSubClampTranslatedColumn = R_DrawRevSubClampTranslatedColumnP_RGBA;
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R_FillSpan = R_FillSpan_RGBA;
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R_DrawFogBoundary = R_DrawFogBoundary_RGBA;
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R_FillColumnHoriz = R_FillColumnHorizP_RGBA_C;
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R_FillColumnHoriz = R_FillColumnHorizP_RGBA;
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R_DrawFogBoundary = R_DrawFogBoundary_RGBA;
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R_MapTiltedPlane = R_MapTiltedPlane_RGBA;
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@ -2338,30 +2339,30 @@ void R_InitColumnDrawers ()
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tmvline1_revsubclamp = tmvline1_revsubclamp_RGBA;
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tmvline4_revsubclamp = tmvline4_revsubclamp_RGBA;
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rt_copy1col = rt_copy1col_RGBA_c;
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rt_copy4cols = rt_copy4cols_RGBA_c;
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rt_map1col = rt_map1col_RGBA_c;
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rt_map4cols = rt_map4cols_RGBA_c;
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rt_shaded1col = rt_shaded1col_RGBA_c;
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rt_shaded4cols = rt_shaded4cols_RGBA_c;
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rt_add1col = rt_add1col_RGBA_c;
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rt_add4cols = rt_add4cols_RGBA_c;
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rt_addclamp1col = rt_addclamp1col_RGBA_c;
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rt_addclamp4cols = rt_addclamp4cols_RGBA_c;
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rt_subclamp1col = rt_subclamp1col_RGBA_c;
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rt_revsubclamp1col = rt_revsubclamp1col_RGBA_c;
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rt_tlate1col = rt_tlate1col_RGBA_c;
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rt_tlateadd1col = rt_tlateadd1col_RGBA_c;
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rt_tlateaddclamp1col = rt_tlateaddclamp1col_RGBA_c;
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rt_tlatesubclamp1col = rt_tlatesubclamp1col_RGBA_c;
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rt_tlaterevsubclamp1col = rt_tlaterevsubclamp1col_RGBA_c;
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rt_subclamp4cols = rt_subclamp4cols_RGBA_c;
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rt_revsubclamp4cols = rt_revsubclamp4cols_RGBA_c;
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rt_tlate4cols = rt_tlate4cols_RGBA_c;
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rt_tlateadd4cols = rt_tlateadd4cols_RGBA_c;
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rt_tlateaddclamp4cols = rt_tlateaddclamp4cols_RGBA_c;
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rt_tlatesubclamp4cols = rt_tlatesubclamp4cols_RGBA_c;
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rt_tlaterevsubclamp4cols = rt_tlaterevsubclamp4cols_RGBA_c;
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rt_copy1col = rt_copy1col_RGBA;
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rt_copy4cols = rt_copy4cols_RGBA;
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rt_map1col = rt_map1col_RGBA;
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rt_map4cols = rt_map4cols_RGBA;
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rt_shaded1col = rt_shaded1col_RGBA;
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rt_shaded4cols = rt_shaded4cols_RGBA;
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rt_add1col = rt_add1col_RGBA;
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rt_add4cols = rt_add4cols_RGBA;
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rt_addclamp1col = rt_addclamp1col_RGBA;
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rt_addclamp4cols = rt_addclamp4cols_RGBA;
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rt_subclamp1col = rt_subclamp1col_RGBA;
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rt_revsubclamp1col = rt_revsubclamp1col_RGBA;
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rt_tlate1col = rt_tlate1col_RGBA;
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rt_tlateadd1col = rt_tlateadd1col_RGBA;
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rt_tlateaddclamp1col = rt_tlateaddclamp1col_RGBA;
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rt_tlatesubclamp1col = rt_tlatesubclamp1col_RGBA;
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rt_tlaterevsubclamp1col = rt_tlaterevsubclamp1col_RGBA;
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rt_subclamp4cols = rt_subclamp4cols_RGBA;
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rt_revsubclamp4cols = rt_revsubclamp4cols_RGBA;
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rt_tlate4cols = rt_tlate4cols_RGBA;
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rt_tlateadd4cols = rt_tlateadd4cols_RGBA;
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rt_tlateaddclamp4cols = rt_tlateaddclamp4cols_RGBA;
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rt_tlatesubclamp4cols = rt_tlatesubclamp4cols_RGBA;
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rt_tlaterevsubclamp4cols = rt_tlaterevsubclamp4cols_RGBA;
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rt_initcols = rt_initcols_rgba;
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rt_span_coverage = rt_span_coverage_rgba;
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239
src/r_draw.h
239
src/r_draw.h
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@ -24,11 +24,6 @@
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#define __R_DRAW__
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#include "r_defs.h"
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#include <vector>
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#include <memory>
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#include <thread>
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#include <mutex>
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#include <condition_variable>
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// Spectre/Invisibility.
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#define FUZZTABLE 50
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@ -175,39 +170,6 @@ void rt_map4cols_asm1 (int sx, int yl, int yh);
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void rt_map4cols_asm2 (int sx, int yl, int yh);
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void rt_add4cols_asm (int sx, int yl, int yh);
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void rt_addclamp4cols_asm (int sx, int yl, int yh);
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///
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void rt_copy1col_RGBA_c (int hx, int sx, int yl, int yh);
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void rt_copy4cols_RGBA_c (int sx, int yl, int yh);
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void rt_shaded1col_RGBA_c (int hx, int sx, int yl, int yh);
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void rt_shaded4cols_RGBA_c (int sx, int yl, int yh);
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void rt_map1col_RGBA_c (int hx, int sx, int yl, int yh);
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void rt_add1col_RGBA_c (int hx, int sx, int yl, int yh);
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void rt_addclamp1col_RGBA_c (int hx, int sx, int yl, int yh);
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void rt_subclamp1col_RGBA_c (int hx, int sx, int yl, int yh);
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void rt_revsubclamp1col_RGBA_c (int hx, int sx, int yl, int yh);
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void rt_tlate1col_RGBA_c (int hx, int sx, int yl, int yh);
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void rt_tlateadd1col_RGBA_c (int hx, int sx, int yl, int yh);
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void rt_tlateaddclamp1col_RGBA_c (int hx, int sx, int yl, int yh);
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void rt_tlatesubclamp1col_RGBA_c (int hx, int sx, int yl, int yh);
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void rt_tlaterevsubclamp1col_RGBA_c (int hx, int sx, int yl, int yh);
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void rt_map4cols_RGBA_c (int sx, int yl, int yh);
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void rt_add4cols_RGBA_c (int sx, int yl, int yh);
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void rt_addclamp4cols_RGBA_c (int sx, int yl, int yh);
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void rt_subclamp4cols_RGBA_c (int sx, int yl, int yh);
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void rt_revsubclamp4cols_RGBA_c (int sx, int yl, int yh);
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void rt_tlate4cols_RGBA_c (int sx, int yl, int yh);
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void rt_tlateadd4cols_RGBA_c (int sx, int yl, int yh);
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void rt_tlateaddclamp4cols_RGBA_c (int sx, int yl, int yh);
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void rt_tlatesubclamp4cols_RGBA_c (int sx, int yl, int yh);
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void rt_tlaterevsubclamp4cols_RGBA_c (int sx, int yl, int yh);
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}
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extern void (*rt_copy1col)(int hx, int sx, int yl, int yh);
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// [RH] Preps the temporary horizontal buffer.
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void rt_initcols_pal (BYTE *buffer);
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void rt_initcols_rgba (BYTE *buffer);
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void rt_span_coverage_pal(int x, int start, int stop);
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void rt_span_coverage_rgba(int x, int start, int stop);
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extern void (*R_DrawFogBoundary)(int x1, int x2, short *uclip, short *dclip);
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@ -280,46 +240,6 @@ void R_DrawSpanMaskedP_C (void);
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#endif
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void R_DrawColumnHorizP_RGBA_C (void);
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void R_DrawColumnP_RGBA_C (void);
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void R_DrawFuzzColumnP_RGBA_C (void);
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void R_DrawTranslatedColumnP_RGBA_C (void);
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void R_DrawShadedColumnP_RGBA_C (void);
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void R_DrawSpanP_RGBA_C (void);
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void R_DrawSpanMaskedP_RGBA_C (void);
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void R_DrawSpanTranslucentP_RGBA_C();
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void R_DrawSpanMaskedTranslucentP_RGBA_C();
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void R_DrawSpanAddClampP_RGBA_C();
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void R_DrawSpanMaskedAddClampP_RGBA_C();
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void R_FillColumnP_RGBA();
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void R_FillAddColumn_RGBA_C();
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void R_FillAddClampColumn_RGBA();
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void R_FillSubClampColumn_RGBA();
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void R_FillRevSubClampColumn_RGBA();
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void R_DrawAddColumnP_RGBA_C();
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void R_DrawTlatedAddColumnP_RGBA_C();
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void R_DrawAddClampColumnP_RGBA_C();
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void R_DrawAddClampTranslatedColumnP_RGBA_C();
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void R_DrawSubClampColumnP_RGBA_C();
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void R_DrawSubClampTranslatedColumnP_RGBA_C();
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void R_DrawRevSubClampColumnP_RGBA_C();
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void R_DrawRevSubClampTranslatedColumnP_RGBA_C();
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void R_FillSpan_RGBA();
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void R_DrawFogBoundary_RGBA(int x1, int x2, short *uclip, short *dclip);
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fixed_t tmvline1_add_RGBA();
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void tmvline4_add_RGBA();
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fixed_t tmvline1_addclamp_RGBA();
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void tmvline4_addclamp_RGBA();
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fixed_t tmvline1_subclamp_RGBA();
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void tmvline4_subclamp_RGBA();
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fixed_t tmvline1_revsubclamp_RGBA();
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void tmvline4_revsubclamp_RGBA();
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DWORD vlinec1_RGBA();
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void vlinec4_RGBA();
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DWORD mvlinec1_RGBA();
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void mvlinec4_RGBA();
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void R_DrawSpanTranslucentP_C (void);
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void R_DrawSpanMaskedTranslucentP_C (void);
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@ -348,9 +268,6 @@ void R_FillColumnP_C (void);
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void R_FillColumnHorizP_C (void);
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void R_FillSpan_C (void);
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void R_FillColumnHorizP_RGBA_C(void);
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void R_FillSpan_RGBA_C(void);
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#ifdef X86_ASM
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#define R_SetupDrawSlab R_SetupDrawSlabA
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#define R_DrawSlab R_DrawSlabA
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@ -443,160 +360,4 @@ void R_SetDSColorMapLight(FColormap *base_colormap, float light, int shade);
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void R_SetTranslationMap(lighttable_t *translation);
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// Redirect drawer commands to worker threads
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void R_BeginDrawerCommands();
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// Wait until all drawers finished executing
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void R_EndDrawerCommands();
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class DrawerCommandQueue;
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class DrawerThread
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{
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public:
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std::thread thread;
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// Thread line index of this thread
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int core = 0;
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// Number of active threads
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int num_cores = 1;
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// Range of rows processed this pass
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int pass_start_y = 0;
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int pass_end_y = MAXHEIGHT;
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uint32_t dc_temp_rgbabuff_rgba[MAXHEIGHT * 4];
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uint32_t *dc_temp_rgba;
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// Checks if a line is rendered by this thread
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bool line_skipped_by_thread(int line)
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{
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return line < pass_start_y || line >= pass_end_y || line % num_cores != core;
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}
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// The number of lines to skip to reach the first line to be rendered by this thread
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int skipped_by_thread(int first_line)
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{
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int pass_skip = MAX(pass_start_y - first_line, 0);
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int core_skip = (num_cores - (first_line + pass_skip - core) % num_cores) % num_cores;
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return pass_skip + core_skip;
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}
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// The number of lines to be rendered by this thread
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int count_for_thread(int first_line, int count)
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{
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int lines_until_pass_end = MAX(pass_end_y - first_line, 0);
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count = MIN(count, lines_until_pass_end);
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int c = (count - skipped_by_thread(first_line) + num_cores - 1) / num_cores;
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return MAX(c, 0);
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}
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// Calculate the dest address for the first line to be rendered by this thread
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uint32_t *dest_for_thread(int first_line, int pitch, uint32_t *dest)
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{
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return dest + skipped_by_thread(first_line) * pitch;
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}
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};
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class DrawerCommand
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{
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protected:
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int dc_dest_y;
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public:
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DrawerCommand()
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{
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dc_dest_y = static_cast<int>((dc_dest - dc_destorg) / (dc_pitch * 4));
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}
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virtual void Execute(DrawerThread *thread) = 0;
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};
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class DrawerCommandQueue
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{
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enum { memorypool_size = 4 * 1024 * 1024 };
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char memorypool[memorypool_size];
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size_t memorypool_pos = 0;
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std::vector<DrawerCommand *> commands;
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std::vector<DrawerThread> threads;
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std::mutex start_mutex;
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std::condition_variable start_condition;
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std::vector<DrawerCommand *> active_commands;
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bool shutdown_flag = false;
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int run_id = 0;
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std::mutex end_mutex;
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std::condition_variable end_condition;
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size_t finished_threads = 0;
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int threaded_render = 0;
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DrawerThread single_core_thread;
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int num_passes = 2;
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int rows_in_pass = 540;
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void StartThreads();
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void StopThreads();
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void Finish();
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static DrawerCommandQueue *Instance();
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~DrawerCommandQueue();
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public:
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// Allocate memory valid for the duration of a command execution
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static void* AllocMemory(size_t size);
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// Queue command to be executed by drawer worker threads
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template<typename T, typename... Types>
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static void QueueCommand(Types &&... args)
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{
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auto queue = Instance();
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if (queue->threaded_render == 0)
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{
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T command(std::forward<Types>(args)...);
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command.Execute(&queue->single_core_thread);
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}
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else
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{
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void *ptr = AllocMemory(sizeof(T));
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if (!ptr)
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return;
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T *command = new (ptr)T(std::forward<Types>(args)...);
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queue->commands.push_back(command);
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}
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}
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// Redirects all drawing commands to worker threads until End is called
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// Begin/End blocks can be nested.
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static void Begin();
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||||
|
||||
// End redirection and wait until all worker threads finished executing
|
||||
static void End();
|
||||
|
||||
// Waits until all worker threads finished executing
|
||||
static void WaitForWorkers();
|
||||
};
|
||||
|
||||
class ApplySpecialColormapRGBACommand : public DrawerCommand
|
||||
{
|
||||
BYTE *buffer;
|
||||
int pitch;
|
||||
int width;
|
||||
int height;
|
||||
int start_red;
|
||||
int start_green;
|
||||
int start_blue;
|
||||
int end_red;
|
||||
int end_green;
|
||||
int end_blue;
|
||||
|
||||
public:
|
||||
ApplySpecialColormapRGBACommand(FSpecialColormap *colormap, DFrameBuffer *screen);
|
||||
void Execute(DrawerThread *thread) override;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
|
|
@ -37,6 +37,7 @@
|
|||
#include "v_palette.h"
|
||||
#include "r_data/colormaps.h"
|
||||
#include "r_plane.h"
|
||||
#include "r_draw_rgba.h"
|
||||
|
||||
#include "gi.h"
|
||||
#include "stats.h"
|
||||
|
@ -3655,7 +3656,7 @@ void R_EndDrawerCommands()
|
|||
DrawerCommandQueue::End();
|
||||
}
|
||||
|
||||
void R_DrawColumnP_RGBA_C()
|
||||
void R_DrawColumnP_RGBA()
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawColumnRGBACommand>();
|
||||
}
|
||||
|
@ -3665,7 +3666,7 @@ void R_FillColumnP_RGBA()
|
|||
DrawerCommandQueue::QueueCommand<FillColumnRGBACommand>();
|
||||
}
|
||||
|
||||
void R_FillAddColumn_RGBA_C()
|
||||
void R_FillAddColumn_RGBA()
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<FillAddColumnRGBACommand>();
|
||||
}
|
||||
|
@ -3685,88 +3686,88 @@ void R_FillRevSubClampColumn_RGBA()
|
|||
DrawerCommandQueue::QueueCommand<FillRevSubClampColumnRGBACommand>();
|
||||
}
|
||||
|
||||
void R_DrawFuzzColumnP_RGBA_C()
|
||||
void R_DrawFuzzColumnP_RGBA()
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawFuzzColumnRGBACommand>();
|
||||
fuzzpos = (fuzzpos + dc_yh - dc_yl) % FUZZTABLE;
|
||||
}
|
||||
|
||||
void R_DrawAddColumnP_RGBA_C()
|
||||
void R_DrawAddColumnP_RGBA()
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawAddColumnRGBACommand>();
|
||||
}
|
||||
|
||||
void R_DrawTranslatedColumnP_RGBA_C()
|
||||
void R_DrawTranslatedColumnP_RGBA()
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawTranslatedColumnRGBACommand>();
|
||||
}
|
||||
|
||||
void R_DrawTlatedAddColumnP_RGBA_C()
|
||||
void R_DrawTlatedAddColumnP_RGBA()
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawTlatedAddColumnRGBACommand>();
|
||||
}
|
||||
|
||||
void R_DrawShadedColumnP_RGBA_C()
|
||||
void R_DrawShadedColumnP_RGBA()
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawShadedColumnRGBACommand>();
|
||||
}
|
||||
|
||||
void R_DrawAddClampColumnP_RGBA_C()
|
||||
void R_DrawAddClampColumnP_RGBA()
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawAddClampColumnRGBACommand>();
|
||||
}
|
||||
|
||||
void R_DrawAddClampTranslatedColumnP_RGBA_C()
|
||||
void R_DrawAddClampTranslatedColumnP_RGBA()
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawAddClampTranslatedColumnRGBACommand>();
|
||||
}
|
||||
|
||||
void R_DrawSubClampColumnP_RGBA_C()
|
||||
void R_DrawSubClampColumnP_RGBA()
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawSubClampColumnRGBACommand>();
|
||||
}
|
||||
|
||||
void R_DrawSubClampTranslatedColumnP_RGBA_C()
|
||||
void R_DrawSubClampTranslatedColumnP_RGBA()
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawSubClampTranslatedColumnRGBACommand>();
|
||||
}
|
||||
|
||||
void R_DrawRevSubClampColumnP_RGBA_C()
|
||||
void R_DrawRevSubClampColumnP_RGBA()
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawRevSubClampColumnRGBACommand>();
|
||||
}
|
||||
|
||||
void R_DrawRevSubClampTranslatedColumnP_RGBA_C()
|
||||
void R_DrawRevSubClampTranslatedColumnP_RGBA()
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawRevSubClampTranslatedColumnRGBACommand>();
|
||||
}
|
||||
|
||||
void R_DrawSpanP_RGBA_C()
|
||||
void R_DrawSpanP_RGBA()
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawSpanRGBACommand>();
|
||||
}
|
||||
|
||||
void R_DrawSpanMaskedP_RGBA_C()
|
||||
void R_DrawSpanMaskedP_RGBA()
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawSpanMaskedRGBACommand>();
|
||||
}
|
||||
|
||||
void R_DrawSpanTranslucentP_RGBA_C()
|
||||
void R_DrawSpanTranslucentP_RGBA()
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawSpanTranslucentRGBACommand>();
|
||||
}
|
||||
|
||||
void R_DrawSpanMaskedTranslucentP_RGBA_C()
|
||||
void R_DrawSpanMaskedTranslucentP_RGBA()
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawSpanMaskedTranslucentRGBACommand>();
|
||||
}
|
||||
|
||||
void R_DrawSpanAddClampP_RGBA_C()
|
||||
void R_DrawSpanAddClampP_RGBA()
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawSpanAddClampRGBACommand>();
|
||||
}
|
||||
|
||||
void R_DrawSpanMaskedAddClampP_RGBA_C()
|
||||
void R_DrawSpanMaskedAddClampP_RGBA()
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<DrawSpanMaskedAddClampRGBACommand>();
|
||||
}
|
||||
|
|
276
src/r_draw_rgba.h
Normal file
276
src/r_draw_rgba.h
Normal file
|
@ -0,0 +1,276 @@
|
|||
// Emacs style mode select -*- C++ -*-
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// $Id:$
|
||||
//
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
//
|
||||
// This source is available for distribution and/or modification
|
||||
// only under the terms of the DOOM Source Code License as
|
||||
// published by id Software. All rights reserved.
|
||||
//
|
||||
// The source is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
|
||||
// for more details.
|
||||
//
|
||||
// DESCRIPTION:
|
||||
// System specific interface stuff.
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
|
||||
#ifndef __R_DRAW_RGBA__
|
||||
#define __R_DRAW_RGBA__
|
||||
|
||||
#include "r_draw.h"
|
||||
#include <vector>
|
||||
#include <memory>
|
||||
#include <thread>
|
||||
#include <mutex>
|
||||
#include <condition_variable>
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// Drawer functions:
|
||||
|
||||
void rt_initcols_rgba(BYTE *buffer);
|
||||
void rt_span_coverage_rgba(int x, int start, int stop);
|
||||
|
||||
void rt_copy1col_RGBA(int hx, int sx, int yl, int yh);
|
||||
void rt_copy4cols_RGBA(int sx, int yl, int yh);
|
||||
void rt_shaded1col_RGBA(int hx, int sx, int yl, int yh);
|
||||
void rt_shaded4cols_RGBA(int sx, int yl, int yh);
|
||||
void rt_map1col_RGBA(int hx, int sx, int yl, int yh);
|
||||
void rt_add1col_RGBA(int hx, int sx, int yl, int yh);
|
||||
void rt_addclamp1col_RGBA(int hx, int sx, int yl, int yh);
|
||||
void rt_subclamp1col_RGBA(int hx, int sx, int yl, int yh);
|
||||
void rt_revsubclamp1col_RGBA(int hx, int sx, int yl, int yh);
|
||||
void rt_tlate1col_RGBA(int hx, int sx, int yl, int yh);
|
||||
void rt_tlateadd1col_RGBA(int hx, int sx, int yl, int yh);
|
||||
void rt_tlateaddclamp1col_RGBA(int hx, int sx, int yl, int yh);
|
||||
void rt_tlatesubclamp1col_RGBA(int hx, int sx, int yl, int yh);
|
||||
void rt_tlaterevsubclamp1col_RGBA(int hx, int sx, int yl, int yh);
|
||||
void rt_map4cols_RGBA(int sx, int yl, int yh);
|
||||
void rt_add4cols_RGBA(int sx, int yl, int yh);
|
||||
void rt_addclamp4cols_RGBA(int sx, int yl, int yh);
|
||||
void rt_subclamp4cols_RGBA(int sx, int yl, int yh);
|
||||
void rt_revsubclamp4cols_RGBA(int sx, int yl, int yh);
|
||||
void rt_tlate4cols_RGBA(int sx, int yl, int yh);
|
||||
void rt_tlateadd4cols_RGBA(int sx, int yl, int yh);
|
||||
void rt_tlateaddclamp4cols_RGBA(int sx, int yl, int yh);
|
||||
void rt_tlatesubclamp4cols_RGBA(int sx, int yl, int yh);
|
||||
void rt_tlaterevsubclamp4cols_RGBA(int sx, int yl, int yh);
|
||||
|
||||
void R_DrawColumnHorizP_RGBA();
|
||||
void R_DrawColumnP_RGBA();
|
||||
void R_DrawFuzzColumnP_RGBA();
|
||||
void R_DrawTranslatedColumnP_RGBA();
|
||||
void R_DrawShadedColumnP_RGBA();
|
||||
|
||||
void R_FillColumnP_RGBA();
|
||||
void R_FillAddColumn_RGBA();
|
||||
void R_FillAddClampColumn_RGBA();
|
||||
void R_FillSubClampColumn_RGBA();
|
||||
void R_FillRevSubClampColumn_RGBA();
|
||||
void R_DrawAddColumnP_RGBA();
|
||||
void R_DrawTlatedAddColumnP_RGBA();
|
||||
void R_DrawAddClampColumnP_RGBA();
|
||||
void R_DrawAddClampTranslatedColumnP_RGBA();
|
||||
void R_DrawSubClampColumnP_RGBA();
|
||||
void R_DrawSubClampTranslatedColumnP_RGBA();
|
||||
void R_DrawRevSubClampColumnP_RGBA();
|
||||
void R_DrawRevSubClampTranslatedColumnP_RGBA();
|
||||
|
||||
void R_DrawSpanP_RGBA(void);
|
||||
void R_DrawSpanMaskedP_RGBA(void);
|
||||
void R_DrawSpanTranslucentP_RGBA();
|
||||
void R_DrawSpanMaskedTranslucentP_RGBA();
|
||||
void R_DrawSpanAddClampP_RGBA();
|
||||
void R_DrawSpanMaskedAddClampP_RGBA();
|
||||
void R_FillSpan_RGBA();
|
||||
|
||||
void R_DrawFogBoundary_RGBA(int x1, int x2, short *uclip, short *dclip);
|
||||
|
||||
DWORD vlinec1_RGBA();
|
||||
void vlinec4_RGBA();
|
||||
DWORD mvlinec1_RGBA();
|
||||
void mvlinec4_RGBA();
|
||||
fixed_t tmvline1_add_RGBA();
|
||||
void tmvline4_add_RGBA();
|
||||
fixed_t tmvline1_addclamp_RGBA();
|
||||
void tmvline4_addclamp_RGBA();
|
||||
fixed_t tmvline1_subclamp_RGBA();
|
||||
void tmvline4_subclamp_RGBA();
|
||||
fixed_t tmvline1_revsubclamp_RGBA();
|
||||
void tmvline4_revsubclamp_RGBA();
|
||||
|
||||
void R_FillColumnHorizP_RGBA();
|
||||
void R_FillSpan_RGBA();
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// Multithreaded rendering infrastructure:
|
||||
|
||||
// Redirect drawer commands to worker threads
|
||||
void R_BeginDrawerCommands();
|
||||
|
||||
// Wait until all drawers finished executing
|
||||
void R_EndDrawerCommands();
|
||||
|
||||
struct FSpecialColormap;
|
||||
class DrawerCommandQueue;
|
||||
|
||||
// Worker data for each thread executing drawer commands
|
||||
class DrawerThread
|
||||
{
|
||||
public:
|
||||
std::thread thread;
|
||||
|
||||
// Thread line index of this thread
|
||||
int core = 0;
|
||||
|
||||
// Number of active threads
|
||||
int num_cores = 1;
|
||||
|
||||
// Range of rows processed this pass
|
||||
int pass_start_y = 0;
|
||||
int pass_end_y = MAXHEIGHT;
|
||||
|
||||
uint32_t dc_temp_rgbabuff_rgba[MAXHEIGHT * 4];
|
||||
uint32_t *dc_temp_rgba;
|
||||
|
||||
// Checks if a line is rendered by this thread
|
||||
bool line_skipped_by_thread(int line)
|
||||
{
|
||||
return line < pass_start_y || line >= pass_end_y || line % num_cores != core;
|
||||
}
|
||||
|
||||
// The number of lines to skip to reach the first line to be rendered by this thread
|
||||
int skipped_by_thread(int first_line)
|
||||
{
|
||||
int pass_skip = MAX(pass_start_y - first_line, 0);
|
||||
int core_skip = (num_cores - (first_line + pass_skip - core) % num_cores) % num_cores;
|
||||
return pass_skip + core_skip;
|
||||
}
|
||||
|
||||
// The number of lines to be rendered by this thread
|
||||
int count_for_thread(int first_line, int count)
|
||||
{
|
||||
int lines_until_pass_end = MAX(pass_end_y - first_line, 0);
|
||||
count = MIN(count, lines_until_pass_end);
|
||||
int c = (count - skipped_by_thread(first_line) + num_cores - 1) / num_cores;
|
||||
return MAX(c, 0);
|
||||
}
|
||||
|
||||
// Calculate the dest address for the first line to be rendered by this thread
|
||||
uint32_t *dest_for_thread(int first_line, int pitch, uint32_t *dest)
|
||||
{
|
||||
return dest + skipped_by_thread(first_line) * pitch;
|
||||
}
|
||||
};
|
||||
|
||||
// Task to be executed by each worker thread
|
||||
class DrawerCommand
|
||||
{
|
||||
protected:
|
||||
int dc_dest_y;
|
||||
|
||||
public:
|
||||
DrawerCommand()
|
||||
{
|
||||
dc_dest_y = static_cast<int>((dc_dest - dc_destorg) / (dc_pitch * 4));
|
||||
}
|
||||
|
||||
virtual void Execute(DrawerThread *thread) = 0;
|
||||
};
|
||||
|
||||
// Manages queueing up commands and executing them on worker threads
|
||||
class DrawerCommandQueue
|
||||
{
|
||||
enum { memorypool_size = 4 * 1024 * 1024 };
|
||||
char memorypool[memorypool_size];
|
||||
size_t memorypool_pos = 0;
|
||||
|
||||
std::vector<DrawerCommand *> commands;
|
||||
|
||||
std::vector<DrawerThread> threads;
|
||||
|
||||
std::mutex start_mutex;
|
||||
std::condition_variable start_condition;
|
||||
std::vector<DrawerCommand *> active_commands;
|
||||
bool shutdown_flag = false;
|
||||
int run_id = 0;
|
||||
|
||||
std::mutex end_mutex;
|
||||
std::condition_variable end_condition;
|
||||
size_t finished_threads = 0;
|
||||
|
||||
int threaded_render = 0;
|
||||
DrawerThread single_core_thread;
|
||||
int num_passes = 2;
|
||||
int rows_in_pass = 540;
|
||||
|
||||
void StartThreads();
|
||||
void StopThreads();
|
||||
void Finish();
|
||||
|
||||
static DrawerCommandQueue *Instance();
|
||||
|
||||
~DrawerCommandQueue();
|
||||
|
||||
public:
|
||||
// Allocate memory valid for the duration of a command execution
|
||||
static void* AllocMemory(size_t size);
|
||||
|
||||
// Queue command to be executed by drawer worker threads
|
||||
template<typename T, typename... Types>
|
||||
static void QueueCommand(Types &&... args)
|
||||
{
|
||||
auto queue = Instance();
|
||||
if (queue->threaded_render == 0)
|
||||
{
|
||||
T command(std::forward<Types>(args)...);
|
||||
command.Execute(&queue->single_core_thread);
|
||||
}
|
||||
else
|
||||
{
|
||||
void *ptr = AllocMemory(sizeof(T));
|
||||
if (!ptr)
|
||||
return;
|
||||
T *command = new (ptr)T(std::forward<Types>(args)...);
|
||||
queue->commands.push_back(command);
|
||||
}
|
||||
}
|
||||
|
||||
// Redirects all drawing commands to worker threads until End is called
|
||||
// Begin/End blocks can be nested.
|
||||
static void Begin();
|
||||
|
||||
// End redirection and wait until all worker threads finished executing
|
||||
static void End();
|
||||
|
||||
// Waits until all worker threads finished executing
|
||||
static void WaitForWorkers();
|
||||
};
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// Drawer commands:
|
||||
|
||||
class ApplySpecialColormapRGBACommand : public DrawerCommand
|
||||
{
|
||||
BYTE *buffer;
|
||||
int pitch;
|
||||
int width;
|
||||
int height;
|
||||
int start_red;
|
||||
int start_green;
|
||||
int start_blue;
|
||||
int end_red;
|
||||
int end_green;
|
||||
int end_blue;
|
||||
|
||||
public:
|
||||
ApplySpecialColormapRGBACommand(FSpecialColormap *colormap, DFrameBuffer *screen);
|
||||
void Execute(DrawerThread *thread) override;
|
||||
};
|
||||
|
||||
#endif
|
|
@ -42,6 +42,7 @@
|
|||
#include "r_main.h"
|
||||
#include "r_things.h"
|
||||
#include "v_video.h"
|
||||
#include "r_draw_rgba.h"
|
||||
#ifndef NO_SSE
|
||||
#include <emmintrin.h>
|
||||
#endif
|
||||
|
@ -1628,171 +1629,171 @@ public:
|
|||
/////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// Copies one span at hx to the screen at sx.
|
||||
void rt_copy1col_RGBA_c (int hx, int sx, int yl, int yh)
|
||||
void rt_copy1col_RGBA (int hx, int sx, int yl, int yh)
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<RtCopy1colRGBACommand>(hx, sx, yl, yh);
|
||||
}
|
||||
|
||||
// Copies all four spans to the screen starting at sx.
|
||||
void rt_copy4cols_RGBA_c (int sx, int yl, int yh)
|
||||
void rt_copy4cols_RGBA (int sx, int yl, int yh)
|
||||
{
|
||||
// To do: we could do this with SSE using __m128i
|
||||
rt_copy1col_RGBA_c(0, sx, yl, yh);
|
||||
rt_copy1col_RGBA_c(1, sx + 1, yl, yh);
|
||||
rt_copy1col_RGBA_c(2, sx + 2, yl, yh);
|
||||
rt_copy1col_RGBA_c(3, sx + 3, yl, yh);
|
||||
rt_copy1col_RGBA(0, sx, yl, yh);
|
||||
rt_copy1col_RGBA(1, sx + 1, yl, yh);
|
||||
rt_copy1col_RGBA(2, sx + 2, yl, yh);
|
||||
rt_copy1col_RGBA(3, sx + 3, yl, yh);
|
||||
}
|
||||
|
||||
// Maps one span at hx to the screen at sx.
|
||||
void rt_map1col_RGBA_c (int hx, int sx, int yl, int yh)
|
||||
void rt_map1col_RGBA (int hx, int sx, int yl, int yh)
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<RtMap1colRGBACommand>(hx, sx, yl, yh);
|
||||
}
|
||||
|
||||
// Maps all four spans to the screen starting at sx.
|
||||
void rt_map4cols_RGBA_c (int sx, int yl, int yh)
|
||||
void rt_map4cols_RGBA (int sx, int yl, int yh)
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<RtMap4colsRGBACommand>(sx, yl, yh);
|
||||
}
|
||||
|
||||
void rt_Translate1col_RGBA_c(const BYTE *translation, int hx, int yl, int yh)
|
||||
void rt_Translate1col_RGBA(const BYTE *translation, int hx, int yl, int yh)
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<RtTranslate1colRGBACommand>(translation, hx, yl, yh);
|
||||
}
|
||||
|
||||
void rt_Translate4cols_RGBA_c(const BYTE *translation, int yl, int yh)
|
||||
void rt_Translate4cols_RGBA(const BYTE *translation, int yl, int yh)
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<RtTranslate4colsRGBACommand>(translation, yl, yh);
|
||||
}
|
||||
|
||||
// Translates one span at hx to the screen at sx.
|
||||
void rt_tlate1col_RGBA_c (int hx, int sx, int yl, int yh)
|
||||
void rt_tlate1col_RGBA (int hx, int sx, int yl, int yh)
|
||||
{
|
||||
rt_Translate1col_RGBA_c(dc_translation, hx, yl, yh);
|
||||
rt_Translate1col_RGBA(dc_translation, hx, yl, yh);
|
||||
rt_map1col(hx, sx, yl, yh);
|
||||
}
|
||||
|
||||
// Translates all four spans to the screen starting at sx.
|
||||
void rt_tlate4cols_RGBA_c (int sx, int yl, int yh)
|
||||
void rt_tlate4cols_RGBA (int sx, int yl, int yh)
|
||||
{
|
||||
rt_Translate4cols_RGBA_c(dc_translation, yl, yh);
|
||||
rt_Translate4cols_RGBA(dc_translation, yl, yh);
|
||||
rt_map4cols(sx, yl, yh);
|
||||
}
|
||||
|
||||
// Adds one span at hx to the screen at sx without clamping.
|
||||
void rt_add1col_RGBA_c (int hx, int sx, int yl, int yh)
|
||||
void rt_add1col_RGBA (int hx, int sx, int yl, int yh)
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<RtAdd1colRGBACommand>(hx, sx, yl, yh);
|
||||
}
|
||||
|
||||
// Adds all four spans to the screen starting at sx without clamping.
|
||||
void rt_add4cols_RGBA_c (int sx, int yl, int yh)
|
||||
void rt_add4cols_RGBA (int sx, int yl, int yh)
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<RtAdd4colsRGBACommand>(sx, yl, yh);
|
||||
}
|
||||
|
||||
// Translates and adds one span at hx to the screen at sx without clamping.
|
||||
void rt_tlateadd1col_RGBA_c (int hx, int sx, int yl, int yh)
|
||||
void rt_tlateadd1col_RGBA (int hx, int sx, int yl, int yh)
|
||||
{
|
||||
rt_Translate1col_RGBA_c(dc_translation, hx, yl, yh);
|
||||
rt_Translate1col_RGBA(dc_translation, hx, yl, yh);
|
||||
rt_add1col(hx, sx, yl, yh);
|
||||
}
|
||||
|
||||
// Translates and adds all four spans to the screen starting at sx without clamping.
|
||||
void rt_tlateadd4cols_RGBA_c(int sx, int yl, int yh)
|
||||
void rt_tlateadd4cols_RGBA(int sx, int yl, int yh)
|
||||
{
|
||||
rt_Translate4cols_RGBA_c(dc_translation, yl, yh);
|
||||
rt_Translate4cols_RGBA(dc_translation, yl, yh);
|
||||
rt_add4cols(sx, yl, yh);
|
||||
}
|
||||
|
||||
// Shades one span at hx to the screen at sx.
|
||||
void rt_shaded1col_RGBA_c (int hx, int sx, int yl, int yh)
|
||||
void rt_shaded1col_RGBA (int hx, int sx, int yl, int yh)
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<RtShaded1colRGBACommand>(hx, sx, yl, yh);
|
||||
}
|
||||
|
||||
// Shades all four spans to the screen starting at sx.
|
||||
void rt_shaded4cols_RGBA_c (int sx, int yl, int yh)
|
||||
void rt_shaded4cols_RGBA (int sx, int yl, int yh)
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<RtShaded4colsRGBACommand>(sx, yl, yh);
|
||||
}
|
||||
|
||||
// Adds one span at hx to the screen at sx with clamping.
|
||||
void rt_addclamp1col_RGBA_c (int hx, int sx, int yl, int yh)
|
||||
void rt_addclamp1col_RGBA (int hx, int sx, int yl, int yh)
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<RtAddClamp1colRGBACommand>(hx, sx, yl, yh);
|
||||
}
|
||||
|
||||
// Adds all four spans to the screen starting at sx with clamping.
|
||||
void rt_addclamp4cols_RGBA_c (int sx, int yl, int yh)
|
||||
void rt_addclamp4cols_RGBA (int sx, int yl, int yh)
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<RtAddClamp4colsRGBACommand>(sx, yl, yh);
|
||||
}
|
||||
|
||||
// Translates and adds one span at hx to the screen at sx with clamping.
|
||||
void rt_tlateaddclamp1col_RGBA_c (int hx, int sx, int yl, int yh)
|
||||
void rt_tlateaddclamp1col_RGBA (int hx, int sx, int yl, int yh)
|
||||
{
|
||||
rt_Translate1col_RGBA_c(dc_translation, hx, yl, yh);
|
||||
rt_addclamp1col_RGBA_c(hx, sx, yl, yh);
|
||||
rt_Translate1col_RGBA(dc_translation, hx, yl, yh);
|
||||
rt_addclamp1col_RGBA(hx, sx, yl, yh);
|
||||
}
|
||||
|
||||
// Translates and adds all four spans to the screen starting at sx with clamping.
|
||||
void rt_tlateaddclamp4cols_RGBA_c (int sx, int yl, int yh)
|
||||
void rt_tlateaddclamp4cols_RGBA (int sx, int yl, int yh)
|
||||
{
|
||||
rt_Translate4cols_RGBA_c(dc_translation, yl, yh);
|
||||
rt_Translate4cols_RGBA(dc_translation, yl, yh);
|
||||
rt_addclamp4cols(sx, yl, yh);
|
||||
}
|
||||
|
||||
// Subtracts one span at hx to the screen at sx with clamping.
|
||||
void rt_subclamp1col_RGBA_c (int hx, int sx, int yl, int yh)
|
||||
void rt_subclamp1col_RGBA (int hx, int sx, int yl, int yh)
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<RtSubClamp1colRGBACommand>(hx, sx, yl, yh);
|
||||
}
|
||||
|
||||
// Subtracts all four spans to the screen starting at sx with clamping.
|
||||
void rt_subclamp4cols_RGBA_c (int sx, int yl, int yh)
|
||||
void rt_subclamp4cols_RGBA (int sx, int yl, int yh)
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<RtSubClamp4colsRGBACommand>(sx, yl, yh);
|
||||
}
|
||||
|
||||
// Translates and subtracts one span at hx to the screen at sx with clamping.
|
||||
void rt_tlatesubclamp1col_RGBA_c (int hx, int sx, int yl, int yh)
|
||||
void rt_tlatesubclamp1col_RGBA (int hx, int sx, int yl, int yh)
|
||||
{
|
||||
rt_Translate1col_RGBA_c(dc_translation, hx, yl, yh);
|
||||
rt_subclamp1col_RGBA_c(hx, sx, yl, yh);
|
||||
rt_Translate1col_RGBA(dc_translation, hx, yl, yh);
|
||||
rt_subclamp1col_RGBA(hx, sx, yl, yh);
|
||||
}
|
||||
|
||||
// Translates and subtracts all four spans to the screen starting at sx with clamping.
|
||||
void rt_tlatesubclamp4cols_RGBA_c (int sx, int yl, int yh)
|
||||
void rt_tlatesubclamp4cols_RGBA (int sx, int yl, int yh)
|
||||
{
|
||||
rt_Translate4cols_RGBA_c(dc_translation, yl, yh);
|
||||
rt_subclamp4cols_RGBA_c(sx, yl, yh);
|
||||
rt_Translate4cols_RGBA(dc_translation, yl, yh);
|
||||
rt_subclamp4cols_RGBA(sx, yl, yh);
|
||||
}
|
||||
|
||||
// Subtracts one span at hx from the screen at sx with clamping.
|
||||
void rt_revsubclamp1col_RGBA_c (int hx, int sx, int yl, int yh)
|
||||
void rt_revsubclamp1col_RGBA (int hx, int sx, int yl, int yh)
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<RtRevSubClamp1colRGBACommand>(hx, sx, yl, yh);
|
||||
}
|
||||
|
||||
// Subtracts all four spans from the screen starting at sx with clamping.
|
||||
void rt_revsubclamp4cols_RGBA_c (int sx, int yl, int yh)
|
||||
void rt_revsubclamp4cols_RGBA (int sx, int yl, int yh)
|
||||
{
|
||||
DrawerCommandQueue::QueueCommand<RtRevSubClamp4colsRGBACommand>(sx, yl, yh);
|
||||
}
|
||||
|
||||
// Translates and subtracts one span at hx from the screen at sx with clamping.
|
||||
void rt_tlaterevsubclamp1col_RGBA_c (int hx, int sx, int yl, int yh)
|
||||
void rt_tlaterevsubclamp1col_RGBA (int hx, int sx, int yl, int yh)
|
||||
{
|
||||
rt_Translate1col_RGBA_c(dc_translation, hx, yl, yh);
|
||||
rt_revsubclamp1col_RGBA_c(hx, sx, yl, yh);
|
||||
rt_Translate1col_RGBA(dc_translation, hx, yl, yh);
|
||||
rt_revsubclamp1col_RGBA(hx, sx, yl, yh);
|
||||
}
|
||||
|
||||
// Translates and subtracts all four spans from the screen starting at sx with clamping.
|
||||
void rt_tlaterevsubclamp4cols_RGBA_c (int sx, int yl, int yh)
|
||||
void rt_tlaterevsubclamp4cols_RGBA (int sx, int yl, int yh)
|
||||
{
|
||||
rt_Translate4cols_RGBA_c(dc_translation, yl, yh);
|
||||
rt_revsubclamp4cols_RGBA_c(sx, yl, yh);
|
||||
rt_Translate4cols_RGBA(dc_translation, yl, yh);
|
||||
rt_revsubclamp4cols_RGBA(sx, yl, yh);
|
||||
}
|
||||
|
||||
// Before each pass through a rendering loop that uses these routines,
|
||||
|
@ -1815,7 +1816,7 @@ void rt_span_coverage_rgba(int x, int start, int stop)
|
|||
|
||||
// Stretches a column into a temporary buffer which is later
|
||||
// drawn to the screen along with up to three other columns.
|
||||
void R_DrawColumnHorizP_RGBA_C (void)
|
||||
void R_DrawColumnHorizP_RGBA (void)
|
||||
{
|
||||
if (dc_count <= 0)
|
||||
return;
|
||||
|
@ -1830,7 +1831,7 @@ void R_DrawColumnHorizP_RGBA_C (void)
|
|||
}
|
||||
|
||||
// [RH] Just fills a column with a given color
|
||||
void R_FillColumnHorizP_RGBA_C (void)
|
||||
void R_FillColumnHorizP_RGBA (void)
|
||||
{
|
||||
if (dc_count <= 0)
|
||||
return;
|
||||
|
|
|
@ -40,6 +40,7 @@
|
|||
#include "r_segs.h"
|
||||
#include "r_3dfloors.h"
|
||||
#include "r_sky.h"
|
||||
#include "r_draw_rgba.h"
|
||||
#include "st_stuff.h"
|
||||
#include "c_cvars.h"
|
||||
#include "c_dispatch.h"
|
||||
|
|
|
@ -42,6 +42,7 @@
|
|||
#include "r_3dfloors.h"
|
||||
#include "textures/textures.h"
|
||||
#include "r_data/voxels.h"
|
||||
#include "r_draw_rgba.h"
|
||||
|
||||
EXTERN_CVAR(Bool, r_shadercolormaps)
|
||||
|
||||
|
|
|
@ -58,6 +58,7 @@
|
|||
#include "r_plane.h"
|
||||
#include "r_segs.h"
|
||||
#include "r_3dfloors.h"
|
||||
#include "r_draw_rgba.h"
|
||||
#include "v_palette.h"
|
||||
#include "r_data/r_translate.h"
|
||||
#include "r_data/colormaps.h"
|
||||
|
|
Loading…
Reference in a new issue