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- added: m_showinputgrid == '-1' allows for on-screen keyboard to never show, even when using a mouse
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parent
830b68acbc
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2 changed files with 2 additions and 2 deletions
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@ -65,7 +65,7 @@
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CVAR (Float, mouse_sensitivity, 1.f, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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CVAR (Float, mouse_sensitivity, 1.f, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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CVAR (Bool, show_messages, true, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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CVAR (Bool, show_messages, true, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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CVAR (Bool, show_obituaries, true, CVAR_ARCHIVE)
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CVAR (Bool, show_obituaries, true, CVAR_ARCHIVE)
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CVAR(Bool, m_showinputgrid, false, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
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CVAR (Int, m_showinputgrid, 0, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
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CVAR(Bool, m_blockcontrollers, false, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
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CVAR(Bool, m_blockcontrollers, false, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
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@ -63,7 +63,7 @@ class TextEnterMenu : Menu
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mEnterString = textbuffer;
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mEnterString = textbuffer;
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mEnterSize = maxlen < 0 ? 0x7fffffff : maxlen;
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mEnterSize = maxlen < 0 ? 0x7fffffff : maxlen;
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mSizeMode = sizemode;
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mSizeMode = sizemode;
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mInputGridOkay = showgrid || m_showinputgrid;
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mInputGridOkay = (showgrid && (m_showinputgrid == 0)) || (m_showinputgrid >= 1);
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if (mEnterString.Length() > 0)
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if (mEnterString.Length() > 0)
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{
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{
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InputGridX = INPUTGRID_WIDTH - 1;
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InputGridX = INPUTGRID_WIDTH - 1;
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