mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-28 06:42:09 +00:00
- added 'null' token to the ZScript parser which is needed for null pointers.
- removed function declaration parser from DECORATE because it is not needed anymore. - fixed: comparison operators could not handle names.
This commit is contained in:
parent
f6b3cdc23d
commit
665d752686
7 changed files with 23 additions and 272 deletions
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@ -171,6 +171,7 @@ std2:
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'global' { RET(TK_Global); }
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'self' { RET(TK_Self); }
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'stop' { RET(TK_Stop); }
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'null' { RET(TK_Null); }
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'is' { RET(TK_Is); }
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'replaces' { RET(TK_Replaces); }
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@ -106,6 +106,7 @@ xx(TK_Optional, "'optional'")
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xx(TK_Export, "'expert'")
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xx(TK_Virtual, "'virtual'")
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xx(TK_Super, "'super'")
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xx(TK_Null, "'null'")
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xx(TK_Global, "'global'")
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xx(TK_Self, "'self'")
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xx(TK_Stop, "'stop'")
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@ -1888,16 +1888,20 @@ bool FxBinary::ResolveLR(FCompileContext& ctx, bool castnumeric)
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{
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ValueType = TypeBool;
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}
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else if (left->ValueType == TypeName && right->ValueType == TypeName)
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{
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ValueType = TypeName;
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}
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else if (left->IsNumeric() && right->IsNumeric())
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{
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if (left->ValueType->GetRegType() == REGT_INT && right->ValueType->GetRegType() == REGT_INT)
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{
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ValueType = TypeSInt32;
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}
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if (left->ValueType->GetRegType() == REGT_INT && right->ValueType->GetRegType() == REGT_INT)
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{
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ValueType = TypeSInt32;
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}
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else
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{
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ValueType = TypeFloat64;
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}
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{
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ValueType = TypeFloat64;
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}
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}
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else if (left->ValueType->GetRegType() == REGT_POINTER && left->ValueType == right->ValueType)
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{
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@ -2395,7 +2399,7 @@ FxExpression *FxCompareEq::Resolve(FCompileContext& ctx)
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return NULL;
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}
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if (!IsNumeric() && !IsPointer())
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if (!IsNumeric() && !IsPointer() && ValueType != TypeName)
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{
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ScriptPosition.Message(MSG_ERROR, "Numeric type expected");
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delete this;
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@ -334,213 +334,6 @@ static void ParseEnum (FScanner &sc, PSymbolTable *symt, PClassActor *cls)
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sc.MustGetToken(';');
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}
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//==========================================================================
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//
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// ParseArgListDef
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//
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// Parses the argument list from a function declaration.
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//
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//==========================================================================
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static void ParseArgListDef(FScanner &sc, PClassActor *cls,
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TArray<PType *> &args, TArray<DWORD> &argflags)
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{
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if (!sc.CheckToken(')'))
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{
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while (sc.TokenType != ')')
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{
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int flags = 0;
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PType *type = NULL;
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PClass *restrict = NULL;
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// Retrieve flags before type name
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for (;;)
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{
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if (sc.CheckToken(TK_Coerce) || sc.CheckToken(TK_Native))
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{
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}
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else
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{
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break;
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}
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}
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// Read the variable type
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sc.MustGetAnyToken();
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switch (sc.TokenType)
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{
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case TK_Bool:
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type = TypeBool;
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break;
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case TK_Int:
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type = TypeSInt32;
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break;
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case TK_Float:
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type = TypeFloat64;
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break;
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case TK_Sound: type = TypeSound; break;
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case TK_String: type = TypeString; break;
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case TK_Name: type = TypeName; break;
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case TK_State: type = TypeState; break;
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case TK_Color: type = TypeColor; break;
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case TK_Class:
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sc.MustGetToken('<');
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sc.MustGetToken(TK_Identifier); // Get class name
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restrict = PClass::FindClass(sc.String);
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if (restrict == NULL)
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{
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sc.ScriptMessage("Unknown class type %s", sc.String);
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FScriptPosition::ErrorCounter++;
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}
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else
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{
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type = NewClassPointer(restrict);
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}
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sc.MustGetToken('>');
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break;
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case TK_Ellipsis:
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// Making the final type NULL signals a varargs function.
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type = NULL;
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sc.MustGetToken(')');
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sc.UnGet();
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break;
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default:
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sc.ScriptMessage ("Unknown variable type %s", sc.TokenName(sc.TokenType, sc.String).GetChars());
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type = TypeSInt32;
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FScriptPosition::ErrorCounter++;
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break;
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}
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// Read the optional variable name
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if (!sc.CheckToken(',') && !sc.CheckToken(')'))
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{
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sc.MustGetToken(TK_Identifier);
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}
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else
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{
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sc.UnGet();
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}
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if (sc.CheckToken('='))
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{
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flags |= VARF_Optional;
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FxExpression *def = ParseParameter(sc, cls, type, true);
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delete def;
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}
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args.Push(type);
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argflags.Push(flags);
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sc.MustGetAnyToken();
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if (sc.TokenType != ',' && sc.TokenType != ')')
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{
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sc.ScriptError ("Expected ',' or ')' but got %s instead", sc.TokenName(sc.TokenType, sc.String).GetChars());
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}
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}
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}
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sc.MustGetToken(';');
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}
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//==========================================================================
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//
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// ParseFunctionDef
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//
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// Parses a native function's parameters and adds it to the class,
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// if possible.
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//
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//==========================================================================
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void ParseFunctionDef(FScanner &sc, PClassActor *cls, FName funcname,
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TArray<PType *> &rets, DWORD funcflags)
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{
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assert(cls != NULL);
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const AFuncDesc *afd;
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TArray<PType *> args;
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TArray<DWORD> argflags;
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TArray<FName> argnames;
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afd = FindFunction(funcname);
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if (afd == NULL)
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{
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sc.ScriptMessage ("The function '%s' has not been exported from the executable.", funcname.GetChars());
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FScriptPosition::ErrorCounter++;
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}
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sc.MustGetToken('(');
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SetImplicitArgs(&args, &argflags, &argnames, cls, funcflags);
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// This function will be removed once all internal classes have been ported so don't bother filling in the function's argument names, because for anything going through here they'll never be used.
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ParseArgListDef(sc, cls, args, argflags);
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if (afd != NULL)
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{
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PFunction *sym = new PFunction(cls, funcname);
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sym->AddVariant(NewPrototype(rets, args), argflags, argnames, *(afd->VMPointer), funcflags);
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if (cls->Symbols.AddSymbol(sym) == NULL)
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{
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delete sym;
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sc.ScriptMessage ("'%s' is already defined in class '%s'.",
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funcname.GetChars(), cls->TypeName.GetChars());
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FScriptPosition::ErrorCounter++;
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}
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}
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}
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//==========================================================================
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//
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// ParseNativeFunction
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//
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// Parses a non-action function declaration.
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//
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//==========================================================================
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static void ParseNativeFunction(FScanner &sc, PClassActor *cls)
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{
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TArray<PType *> rets(1);
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if (sc.LumpNum == -1 || Wads.GetLumpFile(sc.LumpNum) > 0)
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{
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sc.ScriptMessage ("functions can only be declared by native actors!");
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FScriptPosition::ErrorCounter++;
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}
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// Read the type and make sure it's acceptable.
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sc.MustGetAnyToken();
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switch (sc.TokenType)
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{
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case TK_Bool:
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rets.Push(TypeBool);
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break;
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case TK_Int:
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rets.Push(TypeSInt32);
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break;
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case TK_Float:
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rets.Push(TypeFloat64);
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break;
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case TK_State:
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rets.Push(TypeState);
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break;
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case TK_Void:
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break;
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case TK_Identifier:
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rets.Push(NewPointer(RUNTIME_CLASS(DObject)));
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// Todo: Object type
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sc.ScriptError("Object type variables not implemented yet!");
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break;
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default:
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sc.ScriptError("Invalid return type %s", sc.String);
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return;
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}
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sc.MustGetToken(TK_Identifier);
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ParseFunctionDef(sc, cls, sc.String, rets, VARF_Method);
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}
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//==========================================================================
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//
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// ParseUserVariable
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@ -1081,55 +874,6 @@ static void ParseActorProperty(FScanner &sc, Baggage &bag)
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}
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}
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//==========================================================================
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//
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// ActorActionDef
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//
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// Parses an action function definition. A lot of this is essentially
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// documentation in the declaration for when I have a proper language
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// ready.
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//
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//==========================================================================
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static void ParseActionDef (FScanner &sc, PClassActor *cls)
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{
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unsigned int error = 0;
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FName funcname;
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TArray<PType *> rets;
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if (sc.LumpNum == -1 || Wads.GetLumpFile(sc.LumpNum) > 0)
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{
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sc.ScriptMessage ("Action functions can only be imported by internal class and actor definitions!");
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FScriptPosition::ErrorCounter++;
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}
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sc.MustGetToken(TK_Native);
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// check for a return value
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do
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{
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if (sc.CheckToken(TK_Bool))
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{
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rets.Push(TypeBool);
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}
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else if (sc.CheckToken(TK_Int))
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{
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rets.Push(TypeSInt32);
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}
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else if (sc.CheckToken(TK_State))
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{
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rets.Push(TypeState);
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}
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else if (sc.CheckToken(TK_Float))
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{
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rets.Push(TypeFloat64);
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}
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}
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while (sc.CheckToken(','));
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sc.MustGetToken(TK_Identifier);
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funcname = sc.String;
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ParseFunctionDef(sc, cls, funcname, rets, VARF_Method | VARF_Action);
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}
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//==========================================================================
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//
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// Starts a new actor definition
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@ -1330,10 +1074,6 @@ static void ParseActor(FScanner &sc)
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{
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switch (sc.TokenType)
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{
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case TK_Action:
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ParseActionDef (sc, info);
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break;
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case TK_Const:
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ParseConstant (sc, &info->Symbols, info);
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break;
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@ -1342,10 +1082,6 @@ static void ParseActor(FScanner &sc)
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ParseEnum (sc, &info->Symbols, info);
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break;
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case TK_Native:
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ParseNativeFunction (sc, info);
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break;
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case TK_Var:
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ParseUserVariable (sc, &info->Symbols, info);
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break;
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@ -956,6 +956,13 @@ primary(X) ::= IDENTIFIER(A).
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expr->Type = NULL;
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X = expr;
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}
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primary(X) ::= NULL(T).
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{
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NEW_AST_NODE(Expression, expr, T);
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expr->Operation = PEX_Null;
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expr->Type = NULL;
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X = expr;
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}
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primary(X) ::= SUPER(T).
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{
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NEW_AST_NODE(Expression, expr, T);
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@ -3,6 +3,7 @@ xx(Nil, )
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xx(ID, )
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xx(Super, )
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xx(Null, )
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xx(Self, )
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xx(ConstValue, )
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xx(FuncCall, )
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@ -153,6 +153,7 @@ static void InitTokenMap()
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TOKENDEF (TK_Out, ZCC_OUT);
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TOKENDEF (TK_Optional, ZCC_OPTIONAL);
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TOKENDEF (TK_Super, ZCC_SUPER);
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TOKENDEF (TK_Null, ZCC_NULL);
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TOKENDEF (TK_Self, ZCC_SELF);
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TOKENDEF ('~', ZCC_TILDE);
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TOKENDEF ('!', ZCC_BANG);
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