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- update $musicalias to allow iwad remapping when used from game_support.pk3
- add music aliases for the unity version of Doom/Doom2 for digitized game soundtrack - this fixes issue #1268
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3 changed files with 24 additions and 1 deletions
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@ -1176,7 +1176,7 @@ static void S_AddSNDINFO (int lump)
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// do not set the alias if a later WAD defines its own music of this name
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int file = fileSystem.GetFileContainer(lump);
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int sndifile = fileSystem.GetFileContainer(sc.LumpNum);
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if (file > sndifile)
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if (!(sndifile == 1 && file <= fileSystem.GetIwadNum()) && (file > sndifile))
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{
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sc.MustGetString();
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continue;
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@ -0,0 +1,9 @@
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$musicalias d_inter d_e2m3
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$musicalias d_e2m5 d_e1m7
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$musicalias d_e3m5 d_e1m7
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$musicalias d_e3m1 d_e2m9
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$musicalias d_e3m4 d_e1m8
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$musicalias d_e3m5 d_e1m7
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$musicalias d_e3m6 d_e1m6
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$musicalias d_e3m7 d_e2m7
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$musicalias d_e3m9 d_e1m9
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14
wadsrc_extra/static/filter/doom.id.doom2.unity/sndinfo.txt
Normal file
14
wadsrc_extra/static/filter/doom.id.doom2.unity/sndinfo.txt
Normal file
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@ -0,0 +1,14 @@
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$musicalias d_count2 d_countd
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$musicalias d_ddtbl2 d_ddtblu
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$musicalias d_ddtbl3 d_ddtblu
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$musicalias d_dead2 d_dead
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$musicalias d_doom2 d_doom
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$musicalias d_messg2 d_messag
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$musicalias d_romer2 d_romero
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$musicalias d_runni2 d_runnin
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$musicalias d_shawn2 d_shawn
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$musicalias d_stlks2 d_stalks
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$musicalias d_theda2 d_the_da
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$musicalias d_shawn3 d_shawn
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$musicalias d_stlks3 d_stalks
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$musicalias d_theda3 d_the_da
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