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- fixed: The canvastexture serializer did not call EndArray to close the containing object.
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@ -1064,6 +1064,7 @@ void FCanvasTextureInfo::Serialize(FSerializer &arc)
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}
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}
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}
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arc.EndArray();
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}
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}
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}
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@ -1082,6 +1083,7 @@ void FCanvasTextureInfo::Serialize(FSerializer &arc)
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.EndObject();
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Add(viewpoint, picnum, fov);
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}
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arc.EndArray();
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}
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}
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}
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