- moved low level sky rendering to 'common'

This commit is contained in:
Christoph Oelckers 2020-04-29 00:21:30 +02:00
parent 4b8fb7d48b
commit 64e301130b
10 changed files with 9 additions and 9 deletions

View file

@ -942,7 +942,6 @@ set (PCH_SOURCES
rendering/hwrenderer/data/hw_vertexbuilder.cpp
rendering/hwrenderer/dynlights/doom_aabbtree.cpp
rendering/hwrenderer/models/hw_models.cpp
rendering/hwrenderer/scene/hw_skydome.cpp
rendering/hwrenderer/scene/hw_drawlistadd.cpp
rendering/hwrenderer/scene/hw_renderstate.cpp
rendering/hwrenderer/postprocessing/hw_postprocessshader.cpp
@ -1127,6 +1126,7 @@ set (PCH_SOURCES
common/rendering/v_framebuffer.cpp
common/rendering/v_video.cpp
common/rendering/r_videoscale.cpp
common/rendering/hwrenderer/data/hw_skydome.cpp
common/rendering/hwrenderer/data/flatvertices.cpp
common/rendering/hwrenderer/data/hw_viewpointbuffer.cpp
common/rendering/hwrenderer/data/hw_modelvertexbuffer.cpp

View file

@ -60,7 +60,7 @@
#include "hw_material.h"
#include "hw_skydome.h"
#include "hw_renderstate.h"
#include "hw_drawinfo.h"
#include "v_video.h"
#include "hwrenderer/data/buffers.h"
// 57 world units roughly represent one sky texel for the glTranslate call.

View file

@ -52,7 +52,7 @@
#include "gl_shaderprogram.h"
#include "hw_vrmodes.h"
#include "flatvertices.h"
#include "hwrenderer/scene/hw_skydome.h"
#include "hw_skydome.h"
#include "hwrenderer/scene/hw_fakeflat.h"
#include "gl_samplers.h"
#include "hw_lightbuffer.h"

View file

@ -47,7 +47,7 @@
#include "hwrenderer/utility/hw_clock.h"
#include "hw_vrmodes.h"
#include "hwrenderer/models/hw_models.h"
#include "hwrenderer/scene/hw_skydome.h"
#include "hw_skydome.h"
#include "hwrenderer/scene/hw_fakeflat.h"
#include "hwrenderer/data/hw_viewpointbuffer.h"
#include "hw_lightbuffer.h"

View file

@ -26,7 +26,7 @@
#include "r_state.h"
#include "r_utility.h"
#include "g_levellocals.h"
#include "hwrenderer/scene/hw_skydome.h"
#include "hw_skydome.h"
#include "hwrenderer/scene/hw_portal.h"
#include "hw_renderstate.h"
#include "skyboxtexture.h"

View file

@ -34,7 +34,7 @@
#include "hw_vrmodes.h"
#include "hw_cvars.h"
#include "hwrenderer/models/hw_models.h"
#include "hwrenderer/scene/hw_skydome.h"
#include "hw_skydome.h"
#include "hwrenderer/scene/hw_fakeflat.h"
#include "hwrenderer/scene/hw_drawinfo.h"
#include "hwrenderer/scene/hw_portal.h"

View file

@ -26,7 +26,7 @@
#include "templates.h"
#include "doomstat.h"
#include "r_data/colormaps.h"
#include "hwrenderer/scene/hw_skydome.h"
#include "hw_skydome.h"
#include "hw_viewpointuniforms.h"
#include "hw_lightbuffer.h"
#include "hw_cvars.h"

View file

@ -29,7 +29,7 @@
#include "templates.h"
#include "doomstat.h"
#include "r_data/colormaps.h"
#include "hwrenderer/scene/hw_skydome.h"
#include "hw_skydome.h"
#include "hw_viewpointuniforms.h"
#include "hw_lightbuffer.h"
#include "hw_cvars.h"

View file

@ -37,7 +37,7 @@
#include "hw_vrmodes.h"
#include "hw_cvars.h"
#include "hwrenderer/models/hw_models.h"
#include "hwrenderer/scene/hw_skydome.h"
#include "hw_skydome.h"
#include "hwrenderer/scene/hw_fakeflat.h"
#include "hwrenderer/scene/hw_drawinfo.h"
#include "hwrenderer/scene/hw_portal.h"