- this is version 4.8.2

This commit is contained in:
Christoph Oelckers 2022-07-04 10:19:54 +02:00
parent a4aca9bd9c
commit 627f53361f

View file

@ -41,21 +41,21 @@ const char *GetVersionString();
/** Lots of different version numbers **/ /** Lots of different version numbers **/
#define VERSIONSTR "4.8pre" #define VERSIONSTR "4.8.2"
// The version as seen in the Windows resource // The version as seen in the Windows resource
#define RC_FILEVERSION 4,7,9999,0 #define RC_FILEVERSION 4,8,2,0
#define RC_PRODUCTVERSION 4,7,9999,0 #define RC_PRODUCTVERSION 4,8,2,0
#define RC_PRODUCTVERSION2 VERSIONSTR #define RC_PRODUCTVERSION2 VERSIONSTR
// These are for content versioning. // These are for content versioning.
#define VER_MAJOR 4 #define VER_MAJOR 4
#define VER_MINOR 8 #define VER_MINOR 8
#define VER_REVISION 0 #define VER_REVISION 2
// This should always refer to the GZDoom version a derived port is based on and not reflect the derived port's version number! // This should always refer to the GZDoom version a derived port is based on and not reflect the derived port's version number!
#define ENG_MAJOR 4 #define ENG_MAJOR 4
#define ENG_MINOR 8 #define ENG_MINOR 8
#define ENG_REVISION 0 #define ENG_REVISION 2
// Version identifier for network games. // Version identifier for network games.
// Bump it every time you do a release unless you're certain you // Bump it every time you do a release unless you're certain you