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- fixed: add light diminishing support to rgb666 palette stencil drawers
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211783c110
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1 changed files with 2 additions and 2 deletions
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@ -1396,7 +1396,7 @@ namespace swrenderer
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int color = args.SolidColor();
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int color = args.SolidColor();
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do
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do
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{
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{
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uint32_t val = source[frac >> FRACBITS];
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uint32_t val = colormap[source[frac >> FRACBITS]] << 2;
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int r = (palette[*dest].r * (255-val) + palette[color].r * val) >> 10;
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int r = (palette[*dest].r * (255-val) + palette[color].r * val) >> 10;
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int g = (palette[*dest].g * (255-val) + palette[color].g * val) >> 10;
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int g = (palette[*dest].g * (255-val) + palette[color].g * val) >> 10;
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@ -1439,7 +1439,7 @@ namespace swrenderer
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int color = args.SolidColor();
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int color = args.SolidColor();
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do
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do
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{
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{
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uint32_t val = source[frac >> FRACBITS];
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uint32_t val = colormap[source[frac >> FRACBITS]] << 2;
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int r = (palette[*dest].r * (255) + palette[color].r * val) >> 10;
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int r = (palette[*dest].r * (255) + palette[color].r * val) >> 10;
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int g = (palette[*dest].g * (255) + palette[color].g * val) >> 10;
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int g = (palette[*dest].g * (255) + palette[color].g * val) >> 10;
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