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- fixed survey data retrieval for Vulkan.
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parent
6cc9434788
commit
5e4de10f97
6 changed files with 24 additions and 6 deletions
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@ -257,11 +257,10 @@ static int GetCoreInfo()
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}
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#endif
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EXTERN_CVAR(Int, vid_enablevulkan)
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static int GetRenderInfo()
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{
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if (vid_enablevulkan == 1) return 4;
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if (screen->Backend() == 1) return 4;
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auto info = gl_getInfo();
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if (!info.second)
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{
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@ -273,6 +272,7 @@ static int GetRenderInfo()
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static int GetGLVersion()
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{
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if (screen->Backend() == 1) return 50;
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auto info = gl_getInfo();
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return int(info.first * 10);
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}
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@ -302,7 +302,7 @@ void D_DoAnonStats()
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static char requeststring[1024];
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mysnprintf(requeststring, sizeof requeststring, "GET /stats_201903.py?render=%i&cores=%i&os=%i&glversion=%i&vendor=%s&model=%s HTTP/1.1\r\nHost: %s\r\nConnection: close\r\nUser-Agent: %s %s\r\n\r\n",
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GetRenderInfo(), GetCoreInfo(), GetOSVersion(), GetGLVersion(), URLencode(gl.vendorstring).GetChars(), URLencode(gl.modelstring).GetChars(), sys_statshost.GetHumanString(), GAMENAME, VERSIONSTR);
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GetRenderInfo(), GetCoreInfo(), GetOSVersion(), GetGLVersion(), URLencode(screen->vendorstring).GetChars(), URLencode(screen->DeviceName()).GetChars(), sys_statshost.GetHumanString(), GAMENAME, VERSIONSTR);
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DPrintf(DMSG_NOTIFY, "Sending %s", requeststring);
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#ifndef _DEBUG
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// Don't send info in debug builds
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@ -237,6 +237,11 @@ uint32_t OpenGLFrameBuffer::GetCaps()
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return (uint32_t)FlagSet;
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}
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const char* OpenGLFrameBuffer::DeviceName() const
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{
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return gl.modelstring;
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}
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//==========================================================================
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//
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// Swap the buffers
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@ -27,6 +27,7 @@ public:
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void CleanForRestart() override;
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void UpdatePalette() override;
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uint32_t GetCaps() override;
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const char* DeviceName() const override;
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void WriteSavePic(player_t *player, FileWriter *file, int width, int height) override;
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sector_t *RenderView(player_t *player) override;
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void SetTextureFilterMode() override;
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@ -475,6 +475,8 @@ public:
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// Report a game restart
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void SetClearColor(int color);
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virtual uint32_t GetCaps();
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virtual int Backend() { return 0; }
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virtual const char* DeviceName() const { return "Unknown"; }
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virtual void WriteSavePic(player_t *player, FileWriter *file, int width, int height);
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virtual sector_t *RenderView(player_t *player) { return nullptr; }
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@ -131,10 +131,11 @@ void VulkanFrameBuffer::InitializeState()
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first = false;
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}
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// Use the same names here as OpenGL returns.
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switch (device->PhysicalDevice.Properties.vendorID)
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{
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case 0x1002: vendorstring = "AMD"; break;
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case 0x10DE: vendorstring = "NVIDIA"; break;
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case 0x1002: vendorstring = "ATI Technologies Inc."; break;
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case 0x10DE: vendorstring = "NVIDIA Corporation"; break;
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case 0x8086: vendorstring = "Intel"; break;
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default: vendorstring = "Unknown"; break;
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}
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@ -623,6 +624,13 @@ uint32_t VulkanFrameBuffer::GetCaps()
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return (uint32_t)FlagSet;
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}
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const char* VulkanFrameBuffer::DeviceName() const
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{
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const auto &props = device->PhysicalDevice.Properties;
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return props.deviceName;
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}
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void VulkanFrameBuffer::SetVSync(bool vsync)
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{
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// This is handled in VulkanSwapChain::AcquireImage.
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@ -924,7 +932,7 @@ unsigned int VulkanFrameBuffer::GetLightBufferBlockSize() const
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void VulkanFrameBuffer::PrintStartupLog()
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{
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const auto props = device->PhysicalDevice.Properties;
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const auto &props = device->PhysicalDevice.Properties;
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FString deviceType;
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switch (props.deviceType)
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@ -76,6 +76,8 @@ public:
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void PrecacheMaterial(FMaterial *mat, int translation) override;
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void UpdatePalette() override;
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uint32_t GetCaps() override;
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const char* DeviceName() const override;
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int Backend() override { return 1; }
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void WriteSavePic(player_t *player, FileWriter *file, int width, int height) override;
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sector_t *RenderView(player_t *player) override;
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void SetTextureFilterMode() override;
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