mirror of
https://github.com/ZDoom/gzdoom.git
synced 2025-01-30 13:20:52 +00:00
- rename src/resources to src/r_data.
SVN r3254 (trunk)
This commit is contained in:
parent
da7abc2a83
commit
5c6fd66ed5
40 changed files with 43 additions and 43 deletions
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@ -903,9 +903,9 @@ add_executable( zdoom WIN32
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fragglescript/t_spec.cpp
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fragglescript/t_spec.cpp
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fragglescript/t_variable.cpp
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fragglescript/t_variable.cpp
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fragglescript/t_cmd.cpp
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fragglescript/t_cmd.cpp
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resources/colormaps.cpp
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r_data/colormaps.cpp
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resources/voxels.cpp
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r_data/voxels.cpp
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resources/renderstyle.cpp
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r_data/renderstyle.cpp
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autozend.cpp
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autozend.cpp
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)
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)
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@ -37,7 +37,7 @@
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#include "doomdef.h"
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#include "doomdef.h"
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#include "textures/textures.h"
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#include "textures/textures.h"
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#include "resources/renderstyle.h"
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#include "r_data/renderstyle.h"
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#include "s_sound.h"
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#include "s_sound.h"
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#include "memarena.h"
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#include "memarena.h"
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@ -63,7 +63,7 @@
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#include "a_artifacts.h"
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#include "a_artifacts.h"
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#include "po_man.h"
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#include "po_man.h"
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#include "a_keys.h"
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#include "a_keys.h"
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#include "resources/colormaps.h"
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#include "r_data/colormaps.h"
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//=============================================================================
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//=============================================================================
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//
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//
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@ -37,7 +37,7 @@
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#include <string.h>
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#include <string.h>
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#include "doomtype.h"
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#include "doomtype.h"
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#include "resources/renderstyle.h"
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#include "r_data/renderstyle.h"
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#include "textures/textures.h"
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#include "textures/textures.h"
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class FScanner;
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class FScanner;
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@ -65,7 +65,7 @@
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#include "g_level.h"
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#include "g_level.h"
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#include "v_palette.h"
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#include "v_palette.h"
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#include "v_font.h"
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#include "v_font.h"
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#include "resources/colormaps.h"
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#include "r_data/colormaps.h"
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static FRandom pr_script("FScript");
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static FRandom pr_script("FScript");
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@ -78,7 +78,7 @@
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#include "d_event.h"
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#include "d_event.h"
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#include "p_acs.h"
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#include "p_acs.h"
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#include "m_joy.h"
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#include "m_joy.h"
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#include "resources/colormaps.h"
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#include "r_data/colormaps.h"
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#include <zlib.h>
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#include <zlib.h>
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@ -78,7 +78,7 @@
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#include "v_palette.h"
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#include "v_palette.h"
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#include "menu/menu.h"
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#include "menu/menu.h"
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#include "a_strifeglobal.h"
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#include "a_strifeglobal.h"
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#include "resources/colormaps.h"
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#include "r_data/colormaps.h"
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#include "gi.h"
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#include "gi.h"
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@ -19,7 +19,7 @@
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#include "g_level.h"
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#include "g_level.h"
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#include "doomstat.h"
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#include "doomstat.h"
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#include "v_palette.h"
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#include "v_palette.h"
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#include "resources/colormaps.h"
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#include "r_data/colormaps.h"
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static FRandom pr_torch ("Torch");
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static FRandom pr_torch ("Torch");
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@ -41,7 +41,7 @@
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#include "w_wad.h"
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#include "w_wad.h"
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#include "sc_man.h"
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#include "sc_man.h"
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#include "g_level.h"
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#include "g_level.h"
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#include "resources/colormaps.h"
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#include "r_data/colormaps.h"
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#ifdef _3DFLOORS
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#ifdef _3DFLOORS
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@ -16,7 +16,7 @@
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#include "r_defs.h"
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#include "r_defs.h"
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#include "p_setup.h"
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#include "p_setup.h"
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#include "g_level.h"
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#include "g_level.h"
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#include "resources/colormaps.h"
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#include "r_data/colormaps.h"
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// MACROS ------------------------------------------------------------------
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// MACROS ------------------------------------------------------------------
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@ -56,7 +56,7 @@
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#include "p_3dmidtex.h"
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#include "p_3dmidtex.h"
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#include "d_net.h"
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#include "d_net.h"
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#include "d_event.h"
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#include "d_event.h"
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#include "resources/colormaps.h"
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#include "r_data/colormaps.h"
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#define FUNC(a) static int a (line_t *ln, AActor *it, bool backSide, \
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#define FUNC(a) static int a (line_t *ln, AActor *it, bool backSide, \
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int arg0, int arg1, int arg2, int arg3, int arg4)
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int arg0, int arg1, int arg2, int arg3, int arg4)
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@ -61,7 +61,7 @@
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#include "v_palette.h"
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#include "v_palette.h"
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#include "p_enemy.h"
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#include "p_enemy.h"
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#include "gstrings.h"
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#include "gstrings.h"
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#include "resources/colormaps.h"
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#include "r_data/colormaps.h"
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// MACROS ------------------------------------------------------------------
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// MACROS ------------------------------------------------------------------
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@ -48,7 +48,7 @@
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#include "g_level.h"
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#include "g_level.h"
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#include "po_man.h"
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#include "po_man.h"
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#include "p_setup.h"
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#include "p_setup.h"
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#include "resources/colormaps.h"
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#include "r_data/colormaps.h"
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static void CopyPlayer (player_t *dst, player_t *src, const char *name);
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static void CopyPlayer (player_t *dst, player_t *src, const char *name);
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static void ReadOnePlayer (FArchive &arc, bool skipload);
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static void ReadOnePlayer (FArchive &arc, bool skipload);
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@ -28,7 +28,7 @@
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#include "r_main.h"
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#include "r_main.h"
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#include "nodebuild.h"
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#include "nodebuild.h"
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#include "po_man.h"
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#include "po_man.h"
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#include "resources/colormaps.h"
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#include "r_data/colormaps.h"
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// [RH]
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// [RH]
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@ -66,7 +66,7 @@
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#include "md5.h"
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#include "md5.h"
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#include "compatibility.h"
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#include "compatibility.h"
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#include "po_man.h"
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#include "po_man.h"
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#include "resources/colormaps.h"
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#include "r_data/colormaps.h"
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#include "fragglescript/t_fs.h"
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#include "fragglescript/t_fs.h"
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@ -43,7 +43,7 @@
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#include "v_palette.h"
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#include "v_palette.h"
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#include "p_udmf.h"
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#include "p_udmf.h"
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#include "r_state.h"
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#include "r_state.h"
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#include "resources/colormaps.h"
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#include "r_data/colormaps.h"
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//===========================================================================
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//===========================================================================
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//
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//
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@ -53,7 +53,7 @@
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#include "v_palette.h"
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#include "v_palette.h"
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#include "r_sky.h"
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#include "r_sky.h"
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#include "po_man.h"
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#include "po_man.h"
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#include "resources/colormaps.h"
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#include "r_data/colormaps.h"
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int WallMost (short *mostbuf, const secplane_t &plane);
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int WallMost (short *mostbuf, const secplane_t &plane);
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@ -63,7 +63,7 @@
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#include "r_segs.h"
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#include "r_segs.h"
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#include "v_palette.h"
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#include "v_palette.h"
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#include "r_translate.h"
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#include "r_translate.h"
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#include "resources/colormaps.h"
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#include "r_data/colormaps.h"
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#include "voxels.h"
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#include "voxels.h"
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void VOX_AddVoxel(int sprnum, int frame, FVoxelDef *def);
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void VOX_AddVoxel(int sprnum, int frame, FVoxelDef *def);
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#include "g_level.h"
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#include "g_level.h"
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#include "r_translate.h"
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#include "r_translate.h"
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#include "v_palette.h"
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#include "v_palette.h"
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#include "resources/colormaps.h"
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#include "r_data/colormaps.h"
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#include "gi.h"
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#include "gi.h"
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#include "stats.h"
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#include "stats.h"
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@ -54,7 +54,7 @@
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#include "po_man.h"
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#include "po_man.h"
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#include "st_start.h"
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#include "st_start.h"
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#include "v_font.h"
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#include "v_font.h"
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#include "resources/colormaps.h"
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#include "r_data/colormaps.h"
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// MACROS ------------------------------------------------------------------
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// MACROS ------------------------------------------------------------------
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#include "d_player.h"
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#include "d_player.h"
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#include "r_state.h"
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#include "r_state.h"
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#include "v_palette.h"
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#include "v_palette.h"
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#include "resources/colormaps.h"
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#include "r_data/colormaps.h"
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//
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//
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#include "r_segs.h"
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#include "r_segs.h"
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#include "r_3dfloors.h"
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#include "r_3dfloors.h"
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#include "v_palette.h"
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#include "v_palette.h"
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#include "resources/colormaps.h"
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#include "r_data/colormaps.h"
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#ifdef _MSC_VER
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#ifdef _MSC_VER
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#pragma warning(disable:4244)
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#pragma warning(disable:4244)
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#include "v_palette.h"
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#include "v_palette.h"
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#include "v_font.h"
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#include "v_font.h"
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#include "v_video.h"
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#include "v_video.h"
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#include "resources/colormaps.h"
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#include "r_data/colormaps.h"
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EXTERN_CVAR (Int, r_polymost)
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EXTERN_CVAR (Int, r_polymost)
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#include "r_segs.h"
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#include "r_segs.h"
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#include "r_3dfloors.h"
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#include "r_3dfloors.h"
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#include "v_palette.h"
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#include "v_palette.h"
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#include "resources/colormaps.h"
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#include "r_data/colormaps.h"
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#define WALLYREPEAT 8
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#define WALLYREPEAT 8
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#include "r_3dfloors.h"
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#include "r_3dfloors.h"
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#include "v_palette.h"
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#include "v_palette.h"
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#include "r_translate.h"
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#include "r_translate.h"
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#include "resources/colormaps.h"
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#include "r_data/colormaps.h"
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#include "resources/voxels.h"
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#include "r_data/voxels.h"
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extern fixed_t globaluclip, globaldclip;
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extern fixed_t globaluclip, globaldclip;
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#include "doomerrors.h"
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#include "doomerrors.h"
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#include "i_system.h"
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#include "i_system.h"
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#include "w_wad.h"
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#include "w_wad.h"
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#include "resources/colormaps.h"
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#include "r_data/colormaps.h"
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#include "gi.h"
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#include "gi.h"
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#include "stats.h"
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#include "stats.h"
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#include "templates.h"
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#include "templates.h"
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#include "r_translate.h"
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#include "r_translate.h"
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#include "v_palette.h"
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#include "v_palette.h"
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#include "resources/colormaps.h"
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#include "r_data/colormaps.h"
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//===========================================================================
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//===========================================================================
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#include "v_video.h"
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#include "v_video.h"
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#include "m_fixed.h"
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#include "m_fixed.h"
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#include "textures/textures.h"
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#include "textures/textures.h"
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#include "resources/colormaps.h"
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#include "r_data/colormaps.h"
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// On the Alpha, accessing the shorts directly if they aren't aligned on a
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// On the Alpha, accessing the shorts directly if they aren't aligned on a
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// 4-byte boundary causes unaligned access warnings. Why it does this at
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// 4-byte boundary causes unaligned access warnings. Why it does this at
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#include "colormatcher.h"
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#include "colormatcher.h"
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#include "teaminfo.h"
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#include "teaminfo.h"
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#include "v_video.h"
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#include "v_video.h"
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#include "resources/colormaps.h"
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#include "r_data/colormaps.h"
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//==========================================================================
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//==========================================================================
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#include "templates.h"
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#include "templates.h"
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#include "d_net.h"
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#include "d_net.h"
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#include "colormatcher.h"
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#include "colormatcher.h"
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#include "resources/colormaps.h"
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#include "r_data/colormaps.h"
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// [RH] Stretch values to make a 320x200 image best fit the screen
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// [RH] Stretch values to make a 320x200 image best fit the screen
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// without using fractional steppings
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// without using fractional steppings
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#include "x86.h"
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#include "x86.h"
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#include "colormatcher.h"
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#include "colormatcher.h"
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#include "v_palette.h"
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#include "v_palette.h"
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#include "resources/colormaps.h"
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#include "r_data/colormaps.h"
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FPalette GPalette;
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FPalette GPalette;
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FColorMatcher ColorMatcher;
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FColorMatcher ColorMatcher;
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#include "v_palette.h"
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#include "v_palette.h"
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#include "r_sky.h"
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#include "r_sky.h"
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#include "menu/menu.h"
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#include "menu/menu.h"
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#include "resources/voxels.h"
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#include "r_data/voxels.h"
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IMPLEMENT_ABSTRACT_CLASS (DCanvas)
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IMPLEMENT_ABSTRACT_CLASS (DCanvas)
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#include "doomdef.h"
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#include "doomdef.h"
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#include "dobject.h"
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#include "dobject.h"
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#include "resources/renderstyle.h"
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#include "r_data/renderstyle.h"
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#include "c_cvars.h"
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#include "c_cvars.h"
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extern int CleanWidth, CleanHeight, CleanXfac, CleanYfac;
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extern int CleanWidth, CleanHeight, CleanXfac, CleanYfac;
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#include "doomstat.h"
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#include "doomstat.h"
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#include "v_palette.h"
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#include "v_palette.h"
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#include "w_wad.h"
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#include "w_wad.h"
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#include "resources/colormaps.h"
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#include "r_data/colormaps.h"
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// MACROS ------------------------------------------------------------------
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// MACROS ------------------------------------------------------------------
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12
zdoom.vcproj
12
zdoom.vcproj
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@ -6629,15 +6629,15 @@
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Name="Resource Headers"
|
Name="Resource Headers"
|
||||||
>
|
>
|
||||||
<File
|
<File
|
||||||
RelativePath=".\src\resources\colormaps.h"
|
RelativePath=".\src\r_data\colormaps.h"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath=".\src\resources\renderstyle.h"
|
RelativePath=".\src\r_data\renderstyle.h"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath=".\src\resources\voxels.h"
|
RelativePath=".\src\r_data\voxels.h"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
</Filter>
|
</Filter>
|
||||||
|
@ -6645,15 +6645,15 @@
|
||||||
Name="Resource Sources"
|
Name="Resource Sources"
|
||||||
>
|
>
|
||||||
<File
|
<File
|
||||||
RelativePath=".\src\resources\colormaps.cpp"
|
RelativePath=".\src\r_data\colormaps.cpp"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath=".\src\resources\renderstyle.cpp"
|
RelativePath=".\src\r_data\renderstyle.cpp"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath=".\src\resources\voxels.cpp"
|
RelativePath=".\src\r_data\voxels.cpp"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
</Filter>
|
</Filter>
|
||||||
|
|
Loading…
Reference in a new issue