- rename src/resources to src/r_data.

SVN r3254 (trunk)
This commit is contained in:
Christoph Oelckers 2011-07-06 07:35:36 +00:00
parent da7abc2a83
commit 5c6fd66ed5
40 changed files with 43 additions and 43 deletions

View file

@ -903,9 +903,9 @@ add_executable( zdoom WIN32
fragglescript/t_spec.cpp fragglescript/t_spec.cpp
fragglescript/t_variable.cpp fragglescript/t_variable.cpp
fragglescript/t_cmd.cpp fragglescript/t_cmd.cpp
resources/colormaps.cpp r_data/colormaps.cpp
resources/voxels.cpp r_data/voxels.cpp
resources/renderstyle.cpp r_data/renderstyle.cpp
autozend.cpp autozend.cpp
) )

View file

@ -37,7 +37,7 @@
#include "doomdef.h" #include "doomdef.h"
#include "textures/textures.h" #include "textures/textures.h"
#include "resources/renderstyle.h" #include "r_data/renderstyle.h"
#include "s_sound.h" #include "s_sound.h"
#include "memarena.h" #include "memarena.h"

View file

@ -63,7 +63,7 @@
#include "a_artifacts.h" #include "a_artifacts.h"
#include "po_man.h" #include "po_man.h"
#include "a_keys.h" #include "a_keys.h"
#include "resources/colormaps.h" #include "r_data/colormaps.h"
//============================================================================= //=============================================================================
// //

View file

@ -37,7 +37,7 @@
#include <string.h> #include <string.h>
#include "doomtype.h" #include "doomtype.h"
#include "resources/renderstyle.h" #include "r_data/renderstyle.h"
#include "textures/textures.h" #include "textures/textures.h"
class FScanner; class FScanner;

View file

@ -65,7 +65,7 @@
#include "g_level.h" #include "g_level.h"
#include "v_palette.h" #include "v_palette.h"
#include "v_font.h" #include "v_font.h"
#include "resources/colormaps.h" #include "r_data/colormaps.h"
static FRandom pr_script("FScript"); static FRandom pr_script("FScript");

View file

@ -78,7 +78,7 @@
#include "d_event.h" #include "d_event.h"
#include "p_acs.h" #include "p_acs.h"
#include "m_joy.h" #include "m_joy.h"
#include "resources/colormaps.h" #include "r_data/colormaps.h"
#include <zlib.h> #include <zlib.h>

View file

@ -78,7 +78,7 @@
#include "v_palette.h" #include "v_palette.h"
#include "menu/menu.h" #include "menu/menu.h"
#include "a_strifeglobal.h" #include "a_strifeglobal.h"
#include "resources/colormaps.h" #include "r_data/colormaps.h"
#include "gi.h" #include "gi.h"

View file

@ -19,7 +19,7 @@
#include "g_level.h" #include "g_level.h"
#include "doomstat.h" #include "doomstat.h"
#include "v_palette.h" #include "v_palette.h"
#include "resources/colormaps.h" #include "r_data/colormaps.h"
static FRandom pr_torch ("Torch"); static FRandom pr_torch ("Torch");

View file

@ -41,7 +41,7 @@
#include "w_wad.h" #include "w_wad.h"
#include "sc_man.h" #include "sc_man.h"
#include "g_level.h" #include "g_level.h"
#include "resources/colormaps.h" #include "r_data/colormaps.h"
#ifdef _3DFLOORS #ifdef _3DFLOORS

View file

@ -16,7 +16,7 @@
#include "r_defs.h" #include "r_defs.h"
#include "p_setup.h" #include "p_setup.h"
#include "g_level.h" #include "g_level.h"
#include "resources/colormaps.h" #include "r_data/colormaps.h"
// MACROS ------------------------------------------------------------------ // MACROS ------------------------------------------------------------------

View file

@ -56,7 +56,7 @@
#include "p_3dmidtex.h" #include "p_3dmidtex.h"
#include "d_net.h" #include "d_net.h"
#include "d_event.h" #include "d_event.h"
#include "resources/colormaps.h" #include "r_data/colormaps.h"
#define FUNC(a) static int a (line_t *ln, AActor *it, bool backSide, \ #define FUNC(a) static int a (line_t *ln, AActor *it, bool backSide, \
int arg0, int arg1, int arg2, int arg3, int arg4) int arg0, int arg1, int arg2, int arg3, int arg4)

View file

@ -61,7 +61,7 @@
#include "v_palette.h" #include "v_palette.h"
#include "p_enemy.h" #include "p_enemy.h"
#include "gstrings.h" #include "gstrings.h"
#include "resources/colormaps.h" #include "r_data/colormaps.h"
// MACROS ------------------------------------------------------------------ // MACROS ------------------------------------------------------------------

View file

@ -48,7 +48,7 @@
#include "g_level.h" #include "g_level.h"
#include "po_man.h" #include "po_man.h"
#include "p_setup.h" #include "p_setup.h"
#include "resources/colormaps.h" #include "r_data/colormaps.h"
static void CopyPlayer (player_t *dst, player_t *src, const char *name); static void CopyPlayer (player_t *dst, player_t *src, const char *name);
static void ReadOnePlayer (FArchive &arc, bool skipload); static void ReadOnePlayer (FArchive &arc, bool skipload);

View file

@ -28,7 +28,7 @@
#include "r_main.h" #include "r_main.h"
#include "nodebuild.h" #include "nodebuild.h"
#include "po_man.h" #include "po_man.h"
#include "resources/colormaps.h" #include "r_data/colormaps.h"
// [RH] // [RH]

View file

@ -66,7 +66,7 @@
#include "md5.h" #include "md5.h"
#include "compatibility.h" #include "compatibility.h"
#include "po_man.h" #include "po_man.h"
#include "resources/colormaps.h" #include "r_data/colormaps.h"
#include "fragglescript/t_fs.h" #include "fragglescript/t_fs.h"

View file

@ -43,7 +43,7 @@
#include "v_palette.h" #include "v_palette.h"
#include "p_udmf.h" #include "p_udmf.h"
#include "r_state.h" #include "r_state.h"
#include "resources/colormaps.h" #include "r_data/colormaps.h"
//=========================================================================== //===========================================================================
// //

View file

@ -53,7 +53,7 @@
#include "v_palette.h" #include "v_palette.h"
#include "r_sky.h" #include "r_sky.h"
#include "po_man.h" #include "po_man.h"
#include "resources/colormaps.h" #include "r_data/colormaps.h"
int WallMost (short *mostbuf, const secplane_t &plane); int WallMost (short *mostbuf, const secplane_t &plane);

View file

@ -63,7 +63,7 @@
#include "r_segs.h" #include "r_segs.h"
#include "v_palette.h" #include "v_palette.h"
#include "r_translate.h" #include "r_translate.h"
#include "resources/colormaps.h" #include "r_data/colormaps.h"
#include "voxels.h" #include "voxels.h"
void VOX_AddVoxel(int sprnum, int frame, FVoxelDef *def); void VOX_AddVoxel(int sprnum, int frame, FVoxelDef *def);

View file

@ -38,7 +38,7 @@
#include "g_level.h" #include "g_level.h"
#include "r_translate.h" #include "r_translate.h"
#include "v_palette.h" #include "v_palette.h"
#include "resources/colormaps.h" #include "r_data/colormaps.h"
#include "gi.h" #include "gi.h"
#include "stats.h" #include "stats.h"

View file

@ -54,7 +54,7 @@
#include "po_man.h" #include "po_man.h"
#include "st_start.h" #include "st_start.h"
#include "v_font.h" #include "v_font.h"
#include "resources/colormaps.h" #include "r_data/colormaps.h"
// MACROS ------------------------------------------------------------------ // MACROS ------------------------------------------------------------------

View file

@ -30,7 +30,7 @@
#include "d_player.h" #include "d_player.h"
#include "r_state.h" #include "r_state.h"
#include "v_palette.h" #include "v_palette.h"
#include "resources/colormaps.h" #include "r_data/colormaps.h"
// //

View file

@ -57,7 +57,7 @@
#include "r_segs.h" #include "r_segs.h"
#include "r_3dfloors.h" #include "r_3dfloors.h"
#include "v_palette.h" #include "v_palette.h"
#include "resources/colormaps.h" #include "r_data/colormaps.h"
#ifdef _MSC_VER #ifdef _MSC_VER
#pragma warning(disable:4244) #pragma warning(disable:4244)

View file

@ -82,7 +82,7 @@ Low priority:
#include "v_palette.h" #include "v_palette.h"
#include "v_font.h" #include "v_font.h"
#include "v_video.h" #include "v_video.h"
#include "resources/colormaps.h" #include "r_data/colormaps.h"
EXTERN_CVAR (Int, r_polymost) EXTERN_CVAR (Int, r_polymost)

View file

@ -51,7 +51,7 @@
#include "r_segs.h" #include "r_segs.h"
#include "r_3dfloors.h" #include "r_3dfloors.h"
#include "v_palette.h" #include "v_palette.h"
#include "resources/colormaps.h" #include "r_data/colormaps.h"
#define WALLYREPEAT 8 #define WALLYREPEAT 8

View file

@ -59,8 +59,8 @@
#include "r_3dfloors.h" #include "r_3dfloors.h"
#include "v_palette.h" #include "v_palette.h"
#include "r_translate.h" #include "r_translate.h"
#include "resources/colormaps.h" #include "r_data/colormaps.h"
#include "resources/voxels.h" #include "r_data/voxels.h"
extern fixed_t globaluclip, globaldclip; extern fixed_t globaluclip, globaldclip;

View file

@ -47,7 +47,7 @@
#include "doomerrors.h" #include "doomerrors.h"
#include "i_system.h" #include "i_system.h"
#include "w_wad.h" #include "w_wad.h"
#include "resources/colormaps.h" #include "r_data/colormaps.h"
#include "gi.h" #include "gi.h"
#include "stats.h" #include "stats.h"

View file

@ -36,7 +36,7 @@
#include "templates.h" #include "templates.h"
#include "r_translate.h" #include "r_translate.h"
#include "v_palette.h" #include "v_palette.h"
#include "resources/colormaps.h" #include "r_data/colormaps.h"
//=========================================================================== //===========================================================================

View file

@ -49,7 +49,7 @@
#include "v_video.h" #include "v_video.h"
#include "m_fixed.h" #include "m_fixed.h"
#include "textures/textures.h" #include "textures/textures.h"
#include "resources/colormaps.h" #include "r_data/colormaps.h"
// On the Alpha, accessing the shorts directly if they aren't aligned on a // On the Alpha, accessing the shorts directly if they aren't aligned on a
// 4-byte boundary causes unaligned access warnings. Why it does this at // 4-byte boundary causes unaligned access warnings. Why it does this at

View file

@ -69,7 +69,7 @@
#include "colormatcher.h" #include "colormatcher.h"
#include "teaminfo.h" #include "teaminfo.h"
#include "v_video.h" #include "v_video.h"
#include "resources/colormaps.h" #include "r_data/colormaps.h"
//========================================================================== //==========================================================================

View file

@ -54,7 +54,7 @@
#include "templates.h" #include "templates.h"
#include "d_net.h" #include "d_net.h"
#include "colormatcher.h" #include "colormatcher.h"
#include "resources/colormaps.h" #include "r_data/colormaps.h"
// [RH] Stretch values to make a 320x200 image best fit the screen // [RH] Stretch values to make a 320x200 image best fit the screen
// without using fractional steppings // without using fractional steppings

View file

@ -57,7 +57,7 @@
#include "x86.h" #include "x86.h"
#include "colormatcher.h" #include "colormatcher.h"
#include "v_palette.h" #include "v_palette.h"
#include "resources/colormaps.h" #include "r_data/colormaps.h"
FPalette GPalette; FPalette GPalette;
FColorMatcher ColorMatcher; FColorMatcher ColorMatcher;

View file

@ -63,7 +63,7 @@
#include "v_palette.h" #include "v_palette.h"
#include "r_sky.h" #include "r_sky.h"
#include "menu/menu.h" #include "menu/menu.h"
#include "resources/voxels.h" #include "r_data/voxels.h"
IMPLEMENT_ABSTRACT_CLASS (DCanvas) IMPLEMENT_ABSTRACT_CLASS (DCanvas)

View file

@ -38,7 +38,7 @@
#include "doomdef.h" #include "doomdef.h"
#include "dobject.h" #include "dobject.h"
#include "resources/renderstyle.h" #include "r_data/renderstyle.h"
#include "c_cvars.h" #include "c_cvars.h"
extern int CleanWidth, CleanHeight, CleanXfac, CleanYfac; extern int CleanWidth, CleanHeight, CleanXfac, CleanYfac;

View file

@ -71,7 +71,7 @@
#include "doomstat.h" #include "doomstat.h"
#include "v_palette.h" #include "v_palette.h"
#include "w_wad.h" #include "w_wad.h"
#include "resources/colormaps.h" #include "r_data/colormaps.h"
// MACROS ------------------------------------------------------------------ // MACROS ------------------------------------------------------------------

View file

@ -6629,15 +6629,15 @@
Name="Resource Headers" Name="Resource Headers"
> >
<File <File
RelativePath=".\src\resources\colormaps.h" RelativePath=".\src\r_data\colormaps.h"
> >
</File> </File>
<File <File
RelativePath=".\src\resources\renderstyle.h" RelativePath=".\src\r_data\renderstyle.h"
> >
</File> </File>
<File <File
RelativePath=".\src\resources\voxels.h" RelativePath=".\src\r_data\voxels.h"
> >
</File> </File>
</Filter> </Filter>
@ -6645,15 +6645,15 @@
Name="Resource Sources" Name="Resource Sources"
> >
<File <File
RelativePath=".\src\resources\colormaps.cpp" RelativePath=".\src\r_data\colormaps.cpp"
> >
</File> </File>
<File <File
RelativePath=".\src\resources\renderstyle.cpp" RelativePath=".\src\r_data\renderstyle.cpp"
> >
</File> </File>
<File <File
RelativePath=".\src\resources\voxels.cpp" RelativePath=".\src\r_data\voxels.cpp"
> >
</File> </File>
</Filter> </Filter>