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- fixed: Actors moved to STAT_TRAVELLING need to preserve their JUSTSPAWNED flag.
Otherwise freshly spawned inventory items won't call PostBeginPlay.
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@ -82,7 +82,7 @@ void FThinkerCollection::Link(DThinker *thinker, int statnum)
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}
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}
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else
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else
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{
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{
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thinker->ObjectFlags &= ~OF_JustSpawned;
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if (statnum != STAT_TRAVELLING) thinker->ObjectFlags &= ~OF_JustSpawned;
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list = &Thinkers[statnum];
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list = &Thinkers[statnum];
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}
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}
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list->AddTail(thinker);
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list->AddTail(thinker);
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