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- Bumped NETGAMEVERSION, which should have been done when I changed the order uservars were sent
during netgame initialization. SVN r4338 (trunk)
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@ -54,7 +54,7 @@
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// Version identifier for network games.
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// Version identifier for network games.
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// Bump it every time you do a release unless you're certain you
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// Bump it every time you do a release unless you're certain you
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// didn't change anything that will affect sync.
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// didn't change anything that will affect sync.
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#define NETGAMEVERSION 228
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#define NETGAMEVERSION 229
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// Version stored in the ini's [LastRun] section.
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// Version stored in the ini's [LastRun] section.
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// Bump it if you made some configuration change that you want to
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// Bump it if you made some configuration change that you want to
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