- removed all remains of the old EAX editor.

This commit is contained in:
Christoph Oelckers 2017-11-26 15:23:07 +01:00
parent 1ed1b42c21
commit 57058ef727
7 changed files with 485 additions and 877 deletions

View file

@ -474,7 +474,6 @@ endif()
# Start defining source files for ZDoom # Start defining source files for ZDoom
set( PLAT_WIN32_SOURCES set( PLAT_WIN32_SOURCES
sound/mididevices/music_win_mididevice.cpp sound/mididevices/music_win_mididevice.cpp
win32/eaxedit.cpp
win32/critsec.cpp win32/critsec.cpp
win32/fb_d3d9.cpp win32/fb_d3d9.cpp
win32/fb_d3d9_wipe.cpp win32/fb_d3d9_wipe.cpp

View file

@ -744,7 +744,7 @@ bool C_DoKey (event_t *ev, FKeyBindings *binds, FKeyBindings *doublebinds)
dclick = false; dclick = false;
// This used level.time which didn't work outside a level. // This used level.time which didn't work outside a level.
nowtime = I_msTime(); nowtime = (unsigned)I_msTime();
if (doublebinds != NULL && int(DClickTime[ev->data1] - nowtime) > 0 && ev->type == EV_KeyDown) if (doublebinds != NULL && int(DClickTime[ev->data1] - nowtime) > 0 && ev->type == EV_KeyDown)
{ {
// Key pressed for a double click // Key pressed for a double click

View file

@ -3,7 +3,7 @@
** **
**--------------------------------------------------------------------------- **---------------------------------------------------------------------------
** Copyright 2005-2016 Randy Heit ** Copyright 2005-2016 Randy Heit
** Copyright 2005-2016 Christoph Oelckers ** Copyright 2005-2017 Christoph Oelckers
** All rights reserved. ** All rights reserved.
** **
** Redistribution and use in source and binary forms, with or without ** Redistribution and use in source and binary forms, with or without
@ -41,7 +41,19 @@
#include "w_wad.h" #include "w_wad.h"
#include "i_system.h" #include "i_system.h"
#include "c_cvars.h"
#include "c_dispatch.h"
#include "files.h"
#include "vm.h"
#include "dobject.h"
#include "menu/menu.h"
void InitReverbMenu(); void InitReverbMenu();
REVERB_PROPERTIES SavedProperties;
ReverbContainer *CurrentEnv;
extern ReverbContainer *ForcedEnvironment;
struct FReverbField struct FReverbField
{ {
@ -51,6 +63,7 @@ struct FReverbField
unsigned int Flag; unsigned int Flag;
}; };
static const FReverbField ReverbFields[] = static const FReverbField ReverbFields[] =
{ {
{ 0, 25, 0, &REVERB_PROPERTIES::Environment, 0 }, { 0, 25, 0, &REVERB_PROPERTIES::Environment, 0 },
@ -656,3 +669,373 @@ void S_UnloadReverbDef ()
} }
Environments = &Off; Environments = &Off;
} }
CUSTOM_CVAR(Bool, eaxedit_test, true, CVAR_ARCHIVE | CVAR_GLOBALCONFIG | CVAR_NOINITCALL)
{
if (self)
{
ForcedEnvironment = CurrentEnv;
}
else
{
ForcedEnvironment = nullptr;
}
}
struct EnvFlag
{
const char *Name;
int CheckboxControl;
unsigned int Flag;
};
inline int HIBYTE(int i)
{
return (i >> 8) & 255;
}
inline int LOBYTE(int i)
{
return i & 255;
}
uint16_t FirstFreeID(uint16_t base, bool builtin)
{
int tryCount = 0;
int priID = HIBYTE(base);
// If the original sound is built-in, start searching for a new
// primary ID at 30.
if (builtin)
{
for (priID = 30; priID < 256; ++priID)
{
if (S_FindEnvironment(priID << 8) == nullptr)
{
break;
}
}
if (priID == 256)
{ // Oh well.
priID = 30;
}
}
for (;;)
{
uint16_t lastID = Environments->ID;
const ReverbContainer *env = Environments->Next;
// Find the lowest-numbered free ID with the same primary ID as base
// If none are available, add 100 to base's primary ID and try again.
// If that fails, then the primary ID gets incremented
// by 1 until a match is found. If all the IDs searchable by this
// algorithm are in use, then you're in trouble.
while (env != nullptr)
{
if (HIBYTE(env->ID) > priID)
{
break;
}
if (HIBYTE(env->ID) == priID)
{
if (HIBYTE(lastID) == priID)
{
if (LOBYTE(env->ID) - LOBYTE(lastID) > 1)
{
return lastID + 1;
}
}
lastID = env->ID;
}
env = env->Next;
}
if (LOBYTE(lastID) == 255)
{
if (tryCount == 0)
{
base += 100 * 256;
tryCount = 1;
}
else
{
base += 256;
}
}
else if (builtin && lastID == 0)
{
return priID << 8;
}
else
{
return lastID + 1;
}
}
}
FString SuggestNewName(const ReverbContainer *env)
{
const ReverbContainer *probe = nullptr;
char text[32];
size_t len;
int number, numdigits;
strncpy(text, env->Name, 31);
text[31] = 0;
len = strlen(text);
while (text[len - 1] >= '0' && text[len - 1] <= '9')
{
len--;
}
number = atoi(text + len);
if (number < 1)
{
number = 1;
}
if (text[len - 1] != ' ' && len < 31)
{
text[len++] = ' ';
}
for (; number < 100000; ++number)
{
if (number < 10) numdigits = 1;
else if (number < 100) numdigits = 2;
else if (number < 1000) numdigits = 3;
else if (number < 10000)numdigits = 4;
else numdigits = 5;
if (len + numdigits > 31)
{
len = 31 - numdigits;
}
mysnprintf(text + len, countof(text) - len, "%d", number);
probe = Environments;
while (probe != nullptr)
{
if (stricmp(probe->Name, text) == 0)
break;
probe = probe->Next;
}
if (probe == nullptr)
{
break;
}
}
return text;
}
void ExportEnvironments(const char *filename, uint32_t count, const ReverbContainer **envs)
{
FileWriter *f = FileWriter::Open("filename");
if (f != nullptr)
{
for (uint32_t i = 0; i < count; ++i)
{
const ReverbContainer *env = envs[i];
const ReverbContainer *base;
size_t j;
if ((unsigned int)env->Properties.Environment < 26)
{
base = DefaultEnvironments[env->Properties.Environment];
}
else
{
base = nullptr;
}
f->Printf("\"%s\" %u %u\n{\n", env->Name, HIBYTE(env->ID), LOBYTE(env->ID));
for (j = 0; j < countof(ReverbFields); ++j)
{
const FReverbField *ctl = &ReverbFields[j];
const char *ctlName = ReverbFieldNames[j];
if (ctlName)
{
if (j == 0 ||
(ctl->Float && base->Properties.*ctl->Float != env->Properties.*ctl->Float) ||
(ctl->Int && base->Properties.*ctl->Int != env->Properties.*ctl->Int))
{
f->Printf("\t%s ", ctlName);
if (ctl->Float)
{
float v = env->Properties.*ctl->Float * 1000;
int vi = int(v >= 0.0 ? v + 0.5 : v - 0.5);
f->Printf("%d.%03d\n", vi / 1000, abs(vi % 1000));
}
else
{
f->Printf("%d\n", env->Properties.*ctl->Int);
}
}
else
{
if ((1 << ctl->Flag) & (env->Properties.Flags ^ base->Properties.Flags))
{
f->Printf("\t%s %s\n", ctlName, ctl->Flag & env->Properties.Flags ? "true" : "false");
}
}
}
}
f->Printf("}\n\n");
}
delete f;
}
else
{
M_StartMessage("Save failed", 1);
}
}
DEFINE_ACTION_FUNCTION(DReverbEdit, GetValue)
{
PARAM_PROLOGUE;
PARAM_INT(index);
ACTION_RETURN_FLOAT(0);
return 1;
}
DEFINE_ACTION_FUNCTION(DReverbEdit, SetValue)
{
PARAM_PROLOGUE;
PARAM_INT(index);
PARAM_FLOAT(value);
ACTION_RETURN_FLOAT(value);
return 1;
}
DEFINE_ACTION_FUNCTION(DReverbEdit, GrayCheck)
{
PARAM_PROLOGUE;
ACTION_RETURN_BOOL(CurrentEnv->Builtin);
return 1;
}
DEFINE_ACTION_FUNCTION(DReverbEdit, GetSelectedEnvironment)
{
PARAM_PROLOGUE;
if (numret > 1)
{
numret = 2;
ret[1].SetInt(CurrentEnv ? CurrentEnv->ID : -1);
}
if (numret > 0)
{
ret[0].SetString(CurrentEnv ? CurrentEnv->Name : "");
}
return numret;
}
DEFINE_ACTION_FUNCTION(DReverbEdit, FillSelectMenu)
{
PARAM_PROLOGUE;
PARAM_STRING(ccmd);
PARAM_OBJECT(desc, DOptionMenuDescriptor);
desc->mItems.Clear();
for (auto env = Environments; env != nullptr; env = env->Next)
{
FStringf text("(%d, %d) %s", HIBYTE(env->ID), LOBYTE(env->ID), env->Name);
FStringf cmd("%s \"%s\"", ccmd.GetChars(), env->Name);
PClass *cls = PClass::FindClass("OptionMenuItemCommand");
if (cls != nullptr && cls->IsDescendantOf("OptionMenuItem"))
{
auto func = dyn_cast<PFunction>(cls->FindSymbol("Init", true));
if (func != nullptr)
{
DMenuItemBase *item = (DMenuItemBase*)cls->CreateNew();
VMValue params[] = { item, &text, FName(cmd).GetIndex(), false, true };
VMCall(func->Variants[0].Implementation, params, 5, nullptr, 0);
desc->mItems.Push((DMenuItemBase*)item);
}
}
}
return 0;
}
// These are for internal use only and not supposed to be user-settable
CVAR(String, reverbedit_name, "", CVAR_NOSET);
CVAR(Int, reverbedit_id1, 0, CVAR_NOSET);
CVAR(Int, reverbedit_id2, 0, CVAR_NOSET);
static void SelectEnvironment(const char *envname)
{
for (auto env = Environments; env != nullptr; env = env->Next)
{
if (!strcmp(env->Name, envname))
{
CurrentEnv = env;
SavedProperties = env->Properties;
if (eaxedit_test) ForcedEnvironment = env;
// Set up defaults for a new environment based on this one.
int newid = FirstFreeID(env->ID, env->Builtin);
UCVarValue cv;
cv.Int = HIBYTE(newid);
reverbedit_id1.ForceSet(cv, CVAR_Int);
cv.Int = LOBYTE(newid);
reverbedit_id2.ForceSet(cv, CVAR_Int);
FString selectname = SuggestNewName(env);
cv.String = selectname.GetChars();
reverbedit_name.ForceSet(cv, CVAR_String);
return;
}
}
}
void InitReverbMenu()
{
// Make sure that the editor's variables are properly initialized.
SelectEnvironment("Off");
}
CCMD(selectenvironment)
{
if (argv.argc() > 1)
{
auto str = argv[1];
SelectEnvironment(str);
}
else
InitReverbMenu();
}
CCMD(revertenvironment)
{
if (CurrentEnv != nullptr)
{
CurrentEnv->Properties = SavedProperties;
}
}
CCMD(createenvironment)
{
if (S_FindEnvironment(reverbedit_name))
{
M_StartMessage(FStringf("An environment with the name '%s' already exists", *reverbedit_name), 1);
return;
}
int id = (reverbedit_id1 * 255) + reverbedit_id2;
if (S_FindEnvironment(id))
{
M_StartMessage(FStringf("An environment with the ID (%d, %d) already exists", *reverbedit_id1, *reverbedit_id2), 1);
return;
}
auto newenv = new ReverbContainer;
newenv->Builtin = false;
newenv->ID = id;
newenv->Name = copystring(reverbedit_name);
newenv->Next = nullptr;
newenv->Properties = CurrentEnv->Properties;
S_AddEnvironment(newenv);
SelectEnvironment(newenv->Name);
}
CCMD(reverbedit)
{
C_DoCommand("openmenu reverbedit");
}

View file

@ -1,758 +0,0 @@
/*
**
**
**---------------------------------------------------------------------------
** Copyright 2005-2016 Randy Heit
** All rights reserved.
**
** Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions
** are met:
**
** 1. Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** 2. Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in the
** documentation and/or other materials provided with the distribution.
** 3. The name of the author may not be used to endorse or promote products
** derived from this software without specific prior written permission.
**
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
**---------------------------------------------------------------------------
**
*/
#include <stdlib.h>
#include <string.h>
#include <stdio.h>
#include "resource.h"
#include "s_sound.h"
#include "templates.h"
#include "cmdlib.h"
#include "c_dispatch.h"
#include "c_cvars.h"
#include "doomstat.h"
#include "v_video.h"
#include "c_cvars.h"
#include "vm.h"
#include "symbols.h"
#include "menu/menu.h"
REVERB_PROPERTIES SavedProperties;
ReverbContainer *CurrentEnv;
extern ReverbContainer *ForcedEnvironment;
CUSTOM_CVAR (Bool, eaxedit_test, true, CVAR_ARCHIVE|CVAR_GLOBALCONFIG|CVAR_NOINITCALL)
{
if (self)
{
ForcedEnvironment = CurrentEnv;
}
else
{
ForcedEnvironment = nullptr;
}
}
struct MySaveData
{
const ReverbContainer *Default;
const ReverbContainer **Saves;
uint32_t NumSaves;
MySaveData (const ReverbContainer *def)
: Default (def), Saves (nullptr), NumSaves (0) {}
~MySaveData ()
{
if (Saves) delete[] Saves;
}
};
struct EnvControl
{
const char *Name;
int EditControl;
int SliderControl;
int Min;
int Max;
float REVERB_PROPERTIES::*Float;
int REVERB_PROPERTIES::*Int;
HWND EditHWND;
HWND SliderHWND;
};
struct EnvFlag
{
const char *Name;
int CheckboxControl;
unsigned int Flag;
};
EnvControl EnvControls[] =
{
{ "Environment", 0, 0, 0, 25, 0, &REVERB_PROPERTIES::Environment },
{ "EnvironmentSize", IDCE_ENVIRONMENTSIZE, IDCS_ENVIRONMENTSIZE, 1000, 100000, &REVERB_PROPERTIES::EnvSize, 0 },
{ "EnvironmentDiffusion", IDCE_ENVIRONMENTDIFFUSION, IDCS_ENVIRONMENTDIFFUSION, 0, 1000, &REVERB_PROPERTIES::EnvDiffusion, 0 },
{ "Room", IDCE_ROOM, IDCS_ROOM, -10000, 0, 0, &REVERB_PROPERTIES::Room },
{ "RoomHF", IDCE_ROOMHF, IDCS_ROOMHF, -10000, 0, 0, &REVERB_PROPERTIES::RoomHF },
{ "RoomLF", IDCE_ROOMLF, IDCS_ROOMLF, -10000, 0, 0, &REVERB_PROPERTIES::RoomLF },
{ "DecayTime", IDCE_DECAYTIME, IDCS_DECAYTIME, 100, 20000, &REVERB_PROPERTIES::DecayTime, 0 },
{ "DecayHFRatio", IDCE_DECAYHFRATIO, IDCS_DECAYHFRATIO, 100, 2000, &REVERB_PROPERTIES::DecayHFRatio, 0 },
{ "DecayLFRatio", IDCE_DECAYLFRATIO, IDCS_DECAYLFRATIO, 100, 2000, &REVERB_PROPERTIES::DecayLFRatio, 0 },
{ "Reflections", IDCE_REFLECTIONS, IDCS_REFLECTIONS, -10000, 1000, 0, &REVERB_PROPERTIES::Reflections },
{ "ReflectionsDelay", IDCE_REFLECTIONSDELAY, IDCS_REFLECTIONSDELAY, 0, 300, &REVERB_PROPERTIES::ReflectionsDelay, 0 },
{ "ReflectionsPanX", IDCE_REFLECTIONSPANX, IDCS_REFLECTIONSPANX, -2000000, 2000000, &REVERB_PROPERTIES::ReflectionsPan0, 0 },
{ "ReflectionsPanY", IDCE_REFLECTIONSPANY, IDCS_REFLECTIONSPANY, -2000000, 2000000, &REVERB_PROPERTIES::ReflectionsPan1, 0 },
{ "ReflectionsPanZ", IDCE_REFLECTIONSPANZ, IDCS_REFLECTIONSPANZ, -2000000, 2000000, &REVERB_PROPERTIES::ReflectionsPan2, 0 },
{ "Reverb", IDCE_REVERB, IDCS_REVERB, -10000, 2000, 0, &REVERB_PROPERTIES::Reverb },
{ "ReverbDelay", IDCE_REVERBDELAY, IDCS_REVERBDELAY, 0, 100, &REVERB_PROPERTIES::ReverbDelay, 0 },
{ "ReverbPanX", IDCE_REVERBPANX, IDCS_REVERBPANX, -2000000, 2000000, &REVERB_PROPERTIES::ReverbPan0, 0 },
{ "ReverbPanY", IDCE_REVERBPANY, IDCS_REVERBPANY, -2000000, 2000000, &REVERB_PROPERTIES::ReverbPan1, 0 },
{ "ReverbPanZ", IDCE_REVERBPANZ, IDCS_REVERBPANZ, -2000000, 2000000, &REVERB_PROPERTIES::ReverbPan2, 0 },
{ "EchoTime", IDCE_ECHOTIME, IDCS_ECHOTIME, 75, 250, &REVERB_PROPERTIES::EchoTime, 0 },
{ "EchoDepth", IDCE_ECHODEPTH, IDCS_ECHODEPTH, 0, 1000, &REVERB_PROPERTIES::EchoDepth, 0 },
{ "ModulationTime", IDCE_MODULATIONTIME, IDCS_MODULATIONTIME, 40, 4000, &REVERB_PROPERTIES::ModulationTime, 0 },
{ "ModulationDepth", IDCE_MODULATIONDEPTH, IDCS_MODULATIONDEPTH, 0, 1000, &REVERB_PROPERTIES::ModulationDepth, 0 },
{ "AirAbsorptionHF", IDCE_AIRABSORPTIONHF, IDCS_AIRABSORPTIONHF, -100000, 0, &REVERB_PROPERTIES::AirAbsorptionHF, 0 },
{ "HFReference", IDCE_HFREFERENCE, IDCS_HFREFERENCE, 1000000, 20000000, &REVERB_PROPERTIES::HFReference, 0 },
{ "LFReference", IDCE_LFREFERENCE, IDCS_LFREFERENCE, 20000, 1000000, &REVERB_PROPERTIES::LFReference, 0 },
{ "RoomRolloffFactor", IDCE_ROOMROLLOFFFACTOR, IDCS_ROOMROLLOFFFACTOR, 0, 10000, &REVERB_PROPERTIES::RoomRolloffFactor, 0 },
{ "Diffusion", 0, 0, 0, 100000, &REVERB_PROPERTIES::Diffusion, 0 },
{ "Density", 0, 0, 0, 100000, &REVERB_PROPERTIES::Density, 0 },
};
EnvFlag EnvFlags[] =
{
{ "bReflectionsScale", IDC_REFLECTIONSSCALE, REVERB_FLAGS_REFLECTIONSSCALE },
{ "bReflectionsDelayScale", IDC_REFLECTIONSDELAYSCALE, REVERB_FLAGS_REFLECTIONSDELAYSCALE },
{ "bDecayTimeScale", IDC_DECAYTIMESCALE, REVERB_FLAGS_DECAYTIMESCALE },
{ "bDecayHFLimit", IDC_DECAYHFLIMIT, REVERB_FLAGS_DECAYHFLIMIT },
{ "bReverbScale", IDC_REVERBSCALE, REVERB_FLAGS_REVERBSCALE },
{ "bReverbDelayScale", IDC_REVERBDELAYSCALE, REVERB_FLAGS_REVERBDELAYSCALE },
{ "bEchoTimeScale", IDC_ECHOTIMESCALE, REVERB_FLAGS_ECHOTIMESCALE },
{ "bModulationTimeScale", IDC_MODULATIONTIMESCALE, REVERB_FLAGS_MODULATIONTIMESCALE }
};
inline int HIBYTE(int i)
{
return (i >> 8) & 255;
}
inline int LOBYTE(int i)
{
return i & 255;
}
uint16_t FirstFreeID (uint16_t base, bool builtin)
{
int tryCount = 0;
int priID = HIBYTE(base);
// If the original sound is built-in, start searching for a new
// primary ID at 30.
if (builtin)
{
for (priID = 30; priID < 256; ++priID)
{
if (S_FindEnvironment (priID << 8) == nullptr)
{
break;
}
}
if (priID == 256)
{ // Oh well.
priID = 30;
}
}
for (;;)
{
uint16_t lastID = Environments->ID;
const ReverbContainer *env = Environments->Next;
// Find the lowest-numbered free ID with the same primary ID as base
// If none are available, add 100 to base's primary ID and try again.
// If that fails, then the primary ID gets incremented
// by 1 until a match is found. If all the IDs searchable by this
// algorithm are in use, then you're in trouble.
while (env != nullptr)
{
if (HIBYTE(env->ID) > priID)
{
break;
}
if (HIBYTE(env->ID) == priID)
{
if (HIBYTE(lastID) == priID)
{
if (LOBYTE(env->ID) - LOBYTE(lastID) > 1)
{
return lastID+1;
}
}
lastID = env->ID;
}
env = env->Next;
}
if (LOBYTE(lastID) == 255)
{
if (tryCount == 0)
{
base += 100*256;
tryCount = 1;
}
else
{
base += 256;
}
}
else if (builtin && lastID == 0)
{
return priID << 8;
}
else
{
return lastID+1;
}
}
}
FString SuggestNewName (const ReverbContainer *env)
{
const ReverbContainer *probe = nullptr;
char text[32];
size_t len;
int number, numdigits;
strncpy (text, env->Name, 31);
text[31] = 0;
len = strlen (text);
while (text[len-1] >= '0' && text[len-1] <= '9')
{
len--;
}
number = atoi (text + len);
if (number < 1)
{
number = 1;
}
if (text[len-1] != ' ' && len < 31)
{
text[len++] = ' ';
}
for (; number < 100000; ++number)
{
if (number < 10) numdigits = 1;
else if (number < 100) numdigits = 2;
else if (number < 1000) numdigits = 3;
else if (number < 10000)numdigits = 4;
else numdigits = 5;
if (len + numdigits > 31)
{
len = 31 - numdigits;
}
mysnprintf (text + len, countof(text) - len, "%d", number);
probe = Environments;
while (probe != nullptr)
{
if (stricmp (probe->Name, text) == 0)
break;
probe = probe->Next;
}
if (probe == nullptr)
{
break;
}
}
return text;
}
void ExportEnvironments (const char *filename, uint32_t count, const ReverbContainer **envs)
{
FILE *f;
retry:
f = fopen (filename, "w");
if (f != nullptr)
{
for (uint32_t i = 0; i < count; ++i)
{
const ReverbContainer *env = envs[i];
const ReverbContainer *base;
size_t j;
if ((unsigned int)env->Properties.Environment < 26)
{
base = DefaultEnvironments[env->Properties.Environment];
}
else
{
base = nullptr;
}
fprintf (f, "\"%s\" %u %u\n{\n", env->Name, HIBYTE(env->ID), LOBYTE(env->ID));
for (j = 0; j < countof(EnvControls); ++j)
{
const EnvControl *ctl = &EnvControls[j];
if (ctl->Name &&
(j == 0 ||
(ctl->Float && base->Properties.*ctl->Float != env->Properties.*ctl->Float) ||
(ctl->Int && base->Properties.*ctl->Int != env->Properties.*ctl->Int))
)
{
fprintf (f, "\t%s ", ctl->Name);
if (ctl->Float)
{
float v = env->Properties.*ctl->Float * 1000;
int vi = int(v >= 0.0 ? v + 0.5 : v - 0.5);
fprintf (f, "%d.%03d\n", vi/1000, abs(vi%1000));
}
else
{
fprintf (f, "%d\n", env->Properties.*ctl->Int);
}
}
}
for (j = 0; j < countof(EnvFlags); ++j)
{
if (EnvFlags[j].Flag & (env->Properties.Flags ^ base->Properties.Flags))
{
fprintf (f, "\t%s %s\n", EnvFlags[j].Name,
EnvFlags[j].Flag & env->Properties.Flags ? "true" : "false");
}
}
fprintf (f, "}\n\n");
}
fclose (f);
}
else
{
LPVOID lpMsgBuf;
FormatMessage (FORMAT_MESSAGE_ALLOCATE_BUFFER |
FORMAT_MESSAGE_FROM_SYSTEM |
FORMAT_MESSAGE_IGNORE_INSERTS,
nullptr,
GetLastError(),
MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
(LPTSTR)&lpMsgBuf,
0,
nullptr);
if (IDRETRY == MessageBox (EAXEditWindow, (LPCTSTR)lpMsgBuf, "Save Failed!", MB_RETRYCANCEL|MB_ICONERROR))
{
LocalFree (lpMsgBuf);
goto retry;
}
LocalFree (lpMsgBuf);
}
}
void SaveEnvironments (HWND owner, const ReverbContainer *defEnv)
{
MySaveData msd (defEnv);
OPENFILENAME ofn = { sizeof(ofn) };
char filename[PATH_MAX];
ofn.hwndOwner = owner;
ofn.hInstance = g_hInst;
ofn.lpstrFilter = "Text Files\0*.txt\0All Files\0*.*\0";
ofn.lpstrCustomFilter = nullptr;
ofn.nMaxCustFilter = 0;
ofn.nFilterIndex = 1;
ofn.lpstrFile = filename;
ofn.nMaxFile = sizeof(filename);
ofn.lpstrFileTitle = nullptr;
ofn.nMaxFileTitle = 0;
ofn.lpstrInitialDir = nullptr;
ofn.lpstrTitle = "Save EAX Environments As...";
ofn.Flags = OFN_ENABLEHOOK|OFN_ENABLESIZING|OFN_ENABLETEMPLATE|OFN_EXPLORER|
OFN_NOCHANGEDIR|OFN_OVERWRITEPROMPT;
ofn.nFileOffset = 0;
ofn.nFileExtension = 0;
ofn.lpstrDefExt = "txt";
ofn.lCustData = (LPARAM)&msd;
ofn.lpfnHook = SaveHookProc;
ofn.lpTemplateName = MAKEINTRESOURCE(IDD_SAVEEAX);
filename[0] = 0;
if (GetSaveFileName ((tagOFNA *)&ofn) && msd.NumSaves != 0)
{
ExportEnvironments (filename, msd.NumSaves, msd.Saves);
}
}
INT_PTR CALLBACK EAXProc (HWND hDlg, uint32_t uMsg, WPARAM wParam, LPARAM lParam)
{
SCROLLINFO scrollInfo;
HWND hWnd;
RECT rect;
POINT ul;
ReverbContainer *env;
switch (uMsg)
{
case WM_INITDIALOG:
hPropList = CreateDialog (g_hInst, MAKEINTRESOURCE(IDD_EAXPROPERTYLIST), hDlg, EAXProp);
hWnd = GetDlgItem (hDlg, IDC_DUMMY);
GetWindowRect (hPropList, &rect);
PropListMaxSize.x = rect.right - rect.left;
PropListMaxSize.y = rect.bottom - rect.top;
GetWindowRect (hWnd, &rect);
DestroyWindow (hWnd);
ul.x = rect.left;
ul.y = rect.top;
ScreenToClient (hDlg, &ul);
PropListMaxSize.x = rect.right - rect.left;
scrollInfo.cbSize = sizeof(scrollInfo);
scrollInfo.fMask = SIF_RANGE|SIF_POS|SIF_PAGE|SIF_DISABLENOSCROLL;
scrollInfo.nMin = 0;
scrollInfo.nMax = PropListMaxSize.y;
scrollInfo.nPos = 0;
scrollInfo.nPage = rect.bottom - rect.top;
SetScrollInfo (hPropList, SB_VERT, &scrollInfo, TRUE);
MoveWindow (hPropList, ul.x, ul.y, PropListMaxSize.x, rect.bottom - rect.top, FALSE);
ShowWindow (hPropList, SW_SHOW);
// Windows should have a layout control like MUI so that I don't have
// to do any extra work to make the dialog resizable.
GetClientRect (hDlg, &rect);
PropListHeightDiff = (rect.bottom - rect.top) - scrollInfo.nPage;
// Using a scroll bar to create a size box seems like an odd way of
// doing things.
hWnd = CreateWindow(
"Scrollbar",
(LPSTR)nullptr,
WS_CHILD | WS_VISIBLE | SBS_SIZEGRIP | SBS_SIZEBOXBOTTOMRIGHTALIGN | WS_CLIPSIBLINGS,
0,0,rect.right,rect.bottom,
hDlg,
(HMENU)IDC_SIZEBOX,
g_hInst,
nullptr);
TestLocation.x = DoneLocation.x = rect.right;
TestLocation.y = DoneLocation.y = rect.bottom;
GetWindowRect (GetDlgItem (hDlg, IDOK), &rect);
ScreenToClient (hDlg, (LPPOINT)&rect.left);
DoneLocation.x -= rect.left;
DoneLocation.y -= rect.top;
GetWindowRect (GetDlgItem (hDlg, IDC_TESTEAX), &rect);
ScreenToClient (hDlg, (LPPOINT)&rect.left);
TestLocation.x -= rect.left;
TestLocation.y -= rect.top;
GetWindowRect (hDlg, &rect);
EditWindowSize.x = rect.right - rect.left;
EditWindowSize.y = (rect.bottom - rect.top) - scrollInfo.nPage;
GetWindowRect (GetDlgItem (hDlg, IDC_NEW), &rect);
ScreenToClient (hDlg, (LPPOINT)&rect.left);
NewLeft = rect.left;
GetWindowRect (GetDlgItem (hDlg, IDC_SAVE), &rect);
ScreenToClient (hDlg, (LPPOINT)&rect.left);
SaveLeft = rect.left;
GetWindowRect (GetDlgItem (hDlg, IDC_REVERT), &rect);
ScreenToClient (hDlg, (LPPOINT)&rect.left);
RevertLeft = rect.left;
hWnd = GetDlgItem (hDlg, IDC_CURRENTENVIRONMENT);
PopulateEnvDropDown (hWnd, IsDlgButtonChecked (hDlg, IDC_SHOWIDS)==BST_CHECKED, nullptr);
EAXProc (hDlg, WM_COMMAND, MAKELONG(IDC_CURRENTENVIRONMENT,CBN_SELENDOK), (LPARAM)hWnd);
CheckDlgButton (hDlg, IDC_TESTEAX, eaxedit_test ? BST_CHECKED : BST_UNCHECKED);
return 0;
case WM_SIZE:
if (wParam != SIZE_MAXHIDE && wParam != SIZE_MAXSHOW)
{
GetClientRect (hWnd = GetDlgItem (hDlg, IDC_SIZEBOX), &rect);
SetWindowPos (hWnd, HWND_BOTTOM, LOWORD(lParam)-rect.right, HIWORD(lParam)-rect.bottom, 0, 0, SWP_NOSIZE);
SetWindowPos (hPropList, nullptr, 0, 0, PropListMaxSize.x, HIWORD(lParam)-PropListHeightDiff, SWP_NOMOVE|SWP_NOZORDER|SWP_NOOWNERZORDER|SWP_DEFERERASE);
SetWindowPos (GetDlgItem (hDlg, IDOK), nullptr, LOWORD(lParam)-DoneLocation.x, HIWORD(lParam)-DoneLocation.y, 0, 0, SWP_NOZORDER|SWP_NOOWNERZORDER|SWP_NOSIZE);
SetWindowPos (GetDlgItem (hDlg, IDC_NEW), nullptr, NewLeft, HIWORD(lParam)-DoneLocation.y, 0, 0, SWP_NOZORDER|SWP_NOOWNERZORDER|SWP_NOSIZE);
SetWindowPos (GetDlgItem (hDlg, IDC_SAVE), nullptr, SaveLeft, HIWORD(lParam)-DoneLocation.y, 0, 0, SWP_NOZORDER|SWP_NOOWNERZORDER|SWP_NOSIZE);
SetWindowPos (GetDlgItem (hDlg, IDC_REVERT), nullptr, RevertLeft, HIWORD(lParam)-DoneLocation.y, 0, 0, SWP_NOZORDER|SWP_NOOWNERZORDER|SWP_NOSIZE);
SetWindowPos (GetDlgItem (hDlg, IDC_TESTEAX), nullptr, LOWORD(lParam)-TestLocation.x, HIWORD(lParam)-TestLocation.y, 0, 0, SWP_NOZORDER|SWP_NOOWNERZORDER|SWP_NOSIZE);
}
return 0;
case WM_NCDESTROY:
EAXEditWindow = 0;
//new FS_Switcher;
ForceWindowed = false;
if (fullscreen)
{
setmodeneeded = true;
}
ForcedEnvironment = nullptr;
break;
case WM_COMMAND:
switch (LOWORD(wParam))
{
case IDOK:
case IDCANCEL:
DestroyWindow (hPropList);
DestroyWindow (hDlg);
return 1;
case IDC_NEW:
hWnd = GetDlgItem (hDlg, IDC_CURRENTENVIRONMENT);
env = (ReverbContainer *)DialogBoxParam (g_hInst,
MAKEINTRESOURCE(IDD_NEWEAX), hDlg, NewEAXProc,
SendMessage (hWnd, CB_GETITEMDATA,
SendMessage (hWnd, CB_GETCURSEL, 0, 0), 0));
if (env != nullptr)
{
LRESULT i = AddEnvToDropDown (hWnd,
SendMessage (GetDlgItem (hDlg, IDC_SHOWIDS), BM_GETCHECK, 0, 0)==BST_CHECKED,
env);
SendMessage (hWnd, CB_SETCURSEL, i, 0);
UpdateControls (env, hDlg);
hWnd = GetDlgItem (hPropList, IDCE_ENVIRONMENTSIZE);
SetFocus (hWnd);
SendMessage (hWnd, EM_SETSEL, 0, -1);
}
return 0;
case IDC_REVERT:
hWnd = GetDlgItem (hDlg, IDC_CURRENTENVIRONMENT);
env = (ReverbContainer *)SendMessage (hWnd, CB_GETITEMDATA,
SendMessage (hWnd, CB_GETCURSEL, 0, 0), 0);
env->Properties = SavedProperties;
UpdateControls (env, hDlg);
return 0;
case IDC_SAVE:
hWnd = GetDlgItem (hDlg, IDC_CURRENTENVIRONMENT);
SaveEnvironments (hDlg,
(ReverbContainer *)SendMessage (hWnd, CB_GETITEMDATA,
SendMessage (hWnd, CB_GETCURSEL, 0, 0), 0));
return 0;
case IDC_TESTEAX:
if (HIWORD(wParam) == BN_CLICKED)
{
eaxedit_test = (SendMessage ((HWND)lParam, BM_GETCHECK, 0, 0) == BST_CHECKED);
}
break;
case IDC_SHOWIDS:
if (HIWORD(wParam) == BN_CLICKED)
{
hWnd = GetDlgItem (hDlg, IDC_CURRENTENVIRONMENT);
PopulateEnvDropDown (hWnd,
SendMessage ((HWND)lParam, BM_GETCHECK, 0, 0)==BST_CHECKED,
(ReverbContainer *)SendMessage (hWnd, CB_GETITEMDATA,
SendMessage (hWnd, CB_GETCURSEL, 0, 0), 0));
EAXProc (hDlg, WM_COMMAND, MAKELONG(IDC_CURRENTENVIRONMENT,CBN_SELENDOK),
(LPARAM)hWnd);
return 0;
}
break;
case IDC_CURRENTENVIRONMENT:
if (HIWORD(wParam) == CBN_SELENDOK)
{
env = (ReverbContainer *)SendMessage ((HWND)lParam, CB_GETITEMDATA,
SendMessage ((HWND)lParam, CB_GETCURSEL, 0, 0), 0);
UpdateControls (env, hDlg);
}
return 0;
}
return 1;
case WM_GETMINMAXINFO:
((MINMAXINFO *)lParam)->ptMaxTrackSize.x =
((MINMAXINFO *)lParam)->ptMinTrackSize.x = EditWindowSize.x;
((MINMAXINFO *)lParam)->ptMaxTrackSize.y = EditWindowSize.y + PropListMaxSize.y + 5;
GetClientRect (GetDlgItem (hDlg, IDOK), &rect);
((MINMAXINFO *)lParam)->ptMinTrackSize.y = rect.bottom * 10;
return 0;
}
return FALSE;
}
void ShowEAXEditor ()
{
EAXEditWindow = CreateDialog (g_hInst, MAKEINTRESOURCE(IDD_EAXEDIT), Window, EAXProc);
}
extern int NewWidth, NewHeight, NewBits, DisplayBits;
DEFINE_ACTION_FUNCTION(DReverbEdit, GetValue)
{
PARAM_PROLOGUE;
PARAM_INT(index);
ACTION_RETURN_FLOAT(0);
return 1;
}
DEFINE_ACTION_FUNCTION(DReverbEdit, SetValue)
{
PARAM_PROLOGUE;
PARAM_INT(index);
PARAM_FLOAT(value);
ACTION_RETURN_FLOAT(value);
return 1;
}
DEFINE_ACTION_FUNCTION(DReverbEdit, GrayCheck)
{
PARAM_PROLOGUE;
ACTION_RETURN_BOOL(CurrentEnv->Builtin);
return 1;
}
DEFINE_ACTION_FUNCTION(DReverbEdit, GetSelectedEnvironment)
{
PARAM_PROLOGUE;
if (numret > 1)
{
numret = 2;
ret[1].SetInt(CurrentEnv ? CurrentEnv->ID : -1);
}
if (numret > 0)
{
ret[0].SetString(CurrentEnv ? CurrentEnv->Name : "");
}
return numret;
}
DEFINE_ACTION_FUNCTION(DReverbEdit, FillSelectMenu)
{
PARAM_PROLOGUE;
PARAM_STRING(ccmd);
PARAM_OBJECT(desc, DOptionMenuDescriptor);
desc->mItems.Clear();
for (auto env = Environments; env != nullptr; env = env->Next)
{
FStringf text("(%d, %d) %s", HIBYTE(env->ID), LOBYTE(env->ID), env->Name);
FStringf cmd("%s \"%s\"", ccmd.GetChars(), env->Name);
PClass *cls = PClass::FindClass("OptionMenuItemCommand");
if (cls != nullptr && cls->IsDescendantOf("OptionMenuItem"))
{
auto func = dyn_cast<PFunction>(cls->FindSymbol("Init", true));
if (func != nullptr)
{
DMenuItemBase *item = (DMenuItemBase*)cls->CreateNew();
VMValue params[] = { item, &text, FName(cmd).GetIndex(), false, true };
VMCall(func->Variants[0].Implementation, params, 5, nullptr, 0);
desc->mItems.Push((DMenuItemBase*)item);
}
}
}
return 0;
}
// These are for internal use only and not supposed to be user-settable
CVAR(String, reverbedit_name, "", CVAR_NOSET);
CVAR(Int, reverbedit_id1, 0, CVAR_NOSET);
CVAR(Int, reverbedit_id2, 0, CVAR_NOSET);
static void SelectEnvironment(const char *envname)
{
for (auto env = Environments; env != nullptr; env = env->Next)
{
if (!strcmp(env->Name, envname))
{
CurrentEnv = env;
SavedProperties = env->Properties;
if (eaxedit_test) ForcedEnvironment = env;
// Set up defaults for a new environment based on this one.
int newid = FirstFreeID(env->ID, env->Builtin);
UCVarValue cv;
cv.Int = HIBYTE(newid);
reverbedit_id1.ForceSet(cv, CVAR_Int);
cv.Int = LOBYTE(newid);
reverbedit_id2.ForceSet(cv, CVAR_Int);
FString selectname = SuggestNewName(env);
cv.String = selectname.GetChars();
reverbedit_name.ForceSet(cv, CVAR_String);
return;
}
}
}
void InitReverbMenu()
{
// Make sure that the editor's variables are properly initialized.
SelectEnvironment("Off");
}
CCMD(selectenvironment)
{
if (argv.argc() > 1)
{
auto str = argv[1];
SelectEnvironment(str);
}
else
InitReverbMenu();
}
CCMD(revertenvironment)
{
if (CurrentEnv != nullptr)
{
CurrentEnv->Properties = SavedProperties;
}
}
CCMD(createenvironment)
{
if (S_FindEnvironment(reverbedit_name))
{
M_StartMessage(FStringf("An environment with the name '%s' already exists", *reverbedit_name), 1);
return;
}
int id = (reverbedit_id1 * 255) + reverbedit_id2;
if (S_FindEnvironment(id))
{
M_StartMessage(FStringf("An environment with the ID (%d, %d) already exists", *reverbedit_id1, *reverbedit_id2), 1);
return;
}
auto newenv = new ReverbContainer;
newenv->Builtin = false;
newenv->ID = id;
newenv->Name = copystring(reverbedit_name);
newenv->Next = nullptr;
newenv->Properties = CurrentEnv->Properties;
S_AddEnvironment(newenv);
SelectEnvironment(newenv->Name);
}
CCMD(reverbedit)
{
C_DoCommand("openmenu reverbedit");
}

View file

@ -130,9 +130,6 @@ FJoystickCollection *JoyDevices[NUM_JOYDEVICES];
extern HINSTANCE g_hInst; extern HINSTANCE g_hInst;
extern DWORD SessionID; extern DWORD SessionID;
extern void ShowEAXEditor ();
extern bool SpawnEAXWindow;
static HMODULE DInputDLL; static HMODULE DInputDLL;
bool GUICapture; bool GUICapture;
@ -141,10 +138,8 @@ extern FKeyboard *Keyboard;
bool VidResizing; bool VidResizing;
extern bool SpawnEAXWindow;
extern BOOL vidactive; extern BOOL vidactive;
extern HWND Window, ConWindow; extern HWND Window, ConWindow;
extern HWND EAXEditWindow;
EXTERN_CVAR (String, language) EXTERN_CVAR (String, language)
EXTERN_CVAR (Bool, lookstrafe) EXTERN_CVAR (Bool, lookstrafe)
@ -499,12 +494,6 @@ LRESULT CALLBACK WndProc (HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
break; break;
case WM_KEYDOWN: case WM_KEYDOWN:
// When the EAX editor is open, pressing Ctrl+Tab will switch to it
if (EAXEditWindow != 0 && wParam == VK_TAB && !(lParam & 0x40000000) &&
(GetKeyState (VK_CONTROL) & 0x8000))
{
SetForegroundWindow (EAXEditWindow);
}
break; break;
case WM_SYSKEYDOWN: case WM_SYSKEYDOWN:
@ -530,11 +519,6 @@ LRESULT CALLBACK WndProc (HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
case WM_DISPLAYCHANGE: case WM_DISPLAYCHANGE:
case WM_STYLECHANGED: case WM_STYLECHANGED:
if (SpawnEAXWindow)
{
SpawnEAXWindow = false;
ShowEAXEditor ();
}
return DefWindowProc(hWnd, message, wParam, lParam); return DefWindowProc(hWnd, message, wParam, lParam);
case WM_GETMINMAXINFO: case WM_GETMINMAXINFO:
@ -797,15 +781,13 @@ void I_GetEvent ()
{ {
if (mess.message == WM_QUIT) if (mess.message == WM_QUIT)
exit (mess.wParam); exit (mess.wParam);
if (EAXEditWindow == 0 || !IsDialogMessage (EAXEditWindow, &mess))
{
if (GUICapture) if (GUICapture)
{ {
TranslateMessage (&mess); TranslateMessage (&mess);
} }
DispatchMessage (&mess); DispatchMessage (&mess);
} }
}
if (Keyboard != NULL) if (Keyboard != NULL)
{ {

View file

@ -58,12 +58,12 @@ extern "C" {
#define WGL_BACK_COLOR_BUFFER_BIT_ARB 0x00000002 #define WGL_BACK_COLOR_BUFFER_BIT_ARB 0x00000002
#define WGL_DEPTH_BUFFER_BIT_ARB 0x00000004 #define WGL_DEPTH_BUFFER_BIT_ARB 0x00000004
#define WGL_STENCIL_BUFFER_BIT_ARB 0x00000008 #define WGL_STENCIL_BUFFER_BIT_ARB 0x00000008
typedef HANDLE (WINAPI * PFNWGLCREATEBUFFERREGIONARBPROC) (HDC hDC, int iLayerPlane, uint32_t uType); typedef HANDLE (WINAPI * PFNWGLCREATEBUFFERREGIONARBPROC) (HDC hDC, int iLayerPlane, UINT uType);
typedef VOID (WINAPI * PFNWGLDELETEBUFFERREGIONARBPROC) (HANDLE hRegion); typedef VOID (WINAPI * PFNWGLDELETEBUFFERREGIONARBPROC) (HANDLE hRegion);
typedef BOOL (WINAPI * PFNWGLSAVEBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height); typedef BOOL (WINAPI * PFNWGLSAVEBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height);
typedef BOOL (WINAPI * PFNWGLRESTOREBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc); typedef BOOL (WINAPI * PFNWGLRESTOREBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc);
#ifdef WGL_WGLEXT_PROTOTYPES #ifdef WGL_WGLEXT_PROTOTYPES
HANDLE WINAPI wglCreateBufferRegionARB (HDC hDC, int iLayerPlane, uint32_t uType); HANDLE WINAPI wglCreateBufferRegionARB (HDC hDC, int iLayerPlane, UINT uType);
VOID WINAPI wglDeleteBufferRegionARB (HANDLE hRegion); VOID WINAPI wglDeleteBufferRegionARB (HANDLE hRegion);
BOOL WINAPI wglSaveBufferRegionARB (HANDLE hRegion, int x, int y, int width, int height); BOOL WINAPI wglSaveBufferRegionARB (HANDLE hRegion, int x, int y, int width, int height);
BOOL WINAPI wglRestoreBufferRegionARB (HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc); BOOL WINAPI wglRestoreBufferRegionARB (HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc);
@ -215,13 +215,13 @@ BOOL WINAPI wglQueryPbufferARB (HPBUFFERARB hPbuffer, int iAttribute, int *piVal
#define WGL_SWAP_UNDEFINED_ARB 0x202A #define WGL_SWAP_UNDEFINED_ARB 0x202A
#define WGL_TYPE_RGBA_ARB 0x202B #define WGL_TYPE_RGBA_ARB 0x202B
#define WGL_TYPE_COLORINDEX_ARB 0x202C #define WGL_TYPE_COLORINDEX_ARB 0x202C
typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, uint32_t nAttributes, const int *piAttributes, int *piValues); typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues);
typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, uint32_t nAttributes, const int *piAttributes, FLOAT *pfValues); typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues);
typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATARBPROC) (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, uint32_t nMaxFormats, int *piFormats, uint32_t *nNumFormats); typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATARBPROC) (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
#ifdef WGL_WGLEXT_PROTOTYPES #ifdef WGL_WGLEXT_PROTOTYPES
BOOL WINAPI wglGetPixelFormatAttribivARB (HDC hdc, int iPixelFormat, int iLayerPlane, uint32_t nAttributes, const int *piAttributes, int *piValues); BOOL WINAPI wglGetPixelFormatAttribivARB (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues);
BOOL WINAPI wglGetPixelFormatAttribfvARB (HDC hdc, int iPixelFormat, int iLayerPlane, uint32_t nAttributes, const int *piAttributes, FLOAT *pfValues); BOOL WINAPI wglGetPixelFormatAttribfvARB (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues);
BOOL WINAPI wglChoosePixelFormatARB (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, uint32_t nMaxFormats, int *piFormats, uint32_t *nNumFormats); BOOL WINAPI wglChoosePixelFormatARB (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
#endif #endif
#endif /* WGL_ARB_pixel_format */ #endif /* WGL_ARB_pixel_format */
@ -296,9 +296,9 @@ BOOL WINAPI wglSetPbufferAttribARB (HPBUFFERARB hPbuffer, const int *piAttribLis
#define WGL_STEREO_EMITTER_DISABLE_3DL 0x2056 #define WGL_STEREO_EMITTER_DISABLE_3DL 0x2056
#define WGL_STEREO_POLARITY_NORMAL_3DL 0x2057 #define WGL_STEREO_POLARITY_NORMAL_3DL 0x2057
#define WGL_STEREO_POLARITY_INVERT_3DL 0x2058 #define WGL_STEREO_POLARITY_INVERT_3DL 0x2058
typedef BOOL (WINAPI * PFNWGLSETSTEREOEMITTERSTATE3DLPROC) (HDC hDC, uint32_t uState); typedef BOOL (WINAPI * PFNWGLSETSTEREOEMITTERSTATE3DLPROC) (HDC hDC, UINT uState);
#ifdef WGL_WGLEXT_PROTOTYPES #ifdef WGL_WGLEXT_PROTOTYPES
BOOL WINAPI wglSetStereoEmitterState3DL (HDC hDC, uint32_t uState); BOOL WINAPI wglSetStereoEmitterState3DL (HDC hDC, UINT uState);
#endif #endif
#endif /* WGL_3DL_stereo_control */ #endif /* WGL_3DL_stereo_control */
@ -314,21 +314,21 @@ BOOL WINAPI wglSetStereoEmitterState3DL (HDC hDC, uint32_t uState);
#define WGL_GPU_NUM_SIMD_AMD 0x21A6 #define WGL_GPU_NUM_SIMD_AMD 0x21A6
#define WGL_GPU_NUM_RB_AMD 0x21A7 #define WGL_GPU_NUM_RB_AMD 0x21A7
#define WGL_GPU_NUM_SPI_AMD 0x21A8 #define WGL_GPU_NUM_SPI_AMD 0x21A8
typedef uint32_t (WINAPI * PFNWGLGETGPUIDSAMDPROC) (uint32_t maxCount, uint32_t *ids); typedef UINT (WINAPI * PFNWGLGETGPUIDSAMDPROC) (UINT maxCount, UINT *ids);
typedef INT (WINAPI * PFNWGLGETGPUINFOAMDPROC) (uint32_t id, int property, GLenum dataType, uint32_t size, void *data); typedef INT (WINAPI * PFNWGLGETGPUINFOAMDPROC) (UINT id, int property, GLenum dataType, UINT size, void *data);
typedef uint32_t (WINAPI * PFNWGLGETCONTEXTGPUIDAMDPROC) (HGLRC hglrc); typedef UINT (WINAPI * PFNWGLGETCONTEXTGPUIDAMDPROC) (HGLRC hglrc);
typedef HGLRC (WINAPI * PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC) (uint32_t id); typedef HGLRC (WINAPI * PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC) (UINT id);
typedef HGLRC (WINAPI * PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC) (uint32_t id, HGLRC hShareContext, const int *attribList); typedef HGLRC (WINAPI * PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC) (UINT id, HGLRC hShareContext, const int *attribList);
typedef BOOL (WINAPI * PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC) (HGLRC hglrc); typedef BOOL (WINAPI * PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC) (HGLRC hglrc);
typedef BOOL (WINAPI * PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC) (HGLRC hglrc); typedef BOOL (WINAPI * PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC) (HGLRC hglrc);
typedef HGLRC (WINAPI * PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC) (void); typedef HGLRC (WINAPI * PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC) (void);
typedef VOID (WINAPI * PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC) (HGLRC dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); typedef VOID (WINAPI * PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC) (HGLRC dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
#ifdef WGL_WGLEXT_PROTOTYPES #ifdef WGL_WGLEXT_PROTOTYPES
uint32_t WINAPI wglGetGPUIDsAMD (uint32_t maxCount, uint32_t *ids); UINT WINAPI wglGetGPUIDsAMD (UINT maxCount, UINT *ids);
INT WINAPI wglGetGPUInfoAMD (uint32_t id, int property, GLenum dataType, uint32_t size, void *data); INT WINAPI wglGetGPUInfoAMD (UINT id, int property, GLenum dataType, UINT size, void *data);
uint32_t WINAPI wglGetContextGPUIDAMD (HGLRC hglrc); UINT WINAPI wglGetContextGPUIDAMD (HGLRC hglrc);
HGLRC WINAPI wglCreateAssociatedContextAMD (uint32_t id); HGLRC WINAPI wglCreateAssociatedContextAMD (UINT id);
HGLRC WINAPI wglCreateAssociatedContextAttribsAMD (uint32_t id, HGLRC hShareContext, const int *attribList); HGLRC WINAPI wglCreateAssociatedContextAttribsAMD (UINT id, HGLRC hShareContext, const int *attribList);
BOOL WINAPI wglDeleteAssociatedContextAMD (HGLRC hglrc); BOOL WINAPI wglDeleteAssociatedContextAMD (HGLRC hglrc);
BOOL WINAPI wglMakeAssociatedContextCurrentAMD (HGLRC hglrc); BOOL WINAPI wglMakeAssociatedContextCurrentAMD (HGLRC hglrc);
HGLRC WINAPI wglGetCurrentAssociatedContextAMD (void); HGLRC WINAPI wglGetCurrentAssociatedContextAMD (void);
@ -473,13 +473,13 @@ BOOL WINAPI wglQueryPbufferEXT (HPBUFFEREXT hPbuffer, int iAttribute, int *piVal
#define WGL_SWAP_UNDEFINED_EXT 0x202A #define WGL_SWAP_UNDEFINED_EXT 0x202A
#define WGL_TYPE_RGBA_EXT 0x202B #define WGL_TYPE_RGBA_EXT 0x202B
#define WGL_TYPE_COLORINDEX_EXT 0x202C #define WGL_TYPE_COLORINDEX_EXT 0x202C
typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, uint32_t nAttributes, int *piAttributes, int *piValues); typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, int *piValues);
typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, uint32_t nAttributes, int *piAttributes, FLOAT *pfValues); typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, FLOAT *pfValues);
typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATEXTPROC) (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, uint32_t nMaxFormats, int *piFormats, uint32_t *nNumFormats); typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATEXTPROC) (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
#ifdef WGL_WGLEXT_PROTOTYPES #ifdef WGL_WGLEXT_PROTOTYPES
BOOL WINAPI wglGetPixelFormatAttribivEXT (HDC hdc, int iPixelFormat, int iLayerPlane, uint32_t nAttributes, int *piAttributes, int *piValues); BOOL WINAPI wglGetPixelFormatAttribivEXT (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, int *piValues);
BOOL WINAPI wglGetPixelFormatAttribfvEXT (HDC hdc, int iPixelFormat, int iLayerPlane, uint32_t nAttributes, int *piAttributes, FLOAT *pfValues); BOOL WINAPI wglGetPixelFormatAttribfvEXT (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, FLOAT *pfValues);
BOOL WINAPI wglChoosePixelFormatEXT (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, uint32_t nMaxFormats, int *piFormats, uint32_t *nNumFormats); BOOL WINAPI wglChoosePixelFormatEXT (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
#endif #endif
#endif /* WGL_EXT_pixel_format */ #endif /* WGL_EXT_pixel_format */
@ -546,28 +546,28 @@ BOOL WINAPI wglSetGammaTableI3D (HDC hDC, int iEntries, const USHORT *puRed, con
typedef BOOL (WINAPI * PFNWGLENABLEGENLOCKI3DPROC) (HDC hDC); typedef BOOL (WINAPI * PFNWGLENABLEGENLOCKI3DPROC) (HDC hDC);
typedef BOOL (WINAPI * PFNWGLDISABLEGENLOCKI3DPROC) (HDC hDC); typedef BOOL (WINAPI * PFNWGLDISABLEGENLOCKI3DPROC) (HDC hDC);
typedef BOOL (WINAPI * PFNWGLISENABLEDGENLOCKI3DPROC) (HDC hDC, BOOL *pFlag); typedef BOOL (WINAPI * PFNWGLISENABLEDGENLOCKI3DPROC) (HDC hDC, BOOL *pFlag);
typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEI3DPROC) (HDC hDC, uint32_t uSource); typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEI3DPROC) (HDC hDC, UINT uSource);
typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEI3DPROC) (HDC hDC, uint32_t *uSource); typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEI3DPROC) (HDC hDC, UINT *uSource);
typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, uint32_t uEdge); typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT uEdge);
typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, uint32_t *uEdge); typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT *uEdge);
typedef BOOL (WINAPI * PFNWGLGENLOCKSAMPLERATEI3DPROC) (HDC hDC, uint32_t uRate); typedef BOOL (WINAPI * PFNWGLGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT uRate);
typedef BOOL (WINAPI * PFNWGLGETGENLOCKSAMPLERATEI3DPROC) (HDC hDC, uint32_t *uRate); typedef BOOL (WINAPI * PFNWGLGETGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT *uRate);
typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, uint32_t uDelay); typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT uDelay);
typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, uint32_t *uDelay); typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT *uDelay);
typedef BOOL (WINAPI * PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC) (HDC hDC, uint32_t *uMaxLineDelay, uint32_t *uMaxPixelDelay); typedef BOOL (WINAPI * PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC) (HDC hDC, UINT *uMaxLineDelay, UINT *uMaxPixelDelay);
#ifdef WGL_WGLEXT_PROTOTYPES #ifdef WGL_WGLEXT_PROTOTYPES
BOOL WINAPI wglEnableGenlockI3D (HDC hDC); BOOL WINAPI wglEnableGenlockI3D (HDC hDC);
BOOL WINAPI wglDisableGenlockI3D (HDC hDC); BOOL WINAPI wglDisableGenlockI3D (HDC hDC);
BOOL WINAPI wglIsEnabledGenlockI3D (HDC hDC, BOOL *pFlag); BOOL WINAPI wglIsEnabledGenlockI3D (HDC hDC, BOOL *pFlag);
BOOL WINAPI wglGenlockSourceI3D (HDC hDC, uint32_t uSource); BOOL WINAPI wglGenlockSourceI3D (HDC hDC, UINT uSource);
BOOL WINAPI wglGetGenlockSourceI3D (HDC hDC, uint32_t *uSource); BOOL WINAPI wglGetGenlockSourceI3D (HDC hDC, UINT *uSource);
BOOL WINAPI wglGenlockSourceEdgeI3D (HDC hDC, uint32_t uEdge); BOOL WINAPI wglGenlockSourceEdgeI3D (HDC hDC, UINT uEdge);
BOOL WINAPI wglGetGenlockSourceEdgeI3D (HDC hDC, uint32_t *uEdge); BOOL WINAPI wglGetGenlockSourceEdgeI3D (HDC hDC, UINT *uEdge);
BOOL WINAPI wglGenlockSampleRateI3D (HDC hDC, uint32_t uRate); BOOL WINAPI wglGenlockSampleRateI3D (HDC hDC, UINT uRate);
BOOL WINAPI wglGetGenlockSampleRateI3D (HDC hDC, uint32_t *uRate); BOOL WINAPI wglGetGenlockSampleRateI3D (HDC hDC, UINT *uRate);
BOOL WINAPI wglGenlockSourceDelayI3D (HDC hDC, uint32_t uDelay); BOOL WINAPI wglGenlockSourceDelayI3D (HDC hDC, UINT uDelay);
BOOL WINAPI wglGetGenlockSourceDelayI3D (HDC hDC, uint32_t *uDelay); BOOL WINAPI wglGetGenlockSourceDelayI3D (HDC hDC, UINT *uDelay);
BOOL WINAPI wglQueryGenlockMaxSourceDelayI3D (HDC hDC, uint32_t *uMaxLineDelay, uint32_t *uMaxPixelDelay); BOOL WINAPI wglQueryGenlockMaxSourceDelayI3D (HDC hDC, UINT *uMaxLineDelay, UINT *uMaxPixelDelay);
#endif #endif
#endif /* WGL_I3D_genlock */ #endif /* WGL_I3D_genlock */
@ -575,15 +575,15 @@ BOOL WINAPI wglQueryGenlockMaxSourceDelayI3D (HDC hDC, uint32_t *uMaxLineDelay,
#define WGL_I3D_image_buffer 1 #define WGL_I3D_image_buffer 1
#define WGL_IMAGE_BUFFER_MIN_ACCESS_I3D 0x00000001 #define WGL_IMAGE_BUFFER_MIN_ACCESS_I3D 0x00000001
#define WGL_IMAGE_BUFFER_LOCK_I3D 0x00000002 #define WGL_IMAGE_BUFFER_LOCK_I3D 0x00000002
typedef LPVOID (WINAPI * PFNWGLCREATEIMAGEBUFFERI3DPROC) (HDC hDC, DWORD dwSize, uint32_t uFlags); typedef LPVOID (WINAPI * PFNWGLCREATEIMAGEBUFFERI3DPROC) (HDC hDC, DWORD dwSize, UINT uFlags);
typedef BOOL (WINAPI * PFNWGLDESTROYIMAGEBUFFERI3DPROC) (HDC hDC, LPVOID pAddress); typedef BOOL (WINAPI * PFNWGLDESTROYIMAGEBUFFERI3DPROC) (HDC hDC, LPVOID pAddress);
typedef BOOL (WINAPI * PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC) (HDC hDC, const HANDLE *pEvent, const LPVOID *pAddress, const DWORD *pSize, uint32_t count); typedef BOOL (WINAPI * PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC) (HDC hDC, const HANDLE *pEvent, const LPVOID *pAddress, const DWORD *pSize, UINT count);
typedef BOOL (WINAPI * PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC) (HDC hDC, const LPVOID *pAddress, uint32_t count); typedef BOOL (WINAPI * PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC) (HDC hDC, const LPVOID *pAddress, UINT count);
#ifdef WGL_WGLEXT_PROTOTYPES #ifdef WGL_WGLEXT_PROTOTYPES
LPVOID WINAPI wglCreateImageBufferI3D (HDC hDC, DWORD dwSize, uint32_t uFlags); LPVOID WINAPI wglCreateImageBufferI3D (HDC hDC, DWORD dwSize, UINT uFlags);
BOOL WINAPI wglDestroyImageBufferI3D (HDC hDC, LPVOID pAddress); BOOL WINAPI wglDestroyImageBufferI3D (HDC hDC, LPVOID pAddress);
BOOL WINAPI wglAssociateImageBufferEventsI3D (HDC hDC, const HANDLE *pEvent, const LPVOID *pAddress, const DWORD *pSize, uint32_t count); BOOL WINAPI wglAssociateImageBufferEventsI3D (HDC hDC, const HANDLE *pEvent, const LPVOID *pAddress, const DWORD *pSize, UINT count);
BOOL WINAPI wglReleaseImageBufferEventsI3D (HDC hDC, const LPVOID *pAddress, uint32_t count); BOOL WINAPI wglReleaseImageBufferEventsI3D (HDC hDC, const LPVOID *pAddress, UINT count);
#endif #endif
#endif /* WGL_I3D_image_buffer */ #endif /* WGL_I3D_image_buffer */
@ -686,16 +686,16 @@ struct _GPU_DEVICE {
typedef struct _GPU_DEVICE *PGPU_DEVICE; typedef struct _GPU_DEVICE *PGPU_DEVICE;
#define ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV 0x20D0 #define ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV 0x20D0
#define ERROR_MISSING_AFFINITY_MASK_NV 0x20D1 #define ERROR_MISSING_AFFINITY_MASK_NV 0x20D1
typedef BOOL (WINAPI * PFNWGLENUMGPUSNVPROC) (uint32_t iGpuIndex, HGPUNV *phGpu); typedef BOOL (WINAPI * PFNWGLENUMGPUSNVPROC) (UINT iGpuIndex, HGPUNV *phGpu);
typedef BOOL (WINAPI * PFNWGLENUMGPUDEVICESNVPROC) (HGPUNV hGpu, uint32_t iDeviceIndex, PGPU_DEVICE lpGpuDevice); typedef BOOL (WINAPI * PFNWGLENUMGPUDEVICESNVPROC) (HGPUNV hGpu, UINT iDeviceIndex, PGPU_DEVICE lpGpuDevice);
typedef HDC (WINAPI * PFNWGLCREATEAFFINITYDCNVPROC) (const HGPUNV *phGpuList); typedef HDC (WINAPI * PFNWGLCREATEAFFINITYDCNVPROC) (const HGPUNV *phGpuList);
typedef BOOL (WINAPI * PFNWGLENUMGPUSFROMAFFINITYDCNVPROC) (HDC hAffinityDC, uint32_t iGpuIndex, HGPUNV *hGpu); typedef BOOL (WINAPI * PFNWGLENUMGPUSFROMAFFINITYDCNVPROC) (HDC hAffinityDC, UINT iGpuIndex, HGPUNV *hGpu);
typedef BOOL (WINAPI * PFNWGLDELETEDCNVPROC) (HDC hdc); typedef BOOL (WINAPI * PFNWGLDELETEDCNVPROC) (HDC hdc);
#ifdef WGL_WGLEXT_PROTOTYPES #ifdef WGL_WGLEXT_PROTOTYPES
BOOL WINAPI wglEnumGpusNV (uint32_t iGpuIndex, HGPUNV *phGpu); BOOL WINAPI wglEnumGpusNV (UINT iGpuIndex, HGPUNV *phGpu);
BOOL WINAPI wglEnumGpuDevicesNV (HGPUNV hGpu, uint32_t iDeviceIndex, PGPU_DEVICE lpGpuDevice); BOOL WINAPI wglEnumGpuDevicesNV (HGPUNV hGpu, UINT iDeviceIndex, PGPU_DEVICE lpGpuDevice);
HDC WINAPI wglCreateAffinityDCNV (const HGPUNV *phGpuList); HDC WINAPI wglCreateAffinityDCNV (const HGPUNV *phGpuList);
BOOL WINAPI wglEnumGpusFromAffinityDCNV (HDC hAffinityDC, uint32_t iGpuIndex, HGPUNV *hGpu); BOOL WINAPI wglEnumGpusFromAffinityDCNV (HDC hAffinityDC, UINT iGpuIndex, HGPUNV *hGpu);
BOOL WINAPI wglDeleteDCNV (HDC hdc); BOOL WINAPI wglDeleteDCNV (HDC hdc);
#endif #endif
#endif /* WGL_NV_gpu_affinity */ #endif /* WGL_NV_gpu_affinity */
@ -769,14 +769,14 @@ void WINAPI wglFreeMemoryNV (void *pointer);
DECLARE_HANDLE(HVIDEOINPUTDEVICENV); DECLARE_HANDLE(HVIDEOINPUTDEVICENV);
#define WGL_UNIQUE_ID_NV 0x20CE #define WGL_UNIQUE_ID_NV 0x20CE
#define WGL_NUM_VIDEO_CAPTURE_SLOTS_NV 0x20CF #define WGL_NUM_VIDEO_CAPTURE_SLOTS_NV 0x20CF
typedef BOOL (WINAPI * PFNWGLBINDVIDEOCAPTUREDEVICENVPROC) (uint32_t uVideoSlot, HVIDEOINPUTDEVICENV hDevice); typedef BOOL (WINAPI * PFNWGLBINDVIDEOCAPTUREDEVICENVPROC) (UINT uVideoSlot, HVIDEOINPUTDEVICENV hDevice);
typedef uint32_t (WINAPI * PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC) (HDC hDc, HVIDEOINPUTDEVICENV *phDeviceList); typedef UINT (WINAPI * PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC) (HDC hDc, HVIDEOINPUTDEVICENV *phDeviceList);
typedef BOOL (WINAPI * PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice); typedef BOOL (WINAPI * PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice);
typedef BOOL (WINAPI * PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice, int iAttribute, int *piValue); typedef BOOL (WINAPI * PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice, int iAttribute, int *piValue);
typedef BOOL (WINAPI * PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice); typedef BOOL (WINAPI * PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice);
#ifdef WGL_WGLEXT_PROTOTYPES #ifdef WGL_WGLEXT_PROTOTYPES
BOOL WINAPI wglBindVideoCaptureDeviceNV (uint32_t uVideoSlot, HVIDEOINPUTDEVICENV hDevice); BOOL WINAPI wglBindVideoCaptureDeviceNV (UINT uVideoSlot, HVIDEOINPUTDEVICENV hDevice);
uint32_t WINAPI wglEnumerateVideoCaptureDevicesNV (HDC hDc, HVIDEOINPUTDEVICENV *phDeviceList); UINT WINAPI wglEnumerateVideoCaptureDevicesNV (HDC hDc, HVIDEOINPUTDEVICENV *phDeviceList);
BOOL WINAPI wglLockVideoCaptureDeviceNV (HDC hDc, HVIDEOINPUTDEVICENV hDevice); BOOL WINAPI wglLockVideoCaptureDeviceNV (HDC hDc, HVIDEOINPUTDEVICENV hDevice);
BOOL WINAPI wglQueryVideoCaptureDeviceNV (HDC hDc, HVIDEOINPUTDEVICENV hDevice, int iAttribute, int *piValue); BOOL WINAPI wglQueryVideoCaptureDeviceNV (HDC hDc, HVIDEOINPUTDEVICENV hDevice, int iAttribute, int *piValue);
BOOL WINAPI wglReleaseVideoCaptureDeviceNV (HDC hDc, HVIDEOINPUTDEVICENV hDevice); BOOL WINAPI wglReleaseVideoCaptureDeviceNV (HDC hDc, HVIDEOINPUTDEVICENV hDevice);

View file

@ -2231,41 +2231,43 @@ OptionMenu "ReverbSettings" protected
Title "Edit Reverb Environment" Title "Edit Reverb Environment"
SafeCommand "Revert settings", "revertenvironment" SafeCommand "Revert settings", "revertenvironment"
StaticText " " StaticText " "
SliderReverbEditOption "Environment Size", 1, 100, 0.01, 3, 0 SliderReverbEditOption "Environment Size", 1, 100, 0.01, 3, 1
SliderReverbEditOption "Environment Diffusion", 0, 10, 0.01, 3, 1 SliderReverbEditOption "Environment Diffusion", 0, 10, 0.01, 3, 2
SliderReverbEditOption "Room", -10000, 0, 1, 0, 2 SliderReverbEditOption "Room", -10000, 0, 1, 0, 3
SliderReverbEditOption "Room HF", -10000, 0, 1, 0, 3 SliderReverbEditOption "Room HF", -10000, 0, 1, 0, 4
SliderReverbEditOption "Room LF", -10000, 0, 1, 0, 4 SliderReverbEditOption "Room LF", -10000, 0, 1, 0, 5
SliderReverbEditOption "Decay Time", 1, 200, 0.01, 3, 5 SliderReverbEditOption "Decay Time", 1, 200, 0.01, 3, 6
SliderReverbEditOption "Decay HF Ratio", 1, 20, 0.01, 3, 6 SliderReverbEditOption "Decay HF Ratio", 1, 20, 0.01, 3, 7
SliderReverbEditOption "Decay LF Ratio", 1, 20, 0.01, 3, 7 SliderReverbEditOption "Decay LF Ratio", 1, 20, 0.01, 3, 8
SliderReverbEditOption "Reflections", -10000, 1000, 1, 0, 8 SliderReverbEditOption "Reflections", -10000, 1000, 1, 0, 9
SliderReverbEditOption "Reflections Delay", 0, 0.3, 1, 3, 9 SliderReverbEditOption "Reflections Delay", 0, 0.3, 1, 3, 10
SliderReverbEditOption "Reflections Pan X", -2000, 2000, 1, 3, 10 SliderReverbEditOption "Reflections Pan X", -2000, 2000, 1, 3, 11
SliderReverbEditOption "Reflections Pan Y", -2000, 2000, 1, 3, 11 SliderReverbEditOption "Reflections Pan Y", -2000, 2000, 1, 3, 12
SliderReverbEditOption "Reflections Pan Z", -2000, 2000, 1, 3, 12 SliderReverbEditOption "Reflections Pan Z", -2000, 2000, 1, 3, 13
SliderReverbEditOption "Reverb", -10000, 2000, 1, 0, 13 SliderReverbEditOption "Reverb", -10000, 2000, 1, 0, 14
SliderReverbEditOption "Reverb Delay", 0, 0.1, 0.01, 3, 14 SliderReverbEditOption "Reverb Delay", 0, 0.1, 0.01, 3, 15
SliderReverbEditOption "Reverb Pan X", -2000, 2000, 1, 3, 15 SliderReverbEditOption "Reverb Pan X", -2000, 2000, 1, 3, 16
SliderReverbEditOption "Reverb Pan Y", -2000, 2000, 1, 3, 16 SliderReverbEditOption "Reverb Pan Y", -2000, 2000, 1, 3, 17
SliderReverbEditOption "Reverb Pan Z", -2000, 2000, 1, 3, 17 SliderReverbEditOption "Reverb Pan Z", -2000, 2000, 1, 3, 18
SliderReverbEditOption "Echo Time", 0.075, 0.25, 0.005, 3, 18 SliderReverbEditOption "Echo Time", 0.075, 0.25, 0.005, 3, 19
SliderReverbEditOption "Echo Depth", 0, 1, 0.01, 3, 19 SliderReverbEditOption "Echo Depth", 0, 1, 0.01, 3, 20
SliderReverbEditOption "Modulation Time", 0.04, 4, 0.01, 3, 20 SliderReverbEditOption "Modulation Time", 0.04, 4, 0.01, 3, 21
SliderReverbEditOption "Modulation Depth",0, 1, 0.01, 3, 21 SliderReverbEditOption "Modulation Depth",0, 1, 0.01, 3, 22
SliderReverbEditOption "Air Absorption HF", -100, 0, 0.01, 3, 22 SliderReverbEditOption "Air Absorption HF", -100, 0, 0.01, 3, 23
SliderReverbEditOption "HF Reference", 10000, 200000, 1, 3, 23 SliderReverbEditOption "HF Reference", 10000, 200000, 1, 3, 24
SliderReverbEditOption "LF Reference",20, 10000, 0.1, 3, 24 SliderReverbEditOption "LF Reference",20, 10000, 0.1, 3, 25
SliderReverbEditOption "Room Rolloff Factor",0, 10, 0.01, 3, 25 SliderReverbEditOption "Room Rolloff Factor",0, 10, 0.01, 3, 26
SliderReverbEditOption "Diffusion",0, 100, 0.01, 3, 27
SliderReverbEditOption "Density",0, 100, 0.01, 3, 28
StaticText " " StaticText " "
ReverbOption "Reflections Scale", 26, OnOff ReverbOption "Reflections Scale", 29, OnOff
ReverbOption "Reflections Delay Scale", 27, OnOff ReverbOption "Reflections Delay Scale", 30, OnOff
ReverbOption "Decay Time Scale", 28, OnOff ReverbOption "Decay Time Scale", 31, OnOff
ReverbOption "Decay HF Limit", 29, OnOff ReverbOption "Decay HF Limit", 32, OnOff
ReverbOption "Reverb Scale", 30, OnOff ReverbOption "Reverb Scale", 33, OnOff
ReverbOption "Reverb Delay Scale", 31, OnOff ReverbOption "Reverb Delay Scale", 34, OnOff
ReverbOption "Echo Time Scale", 32, OnOff ReverbOption "Echo Time Scale", 35, OnOff
ReverbOption "Modulation Time Scale", 33, OnOff ReverbOption "Modulation Time Scale", 36, OnOff
} }
OptionMenu "ReverbNew" protected OptionMenu "ReverbNew" protected