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- add 'renderconfig' for the stats script to easily differentiate between OpenGL and software
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1 changed files with 2 additions and 2 deletions
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@ -273,8 +273,8 @@ void D_DoAnonStats()
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if (currentrenderer == 1 && sentstats_hwr_done >= CHECKVERSION) return;
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static char requeststring[1024];
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sprintf(requeststring, "GET /stats.php?render=%i&cores=%i&os=%i HTTP/1.1\nHost: %s\nConnection: close\nUser-Agent: %s %s\n\n",
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GetRenderInfo(), GetCoreInfo(), GetOSVersion(), sys_statshost.GetHumanString(), GAMENAME, VERSIONSTR);
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sprintf(requeststring, "GET /stats.php?render=%i&cores=%i&os=%i&renderconfig=%i HTTP/1.1\nHost: %s\nConnection: close\nUser-Agent: %s %s\n\n",
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GetRenderInfo(), GetCoreInfo(), GetOSVersion(), currentrenderer, sys_statshost.GetHumanString(), GAMENAME, VERSIONSTR);
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DPrintf(DMSG_NOTIFY, "Sending %s", requeststring);
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std::thread t1(D_DoHTTPRequest, requeststring);
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t1.detach();
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