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- unquoted strings should still work for GAMEINFO...
SVN r2074 (trunk)
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1 changed files with 1 additions and 1 deletions
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@ -1656,7 +1656,7 @@ static FString ParseGameInfo(TArray<FString> &pwads, const char *fn, const char
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{
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{
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do
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do
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{
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{
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sc.MustGetToken(TK_StringConst);
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sc.MustGetString();
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// Try looking for the wad in the same directory as the .wad
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// Try looking for the wad in the same directory as the .wad
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// before looking for it in the current directory.
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// before looking for it in the current directory.
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