mirror of https://github.com/ZDoom/gzdoom.git
- readd widepix as content
This commit is contained in:
parent
c12a09c2ad
commit
4e88a25d38
|
@ -414,7 +414,7 @@ add_subdirectory( wadsrc )
|
||||||
add_subdirectory( wadsrc_bm )
|
add_subdirectory( wadsrc_bm )
|
||||||
add_subdirectory( wadsrc_lights )
|
add_subdirectory( wadsrc_lights )
|
||||||
add_subdirectory( wadsrc_extra )
|
add_subdirectory( wadsrc_extra )
|
||||||
add_subdirectory( wadsrc_widescreen )
|
add_subdirectory( wadsrc_widepix )
|
||||||
add_subdirectory( src )
|
add_subdirectory( src )
|
||||||
|
|
||||||
if( NOT CMAKE_CROSSCOMPILING )
|
if( NOT CMAKE_CROSSCOMPILING )
|
||||||
|
|
|
@ -0,0 +1,3 @@
|
||||||
|
cmake_minimum_required( VERSION 3.1.0 )
|
||||||
|
|
||||||
|
add_pk3(game_widescreen_gfx.pk3 ${CMAKE_CURRENT_SOURCE_DIR}/static)
|
|
@ -0,0 +1,2 @@
|
||||||
|
/psd
|
||||||
|
/reference
|
|
@ -0,0 +1,76 @@
|
||||||
|
WidePix v1.3
|
||||||
|
-------------
|
||||||
|
|
||||||
|
Made by Nash Muhandes
|
||||||
|
|
||||||
|
(C) 2020 - 2021 Nash Muhandes
|
||||||
|
|
||||||
|
Widescreen (16:9 and 21:9) graphical extensions.
|
||||||
|
|
||||||
|
Supported games:
|
||||||
|
- Doom
|
||||||
|
- Heretic
|
||||||
|
- Hexen
|
||||||
|
- Strife
|
||||||
|
- Chex Quest
|
||||||
|
- Hacx
|
||||||
|
- Harmony
|
||||||
|
|
||||||
|
Please see license.md for licensing info.
|
||||||
|
|
||||||
|
--------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
NOTE:
|
||||||
|
-----
|
||||||
|
|
||||||
|
WidePix was conceived on March 15, 2020, before there was any public knowledge
|
||||||
|
about the widescreen images that shipped with the September 2020 update of the
|
||||||
|
Unity port of Doom.
|
||||||
|
|
||||||
|
Differences between WidePix and Doom Unity:
|
||||||
|
|
||||||
|
- Completely built from the ground up (not based off Doom Unity's graphics)
|
||||||
|
- The original 4:3 portion is left completely unaltered where possible*
|
||||||
|
- Ultrawide (21:9) aspect ratio support
|
||||||
|
- Custom animation for Doom 1 Episode 3
|
||||||
|
- Weapon sprite extensions (both horizontally/vertically, where applicable)
|
||||||
|
|
||||||
|
* I generally avoid changing the center image as I feel it's important to
|
||||||
|
preserve the original artwork. However, that said, there are some cases where
|
||||||
|
alterations were unavoidable because not doing so would've made it impossible
|
||||||
|
to extend the images. I have documented such cases below:
|
||||||
|
|
||||||
|
TNT INTERPIC: There was a solid-black, 1-pixel border around the image.
|
||||||
|
|
||||||
|
Hexen TITLEPIC and INTERPIC: There were what appeared to be anti-aliasing
|
||||||
|
artifacts on the left and right borders.
|
||||||
|
|
||||||
|
Strife SS4F3, SS5F1, SS5F3, SS6F2, SS6F3, VELLOGO: Weird artifacts at the
|
||||||
|
borders made the images impossible to extend.
|
||||||
|
|
||||||
|
Chex Quest WIMAP0: There's a bright 1-pixel-wide sliver to the left.
|
||||||
|
|
||||||
|
CREDITS:
|
||||||
|
--------
|
||||||
|
|
||||||
|
id Software: For making Doom.
|
||||||
|
|
||||||
|
Nash Muhandes: For making WidePix.
|
||||||
|
|
||||||
|
Gez: For telling me the exact dimensions needed for the 21:9 graphics, and tips
|
||||||
|
on how to handle Wadsmoosh.
|
||||||
|
|
||||||
|
Kinsie: For providing the unaltered Doom 1 Registered TITLEPIC.
|
||||||
|
|
||||||
|
Rachael Alexanderson: Github maintenance help.
|
||||||
|
|
||||||
|
-------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
Some high resolution images were used as a source to create the widescreen
|
||||||
|
extensions. They are listed below.
|
||||||
|
|
||||||
|
Don Ivan Punchatz - Doom 1 cover artwork.
|
||||||
|
|
||||||
|
Gerald Brom - Doom 2 cover artwork.
|
||||||
|
|
||||||
|
Simon "fragglet" Howard: High res versions of the original cover artwork.
|
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
|
@ -0,0 +1,5 @@
|
||||||
|
graphic INTERPIC, 560, 200
|
||||||
|
{
|
||||||
|
patch INTER_E4, 0, 0 { }
|
||||||
|
}
|
||||||
|
|
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
|
@ -0,0 +1,10 @@
|
||||||
|
graphic BOSSBACK, 560, 200
|
||||||
|
{
|
||||||
|
patch PLUBOSS, 0, 0 { }
|
||||||
|
}
|
||||||
|
|
||||||
|
graphic INTERPIC, 560, 200
|
||||||
|
{
|
||||||
|
patch PLUINTER, 0, 0 { }
|
||||||
|
}
|
||||||
|
|
Binary file not shown.
|
@ -0,0 +1,10 @@
|
||||||
|
graphic BOSSBACK, 560, 200
|
||||||
|
{
|
||||||
|
patch TNTBOSS, 0, 0 { }
|
||||||
|
}
|
||||||
|
|
||||||
|
graphic INTERPIC, 560, 200
|
||||||
|
{
|
||||||
|
patch TNTINTER, 0, 0 { }
|
||||||
|
}
|
||||||
|
|
Binary file not shown.
Binary file not shown.
Binary file not shown.
|
@ -0,0 +1,5 @@
|
||||||
|
sprite SHT2E0, 233, 63
|
||||||
|
{
|
||||||
|
offset 32, -105
|
||||||
|
patch "/patches/SHT2E0.lmp", 0, 0 { }
|
||||||
|
}
|
|
@ -0,0 +1,5 @@
|
||||||
|
sprite SHT2E0, 233, 63
|
||||||
|
{
|
||||||
|
offset 32, -105
|
||||||
|
patch "/patches/SHT2E0.lmp", 0, 0 { }
|
||||||
|
}
|
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue