Removed depthClamp requirement (note: portals will not render correctly on such devices)

Added format fallback support for VK_FORMAT_A2R10G10B10_UNORM_PACK32 since the pi4 doesn't support it
This commit is contained in:
Magnus Norddahl 2021-03-28 15:59:43 +02:00 committed by Christoph Oelckers
parent ad8ae0f146
commit 4e503a1d1b
5 changed files with 21 additions and 8 deletions

View file

@ -212,13 +212,18 @@ void VkRenderBuffers::CreateSceneNormal(int width, int height, VkSampleCountFlag
ImageBuilder builder;
builder.setSize(width, height);
builder.setSamples(samples);
builder.setFormat(VK_FORMAT_A2R10G10B10_UNORM_PACK32);
builder.setFormat(SceneNormalFormat);
builder.setUsage(VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_SAMPLED_BIT);
if (!builder.isFormatSupported(fb->device, VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT | VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT))
{
SceneNormalFormat = VK_FORMAT_R8G8B8A8_UNORM;
builder.setFormat(SceneNormalFormat);
}
SceneNormal.Image = builder.create(fb->device);
SceneNormal.Image->SetDebugName("VkRenderBuffers.SceneNormal");
ImageViewBuilder viewbuilder;
viewbuilder.setImage(SceneNormal.Image.get(), VK_FORMAT_A2R10G10B10_UNORM_PACK32);
viewbuilder.setImage(SceneNormal.Image.get(), SceneNormalFormat);
SceneNormal.View = viewbuilder.create(fb->device);
SceneNormal.View->SetDebugName("VkRenderBuffers.SceneNormalView");
}

View file

@ -24,6 +24,7 @@ public:
VkTextureImage SceneFog;
VkFormat SceneDepthStencilFormat = VK_FORMAT_D24_UNORM_S8_UINT;
VkFormat SceneNormalFormat = VK_FORMAT_A2R10G10B10_UNORM_PACK32;
static const int NumPipelineImages = 2;
VkTextureImage PipelineImage[NumPipelineImages];

View file

@ -281,7 +281,7 @@ std::unique_ptr<VulkanRenderPass> VkRenderPassSetup::CreateRenderPass(int clearT
{
auto buffers = GetVulkanFrameBuffer()->GetBuffers();
VkFormat drawBufferFormats[] = { VK_FORMAT_R16G16B16A16_SFLOAT, VK_FORMAT_R8G8B8A8_UNORM, VK_FORMAT_A2R10G10B10_UNORM_PACK32 };
VkFormat drawBufferFormats[] = { VK_FORMAT_R16G16B16A16_SFLOAT, VK_FORMAT_R8G8B8A8_UNORM, buffers->SceneNormalFormat };
RenderPassBuilder builder;
@ -420,7 +420,8 @@ std::unique_ptr<VulkanPipeline> VkRenderPassSetup::CreatePipeline(const VkPipeli
builder.setTopology(vktopology[key.DrawType]);
builder.setDepthStencilEnable(key.DepthTest, key.DepthWrite, key.StencilTest);
builder.setDepthFunc(depthfunc2vk[key.DepthFunc]);
builder.setDepthClampEnable(key.DepthClamp);
if (fb->device->UsedDeviceFeatures.depthClamp)
builder.setDepthClampEnable(key.DepthClamp);
builder.setDepthBias(key.DepthBias, 0.0f, 0.0f, 0.0f);
// Note: CCW and CW is intentionally swapped here because the vulkan and opengl coordinate systems differ.

View file

@ -45,7 +45,7 @@ public:
void setMemoryType(VkMemoryPropertyFlags requiredFlags, VkMemoryPropertyFlags preferredFlags, uint32_t memoryTypeBits = 0);
void setLinearTiling();
bool isFormatSupported(VulkanDevice *device);
bool isFormatSupported(VulkanDevice *device, VkFormatFeatureFlags bufferFeatures = 0);
std::unique_ptr<VulkanImage> create(VulkanDevice *device, VkDeviceSize* allocatedBytes = nullptr);
std::unique_ptr<VulkanImage> tryCreate(VulkanDevice *device);
@ -410,7 +410,7 @@ inline void ImageBuilder::setMemoryType(VkMemoryPropertyFlags requiredFlags, VkM
allocInfo.memoryTypeBits = memoryTypeBits;
}
inline bool ImageBuilder::isFormatSupported(VulkanDevice *device)
inline bool ImageBuilder::isFormatSupported(VulkanDevice *device, VkFormatFeatureFlags bufferFeatures)
{
VkImageFormatProperties properties = { };
VkResult result = vkGetPhysicalDeviceImageFormatProperties(device->PhysicalDevice.Device, imageInfo.format, imageInfo.imageType, imageInfo.tiling, imageInfo.usage, imageInfo.flags, &properties);
@ -421,6 +421,13 @@ inline bool ImageBuilder::isFormatSupported(VulkanDevice *device)
if (imageInfo.mipLevels > properties.maxMipLevels) return false;
if (imageInfo.arrayLayers > properties.maxArrayLayers) return false;
if ((imageInfo.samples & properties.sampleCounts) != imageInfo.samples) return false;
if (bufferFeatures != 0)
{
VkFormatProperties formatProperties = { };
vkGetPhysicalDeviceFormatProperties(device->PhysicalDevice.Device, imageInfo.format, &formatProperties);
if ((formatProperties.bufferFeatures & bufferFeatures) != bufferFeatures)
return false;
}
return true;
}

View file

@ -108,8 +108,7 @@ bool VulkanDevice::CheckRequiredFeatures(const VkPhysicalDeviceFeatures &f)
{
return
f.samplerAnisotropy == VK_TRUE &&
f.fragmentStoresAndAtomics == VK_TRUE &&
f.depthClamp == VK_TRUE;
f.fragmentStoresAndAtomics == VK_TRUE;
}
void VulkanDevice::SelectPhysicalDevice()