mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-26 22:11:43 +00:00
- Fixed the new network status display for the Linux terminal.
SVN r428 (trunk)
This commit is contained in:
parent
3eeef7af77
commit
4899fa91f1
8 changed files with 95 additions and 66 deletions
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@ -1,3 +1,6 @@
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December 28, 2006
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- Fixed the new network status display for the Linux terminal.
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December 25, 2006 (Changes by Graf Zahl)
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- Converted the Communicator to DECORATE.
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- Renamed the new armor properties to use the same names as Skulltag to avoid
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@ -1356,7 +1356,7 @@ bool DoArbitrate (void *userdata)
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D_ReadUserInfoStrings (netbuffer[1], &stream, false);
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Printf ("Found %s (node %d, player %d)\n",
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ST_NetMessage ("Found %s (node %d, player %d)",
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players[netbuffer[1]].userinfo.netname,
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node, netbuffer[1]+1);
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}
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@ -70,6 +70,8 @@
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#define NOVTABLE
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#endif
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typedef long long __int64;
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#ifdef _MSC_VER
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typedef __int8 SBYTE;
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typedef unsigned __int8 BYTE;
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@ -224,7 +224,7 @@ void PacketGet (void)
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if (err == WSAECONNRESET)
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{ // The remote node aborted unexpectedly, so pretend it sent an exit packet
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Printf (PRINT_BOLD, "The connection from %s was dropped\n",
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ST_NetMessage ("The connection from %s was dropped.\n",
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players[sendplayer[node]].userinfo.netname);
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doomcom.data[0] = 0x80; // NCMD_EXIT
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@ -309,7 +309,7 @@ void BuildAddress (sockaddr_in *address, char *name)
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if (!isnamed)
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{
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address->sin_addr.s_addr = inet_addr (name);
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Printf ("Node number, %d address %s\n", doomcom.numnodes, name);
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Printf ("Node number %d, address %s\n", doomcom.numnodes, name);
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}
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else
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{
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@ -317,7 +317,7 @@ void BuildAddress (sockaddr_in *address, char *name)
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if (!hostentry)
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I_FatalError ("gethostbyname: couldn't find %s\n%s", name, neterror());
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address->sin_addr.s_addr = *(int *)hostentry->h_addr_list[0];
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Printf ("Node number %d hostname %s\n",
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Printf ("Node number %d, hostname %s\n",
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doomcom.numnodes, hostentry->h_name);
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}
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@ -425,11 +425,9 @@ bool Host_CheckForConnects (void *userdata)
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{
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if (node == -1)
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{
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Printf ("Got extra connect from %d.%d.%d.%d:%d\n",
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from->sin_addr.S_un.S_un_b.s_b1,
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from->sin_addr.S_un.S_un_b.s_b2,
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from->sin_addr.S_un.S_un_b.s_b3,
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from->sin_addr.S_un.S_un_b.s_b4,
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const BYTE *s_addr_bytes = (const BYTE *)&from->sin_addr;
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ST_NetMessage ("Got extra connect from %d.%d.%d.%d:%d",
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s_addr_bytes[0], s_addr_bytes[1], s_addr_bytes[2], s_addr_bytes[3],
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from->sin_port);
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packet.Message = PRE_ALLFULL;
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PreSend (&packet, 2, from);
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@ -441,8 +439,8 @@ bool Host_CheckForConnects (void *userdata)
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{
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node = doomcom.numnodes++;
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sendaddress[node] = *from;
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ST_NetMessage ("Got connect from node %d.", node);
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}
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Printf ("Got connect from node %d\n", node);
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// Let the new guest (and everyone else) know we got their message.
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SendConAck (doomcom.numnodes, numplayers);
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@ -453,7 +451,7 @@ bool Host_CheckForConnects (void *userdata)
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node = FindNode (from);
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if (node >= 0)
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{
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Printf ("Got disconnect from node %d\n", node);
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ST_NetMessage ("Got disconnect from node %d.", node);
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doomcom.numnodes--;
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while (node < doomcom.numnodes)
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{
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@ -589,7 +587,6 @@ void HostGame (int i)
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Printf ("Console player number: %d\n", doomcom.consoleplayer);
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doomcom.numnodes = 1;
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Printf ("Waiting for players...\n");
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atterm (SendAbort);
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@ -603,7 +600,7 @@ void HostGame (int i)
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// Now inform everyone of all machines involved in the game
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memset (gotack, 0, sizeof(gotack));
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Printf ("Sending all here\n");
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ST_NetMessage ("Sending all here.");
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ST_NetInit ("Done waiting", 1);
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if (!ST_NetLoop (Host_SendAllHere, (void *)gotack))
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@ -614,7 +611,7 @@ void HostGame (int i)
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popterm ();
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// Now go
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Printf ("Go\n");
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ST_NetMessage ("Go");
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packet.Fake = PRE_FAKE;
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packet.Message = PRE_GO;
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for (node = 1; node < doomcom.numnodes; node++)
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@ -627,7 +624,7 @@ void HostGame (int i)
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}
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}
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Printf ("Total players: %d\n", doomcom.numnodes);
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ST_NetMessage ("Total players: %d", doomcom.numnodes);
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doomcom.id = DOOMCOM_ID;
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doomcom.numplayers = doomcom.numnodes;
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@ -660,7 +657,7 @@ bool Guest_ContactHost (void *userdata)
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{
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if (packet.Message == PRE_CONACK)
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{
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Printf ("Total players: %d\n", packet.NumNodes);
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ST_NetMessage ("Total players: %d", packet.NumNodes);
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ST_NetInit ("Waiting for other players", packet.NumNodes);
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ST_NetProgress (packet.NumPresent);
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return true;
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@ -670,7 +667,7 @@ bool Guest_ContactHost (void *userdata)
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doomcom.numnodes = 0;
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I_FatalError ("The host cancelled the game.");
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}
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else if (packet.Message = PRE_ALLFULL)
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else if (packet.Message == PRE_ALLFULL)
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{
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doomcom.numnodes = 0;
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I_FatalError ("The game is full.");
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@ -710,7 +707,7 @@ bool Guest_WaitForOthers (void *userdata)
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doomcom.numnodes = packet.NumNodes + 2;
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sendplayer[0] = packet.ConsoleNum; // My player number
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doomcom.consoleplayer = packet.ConsoleNum;
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Printf ("Console player number: %d\n", doomcom.consoleplayer);
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ST_NetMessage ("Console player number: %d", doomcom.consoleplayer);
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for (node = 0; node < packet.NumNodes; node++)
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{
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sendaddress[node+2].sin_addr.s_addr = packet.machines[node].address;
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}
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}
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Printf ("Received All Here, sending ACK\n");
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ST_NetMessage ("Received All Here, sending ACK.");
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packet.Fake = PRE_FAKE;
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packet.Message = PRE_ALLHEREACK;
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PreSend (&packet, 2, &sendaddress[1]);
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break;
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case PRE_GO:
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Printf ("Go\n");
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ST_NetMessage ("Received \"Go.\"");
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return true;
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case PRE_DISCONNECT:
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@ -775,7 +772,7 @@ void JoinGame (int i)
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popterm ();
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Printf ("Total players: %d\n", doomcom.numnodes);
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ST_NetMessage ("Total players: %d", doomcom.numnodes);
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doomcom.id = DOOMCOM_ID;
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doomcom.numplayers = doomcom.numnodes;
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@ -304,7 +304,7 @@ void FRandom::StaticPrintSeeds ()
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while (rng != NULL)
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{
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Printf ("%s: %08lx\n", rng->Name, rng->Seed);
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Printf ("%s: %08x\n", rng->Name, rng->Seed);
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rng = rng->Next;
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}
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}
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@ -60,7 +60,7 @@ private:
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SDLFB () {}
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};
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IMPLEMENT_CLASS(SDLFB, DFrameBuffer)
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IMPLEMENT_CLASS(SDLFB)
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struct MiniModeInfo
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{
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@ -38,12 +38,14 @@
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#include <termios.h>
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#include "st_start.h"
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#include "doomdef.h"
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#include "doomdef.h"
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#include "i_system.h"
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termios OldTermIOS;
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bool DidNetInit;
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int NetProgressMax, NetProgressTicker;
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char SpinnyProgressChars[8] = { '|', '/', '-', '\\', '|', '/', '-', '\\' };
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static termios OldTermIOS;
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static bool DidNetInit;
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static int NetProgressMax, NetProgressTicker;
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static const char *NetMessage;
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static char SpinnyProgressChars[8] = { '|', '/', '-', '\\', '|', '/', '-', '\\' };
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void ST_Init(int maxProgress)
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{
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}
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void ST_NetInit(const char *message, int numplayers)
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{
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if (DidNetInit)
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{
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if (numplayers == 1)
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{
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// Status message without any real progress info.
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printf ("\n%s.", message);
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}
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else
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{
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printf ("\n%s: ", message);
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}
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}
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else
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{
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{
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if (!DidNetInit)
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{
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termios rawtermios;
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printf ("Press 'Q' to abort network game synchronization.\n%s: ", message);
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fprintf (stderr, "Press 'Q' to abort network game synchronization.");
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// Set stdin to raw mode so we can get keypresses in ST_CheckNetAbort()
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// immediately without waiting for an EOL.
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tcgetattr (STDIN_FILENO, &OldTermIOS);
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rawtermios = OldTermIOS;
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tcsetattr (STDIN_FILENO, &rawtermios);
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rawtermios = OldTermIOS;
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rawtermios.c_lflag &= ~(ICANON | ECHO);
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tcsetattr (STDIN_FILENO, TCSANOW, &rawtermios);
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DidNetInit = true;
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atterm (ST_NetDone);
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}
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if (numplayers == 1)
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{
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// Status message without any real progress info.
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fprintf (stderr, "\n%s.", message);
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}
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else
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{
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fprintf (stderr, "\n%s: ", message);
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}
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fflush (stderr);
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NetMessage = message;
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NetProgressMax = numplayers;
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NetProgressTicker = 0;
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ST_NetProgress(); // You always know about yourself
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ST_NetProgress(1); // You always know about yourself
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}
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void ST_NetDone()
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{
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// Restore stdin settings
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tcsetattr (STDIN_FILENO, &OldTermIOS);
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printf ("\n");
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// Restore stdin settings
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if (DidNetInit)
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{
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tcsetattr (STDIN_FILENO, TCSANOW, &OldTermIOS);
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printf ("\n");
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DidNetInit = false;
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}
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}
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void ST_NetMessage(const char *format, ...)
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{
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FString str;
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va_list argptr;
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va_start (argptr, format);
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str.VFormat (format, argptr);
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va_end (argptr);
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fprintf (stderr, "\r%-40s\n", str.GetChars());
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if (NetMessage == 0)
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{
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NetMessage = 0;
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}
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}
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void ST_NetProgress(int count)
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{
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{
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NetProgressTicker++;
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}
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else
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else if (count > 0)
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{
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NetProgressTicker = count;
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}
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if (NetProgressMax == 0)
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{
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// Spinny-type progress meter, because we're a guest.
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printf ("%c\b", SpinnyProgressChars[NetProgressTicker & 7]);
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// Spinny-type progress meter, because we're a guest waiting for the host.
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fprintf (stderr, "\r%s: %c", NetMessage, SpinnyProgressChars[NetProgressTicker & 7]);
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fflush (stderr);
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}
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else if (NetProgressMax > 1)
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{
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// Dotty-type progress meter, because we're a host.
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printf (".%*c[%2d/%2d]", MAXPLAYERS + 1 - NetProgressTicker, NetProgressMax);
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printf ("\b\b\b\b\b\b\b");
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for (i = NetProgressTicker; i < MAXPLAYERS + 1; ++i)
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{
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printf ("\b");
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}
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// Dotty-type progress meter.
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fprintf (stderr, "\r%s: ", NetMessage);
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for (i = 0; i < NetProgressTicker; ++i)
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{
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fputc ('.', stderr);
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}
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fprintf (stderr, "%*c[%2d/%2d]", NetProgressMax + 1 - NetProgressTicker, ' ', NetProgressTicker, NetProgressMax);
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fflush (stderr);
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}
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}
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@ -130,15 +155,15 @@ bool ST_NetLoop(bool (*timer_callback)(void *), void *userdata)
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int retval;
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char k;
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FD_ZERO (&rfds);
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FD_SET (STDIN_FILENO, &rfds);
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for (;;)
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{
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// Don't flood the network with packets on startup.
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tv.tv_sec = 0;
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tv.tv_usec = 500000;
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FD_ZERO (&rfds);
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FD_SET (STDIN_FILENO, &rfds);
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retval = select (1, &rfds, NULL, NULL, &tv);
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if (retval == -1)
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@ -148,7 +173,8 @@ bool ST_NetLoop(bool (*timer_callback)(void *), void *userdata)
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else if (retval == 0)
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{
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if (timer_callback (userdata))
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{
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{
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fputc ('\n', stderr);
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return true;
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}
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}
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@ -157,7 +183,7 @@ bool ST_NetLoop(bool (*timer_callback)(void *), void *userdata)
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// Check input on stdin
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if (k == 'q' || k == 'Q')
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{
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fprintf (stderr, "Network game synchronization aborted.");
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fprintf (stderr, "\nNetwork game synchronization aborted.");
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return false;
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}
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}
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@ -38,6 +38,7 @@ extern void ST_Init(int maxProgress);
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extern void ST_Done();
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extern void ST_Progress();
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extern void ST_NetInit(const char *message, int numplayers);
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extern void ST_NetProgress(int count);
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extern void ST_NetProgress(int count);
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extern void ST_NetMessage(const char *format, ...); // cover for printf()
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extern void ST_NetDone();
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extern bool ST_NetLoop(bool (*timer_callback)(void *), void *userdata);
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Reference in a new issue