- moved the global 'no dynamic lights' variable to FLevelLocals so that it is outside renderer specific data.

This commit is contained in:
Christoph Oelckers 2018-05-03 21:27:45 +02:00
parent 583da7f6cf
commit 43b491ea33
11 changed files with 25 additions and 27 deletions

View file

@ -30,6 +30,8 @@
#include "hw_dynlightdata.h"
// If we want to share the array to avoid constant allocations it needs to be thread local unless it'd be littered with expensive synchronization.
thread_local FDynLightData lightdata;
//==========================================================================
//