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- moved the contents of g_inventory to g_shared and gamedata subfolders.
a_pickups only contains a few native remains of the inventory code and the other two only the static data maintenance for their items.
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7 changed files with 6 additions and 5 deletions
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@ -647,7 +647,7 @@ file( GLOB HEADER_FILES
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fragglescript/*.h
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g_shared/*.h
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g_statusbar/*.h
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g_inventory/*.h
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gamedata/*.h
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intermission/*.h
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maploader/*.h
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menu/*.h
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@ -973,9 +973,9 @@ set (PCH_SOURCES
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v_video.cpp
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w_wad.cpp
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wi_stuff.cpp
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g_inventory/a_keys.cpp
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g_inventory/a_pickups.cpp
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g_inventory/a_weapons.cpp
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gamedata/a_keys.cpp
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gamedata/a_weapons.cpp
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g_shared/a_pickups.cpp
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g_shared/a_action.cpp
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g_shared/a_decals.cpp
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g_shared/a_doors.cpp
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@ -1321,7 +1321,7 @@ target_link_libraries( zdoom ${ZDOOM_LIBS} gdtoa dumb lzma )
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include_directories( .
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g_statusbar
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g_shared
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g_inventory
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gamedata
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rendering
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sound
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textures
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@ -1439,6 +1439,7 @@ source_group("External\\Math" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/m
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source_group("External\\RapidJSON" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/rapidjson/.+")
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source_group("External\\SFMT" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/sfmt/.+")
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source_group("FraggleScript" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/fragglescript/.+")
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source_group("Game Data" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gamedata/.+")
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source_group("Intermission" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/intermission/.+")
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source_group("Map Loader" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/maploader/.+")
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source_group("Menu" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/menu/.+")
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