- draw the weapon

This commit is contained in:
Magnus Norddahl 2019-03-04 15:27:54 +01:00
parent d23fbb07cd
commit 32ad6dc887

View file

@ -385,6 +385,8 @@ sector_t *VulkanFrameBuffer::RenderViewpoint(FRenderViewpoint &mainvp, AActor *
mBuffers->BlitSceneToTexture(); // Copy the resulting scene to the current post process texture
PostProcessScene(cm, [&]() { di->DrawEndScene2D(mainvp.sector, *GetRenderState()); });
#else
di->DrawEndScene2D(mainvp.sector, *GetRenderState());
#endif
PostProcess.Unclock();