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- added CheckClass ACS function.
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@ -4449,6 +4449,8 @@ enum EACSFunctions
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-106 : KickFromGame(2),
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*/
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ACSF_CheckClass = 200,
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// ZDaemon
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ACSF_GetTeamScore = 19620, // (int team)
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ACSF_SetTeamScore, // (int team, int value)
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@ -6028,6 +6030,12 @@ doplaysound: if (funcIndex == ACSF_PlayActorSound)
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return false;
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}
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case ACSF_CheckClass:
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{
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const char *clsname = FBehavior::StaticLookupString(args[0]);
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return !!PClass::FindActor(clsname);
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}
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default:
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break;
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}
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