mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-27 06:12:19 +00:00
- Fixed: Monsters with STAYMORPHED set would still unmorph.
SVN r4213 (trunk)
This commit is contained in:
parent
f7c55c0936
commit
2fb64108a7
1 changed files with 2 additions and 1 deletions
|
@ -428,7 +428,8 @@ bool P_UndoMonsterMorph (AMorphedMonster *beast, bool force)
|
|||
|
||||
if (beast->UnmorphTime == 0 ||
|
||||
beast->UnmorphedMe == NULL ||
|
||||
beast->flags3 & MF3_STAYMORPHED)
|
||||
beast->flags3 & MF3_STAYMORPHED ||
|
||||
beast->UnmorphedMe->flags3 & MF3_STAYMORPHED)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue