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Disabled modifier keys processing in UI by Cocoa backend
Modifier keys no longer trigger bound actions in menu/console/chat
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8fce9d9d2d
commit
2eb51e5f79
1 changed files with 8 additions and 10 deletions
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@ -588,6 +588,12 @@ void ProcessKeyboardEvent(NSEvent* theEvent)
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void ProcessKeyboardFlagsEvent(NSEvent* theEvent)
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void ProcessKeyboardFlagsEvent(NSEvent* theEvent)
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{
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{
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if (GUICapture)
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{
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// Ignore events from modifier keys in menu/console/chat
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return;
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}
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static const uint32_t FLAGS_MASK =
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static const uint32_t FLAGS_MASK =
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NSDeviceIndependentModifierFlagsMask & ~NSNumericPadKeyMask;
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NSDeviceIndependentModifierFlagsMask & ~NSNumericPadKeyMask;
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@ -601,23 +607,15 @@ void ProcessKeyboardFlagsEvent(NSEvent* theEvent)
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}
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}
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event_t event = {};
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event_t event = {};
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event.type = modifiers > oldModifiers ? EV_KeyDown : EV_KeyUp;
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event.type = modifiers > oldModifiers ? EV_KeyDown : EV_KeyUp;
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event.data1 = ModifierToDIK(deltaModifiers);
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event.data1 = ModifierToDIK(deltaModifiers);
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oldModifiers = modifiers;
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oldModifiers = modifiers;
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// Caps Lock is a modifier key which generates one event per state change
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// but not per actual key press or release. So treat any event as key down
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// Also its event should be not be posted in menu and console
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if (DIK_CAPITAL == event.data1)
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if (DIK_CAPITAL == event.data1)
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{
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{
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if (GUICapture)
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// Caps Lock is a modifier key which generates one event per state change
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{
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// but not per actual key press or release. So treat any event as key down
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return;
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}
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event.type = EV_KeyDown;
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event.type = EV_KeyDown;
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}
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}
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