- Fixed: You should still be able to pick up ammo that has a max amount set at 0.

- Added a few NULL screen checks.


SVN r2019 (trunk)
This commit is contained in:
Randy Heit 2009-12-11 06:20:35 +00:00
parent ee4b9ed09b
commit 20e265f8fb
4 changed files with 8 additions and 3 deletions

View file

@ -1,3 +1,8 @@
December 11, 2009
- Fixed: You should still be able to pick up ammo that has a max amount set
at 0.
- Added a few NULL screen checks.
December 6, 2009 (Changes by Graf Zahl)
- added some code that prevents overlapping monsters from getting stuck in
each other. PIT_CheckThing will return true under the following contitions