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- Remove now-unused lumpname variable.
SVN r4277 (trunk)
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1 changed files with 0 additions and 1 deletions
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@ -808,7 +808,6 @@ static int FindGLNodesInFile(FResourceFile * f, const char * label)
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FString glheader;
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FString glheader;
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bool mustcheck=false;
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bool mustcheck=false;
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DWORD numentries = f->LumpCount();
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DWORD numentries = f->LumpCount();
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char lumpname[9];
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glheader.Format("GL_%.8s", label);
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glheader.Format("GL_%.8s", label);
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if (glheader.Len()>8)
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if (glheader.Len()>8)
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