- revert. accidental change in polyobject code

This commit is contained in:
Christoph Oelckers 2022-04-19 10:21:45 +02:00
parent a491085822
commit 11b1a2ef7b

View file

@ -945,7 +945,7 @@ bool FPolyObj::RotatePolyobj (DAngle angle, bool fromsave)
UnLinkPolyobj();
for(unsigned i=0;i < OriginalPts.Size(); i++)
for(unsigned i=0;i < Vertices.Size(); i++)
{
PrevPts[i].pos = Vertices[i]->fPos();
FPolyVertex torot = OriginalPts[i];