- Unload all bound camera textures when FCanvasTextureInfo::EmptyList() is called.

SVN r3397 (trunk)
This commit is contained in:
Randy Heit 2012-02-28 02:17:29 +00:00
parent fcb0840246
commit 0fc6d9a0c6

View file

@ -1032,6 +1032,7 @@ void FCanvasTextureInfo::EmptyList ()
for (probe = List; probe != NULL; probe = next) for (probe = List; probe != NULL; probe = next)
{ {
next = probe->Next; next = probe->Next;
probe->Texture->Unload();
delete probe; delete probe;
} }
List = NULL; List = NULL;