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- fix OpenGLSWFrameBuffer::Begin2D
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1 changed files with 1 additions and 1 deletions
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@ -2410,7 +2410,7 @@ bool OpenGLSWFrameBuffer::OpenGLPal::Update()
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bool OpenGLSWFrameBuffer::Begin2D(bool copy3d)
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bool OpenGLSWFrameBuffer::Begin2D(bool copy3d)
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{
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{
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ClearClipRect();
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Super::Begin2D(copy3d);
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if (!Accel2D)
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if (!Accel2D)
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{
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{
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return false;
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return false;
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