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- exposed Level.MusicVolume to ZScript
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@ -3188,6 +3188,7 @@ DEFINE_FIELD(FLevelLocals, fogdensity)
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DEFINE_FIELD(FLevelLocals, outsidefogdensity)
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DEFINE_FIELD(FLevelLocals, skyfog)
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DEFINE_FIELD(FLevelLocals, pixelstretch)
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DEFINE_FIELD(FLevelLocals, MusicVolume)
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DEFINE_FIELD(FLevelLocals, deathsequence)
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DEFINE_FIELD_BIT(FLevelLocals, frozenstate, frozen, 1) // still needed for backwards compatibility.
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DEFINE_FIELD_NAMED(FLevelLocals, i_compatflags, compatflags)
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@ -725,6 +725,7 @@ struct LevelLocals native
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native readonly int outsidefogdensity;
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native readonly int skyfog;
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native readonly float pixelstretch;
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native readonly float MusicVolume;
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native name deathsequence;
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native readonly int compatflags;
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native readonly int compatflags2;
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