- exposed Level.MusicVolume to ZScript

This commit is contained in:
alexey.lysiuk 2020-01-20 22:45:49 +02:00 committed by Christoph Oelckers
parent a05a5a8f00
commit 0d758014dd
2 changed files with 2 additions and 0 deletions

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@ -3188,6 +3188,7 @@ DEFINE_FIELD(FLevelLocals, fogdensity)
DEFINE_FIELD(FLevelLocals, outsidefogdensity)
DEFINE_FIELD(FLevelLocals, skyfog)
DEFINE_FIELD(FLevelLocals, pixelstretch)
DEFINE_FIELD(FLevelLocals, MusicVolume)
DEFINE_FIELD(FLevelLocals, deathsequence)
DEFINE_FIELD_BIT(FLevelLocals, frozenstate, frozen, 1) // still needed for backwards compatibility.
DEFINE_FIELD_NAMED(FLevelLocals, i_compatflags, compatflags)

View file

@ -725,6 +725,7 @@ struct LevelLocals native
native readonly int outsidefogdensity;
native readonly int skyfog;
native readonly float pixelstretch;
native readonly float MusicVolume;
native name deathsequence;
native readonly int compatflags;
native readonly int compatflags2;