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- Moved the V_InitFontColors() call earlier in the startup sequence so that
colored error messages appear colored in the startup window. Also lightened up the "Flat" red to contrast better with the startup background. SVN r1424 (trunk)
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7 changed files with 11 additions and 4 deletions
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@ -1,3 +1,8 @@
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February 10, 2009
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- Moved the V_InitFontColors() call earlier in the startup sequence so that
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colored error messages appear colored in the startup window. Also lightened
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up the "Flat" red to contrast better on the startup background.
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February 9, 2009
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February 9, 2009
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- Changed I_InitInput() to acquire the IDirectInput8A interface by using
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- Changed I_InitInput() to acquire the IDirectInput8A interface by using
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DirectInput8Create() instead of CoCreateInstance(). This allows the Steam
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DirectInput8Create() instead of CoCreateInstance(). This allows the Steam
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@ -2340,6 +2340,8 @@ void D_DoomMain (void)
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// [RH] Initialize localizable strings.
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// [RH] Initialize localizable strings.
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GStrings.LoadStrings (false);
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GStrings.LoadStrings (false);
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V_InitFontColors ();
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// [RH] Moved these up here so that we can do most of our
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// [RH] Moved these up here so that we can do most of our
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// startup output in a fullscreen console.
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// startup output in a fullscreen console.
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@ -2104,7 +2104,6 @@ EColorRange V_ParseFontColor (const BYTE *&color_value, int normalcolor, int bol
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void V_InitFonts()
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void V_InitFonts()
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{
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{
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V_InitFontColors ();
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V_InitCustomFonts ();
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V_InitCustomFonts ();
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// load the heads-up font
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// load the heads-up font
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@ -134,5 +134,6 @@ EColorRange V_FindFontColor (FName name);
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PalEntry V_LogColorFromColorRange (EColorRange range);
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PalEntry V_LogColorFromColorRange (EColorRange range);
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EColorRange V_ParseFontColor (const BYTE *&color_value, int normalcolor, int boldcolor);
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EColorRange V_ParseFontColor (const BYTE *&color_value, int normalcolor, int boldcolor);
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FFont *V_GetFont(const char *);
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FFont *V_GetFont(const char *);
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void V_InitFontColors();
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#endif //__V_FONT_H__
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#endif //__V_FONT_H__
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@ -743,7 +743,7 @@ void ShowErrorPane(const char *text)
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SendMessage (ConWindow, EM_EXGETSEL, 0, (LPARAM)&end);
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SendMessage (ConWindow, EM_EXGETSEL, 0, (LPARAM)&end);
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ErrorIconChar = end.cpMax;
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ErrorIconChar = end.cpMax;
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// Now start adding the actualy error message.
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// Now start adding the actual error message.
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SendMessage (ConWindow, EM_REPLACESEL, FALSE, (LPARAM)"Execution could not continue.\n\n");
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SendMessage (ConWindow, EM_REPLACESEL, FALSE, (LPARAM)"Execution could not continue.\n\n");
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// Restore old charformat but with light yellow text.
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// Restore old charformat but with light yellow text.
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@ -65,7 +65,7 @@ Console:
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#000000 #7F0000 0 127
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#000000 #7F0000 0 127
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#FF0000 #FFFEFE 128 256
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#FF0000 #FFFEFE 128 256
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Flat:
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Flat:
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#DD0000
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#FF5566
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}
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}
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Blue
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Blue
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