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Fixed missing ref in MoveBehaviors
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1 changed files with 1 additions and 1 deletions
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@ -643,7 +643,7 @@ void AActor::MoveBehaviors(AActor& from)
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continue;
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}
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auto owner = b->PointerVar<AActor>(NAME_Owner);
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auto& owner = b->PointerVar<AActor>(NAME_Owner);
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owner = this;
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}
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