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Fixed hanging on startup in native OS X backend when Xbox 360 gamepad is connected
Apple's HID Utilities has a issue with device elements enumeration while using unofficial drivers from here: http://tattiebogle.net/index.php/ProjectRoot/Xbox360Controller/OsxDriver
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24f1bfae99
commit
08cd03dbb7
1 changed files with 25 additions and 15 deletions
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@ -152,10 +152,20 @@ IOKitJoystick::IOKitJoystick( IOHIDDeviceRef device )
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: m_device( device )
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: m_device( device )
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, m_sensitivity( DEFAULT_SENSITIVITY )
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, m_sensitivity( DEFAULT_SENSITIVITY )
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{
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{
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IOHIDElementRef element = HIDGetFirstDeviceElement( device, kHIDElementTypeInput );
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assert(NULL != device);
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assert(IOHIDDeviceGetTypeID() == CFGetTypeID(device));
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while ( NULL != element )
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CFArrayRef elements = IOHIDDeviceCopyMatchingElements(device, NULL, kIOHIDOptionsTypeNone);
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assert(NULL != elements);
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assert(CFArrayGetTypeID() == CFGetTypeID(elements));
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for (CFIndex i = 0, count = CFArrayGetCount(elements); i < count; ++i)
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{
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{
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const IOHIDElementRef element =
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static_cast<IOHIDElementRef>(const_cast<void*>(CFArrayGetValueAtIndex(elements, i)));
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assert(NULL != element);
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assert(IOHIDElementGetTypeID() == CFGetTypeID(element));
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const uint32_t usagePage = IOHIDElementGetUsagePage( element );
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const uint32_t usagePage = IOHIDElementGetUsagePage( element );
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if ( kHIDPage_GenericDesktop == usagePage )
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if ( kHIDPage_GenericDesktop == usagePage )
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@ -200,10 +210,10 @@ IOKitJoystick::IOKitJoystick( IOHIDDeviceRef device )
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HIDQueueElement( m_device, element );
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HIDQueueElement( m_device, element );
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}
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}
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element = HIDGetNextDeviceElement( element, kHIDElementTypeInput );
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}
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}
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CFRelease(elements);
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SetDefaultConfig();
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SetDefaultConfig();
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}
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}
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