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add missing include to a_quake.cpp.
The GCC AppImage build reported /usr/bin/ld: CMakeFiles/zdoom.dir/playsim/mapthinkers/a_quake.cpp.o: in function `AActor::Distance2D(AActor*, bool) const': a_quake.cpp:(.text._ZNK6AActor10Distance2DEPS_b[_ZNK6AActor10Distance2DEPS_b]+0x2c): undefined reference to `AActor::PosRelative(AActor const*) const'
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@ -33,6 +33,7 @@
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#include "d_player.h"
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#include "r_utility.h"
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#include "g_levellocals.h"
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#include "actorinlines.h"
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#include <p_maputl.h>
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static FRandom pr_quake ("Quake");
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