mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-23 20:43:15 +00:00
- refactored video part of Cocoa backend
Window related functionality is moved to framebuffer class Video settings are now applied properly on startup
This commit is contained in:
parent
4ef7b66c4b
commit
036307927a
2 changed files with 177 additions and 205 deletions
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@ -36,6 +36,14 @@
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#include "v_video.h"
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#ifdef __OBJC__
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@class NSCursor;
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@class CocoaWindow;
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#else
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typedef struct objc_object NSCursor;
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typedef struct objc_object CocoaWindow;
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#endif
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class SystemFrameBuffer : public DFrameBuffer
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{
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public:
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@ -50,8 +58,18 @@ public:
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int GetClientHeight() override;
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void ToggleFullscreen(bool yes) override;
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void SetMode(bool fullscreen, bool hiDPI);
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static void UseHiDPI(bool hiDPI);
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static void SetCursor(NSCursor* cursor);
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static void SetWindowVisible(bool visible);
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static void SetWindowTitle(const char* title);
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protected:
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bool UpdatePending;
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CocoaWindow* m_window;
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bool m_fullscreen;
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bool m_hiDPI;
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static const uint32_t GAMMA_CHANNEL_SIZE = 256;
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static const uint32_t GAMMA_CHANNEL_COUNT = 3;
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@ -60,7 +78,10 @@ protected:
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bool m_supportsGamma;
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uint16_t m_originalGamma[GAMMA_TABLE_SIZE];
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SystemFrameBuffer();
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SystemFrameBuffer() {}
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void SetFullscreenMode();
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void SetWindowedMode();
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void InitializeState();
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@ -2,7 +2,7 @@
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** i_video.mm
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**
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**---------------------------------------------------------------------------
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** Copyright 2012-2015 Alexey Lysiuk
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** Copyright 2012-2018 Alexey Lysiuk
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** All rights reserved.
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**
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** Redistribution and use in source and binary forms, with or without
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@ -213,28 +213,15 @@ namespace
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class CocoaVideo : public IVideo
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{
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public:
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CocoaVideo();
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virtual DFrameBuffer* CreateFrameBuffer() override
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{
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auto fb = new OpenGLFrameBuffer(nullptr, fullscreen);
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virtual DFrameBuffer* CreateFrameBuffer();
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fb->SetMode(fullscreen, vid_hidpi);
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fb->SetSize(fb->GetClientWidth(), fb->GetClientHeight());
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static void ToggleFullscreen(bool yes);
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static bool IsFullscreen();
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static void UseHiDPI(bool hiDPI);
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static void SetCursor(NSCursor* cursor);
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static void SetWindowVisible(bool visible);
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static void SetWindowTitle(const char* title);
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private:
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CocoaWindow* m_window;
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bool m_fullscreen;
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bool m_hiDPI;
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void SetFullscreenMode();
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void SetWindowedMode();
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void SetMode(bool fullscreen, bool hiDPI);
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static CocoaVideo* GetInstance();
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return fb;
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}
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};
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@ -277,7 +264,7 @@ extern id appCtrl;
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namespace
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{
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CocoaWindow* CreateCocoaWindow(const NSUInteger styleMask)
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CocoaWindow* CreateWindow(const NSUInteger styleMask)
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{
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CocoaWindow* const window = [CocoaWindow alloc];
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[window initWithContentRect:NSMakeRect(0, 0, vid_defwidth, vid_defheight)
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@ -332,11 +319,14 @@ NSOpenGLPixelFormat* CreatePixelFormat(const NSOpenGLPixelFormatAttribute profil
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// ---------------------------------------------------------------------------
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CocoaVideo::CocoaVideo()
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: m_window(CreateCocoaWindow(STYLE_MASK_WINDOWED))
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SystemFrameBuffer::SystemFrameBuffer(void*, const bool fullscreen)
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: DFrameBuffer(vid_defwidth, vid_defheight)
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, m_window(CreateWindow(STYLE_MASK_WINDOWED))
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, m_fullscreen(false)
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, m_hiDPI(false)
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{
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SetFlash(0, 0);
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// Create OpenGL pixel format
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NSOpenGLPixelFormatAttribute defaultProfile = NSOpenGLProfileVersion3_2Core;
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@ -376,170 +366,8 @@ CocoaVideo::CocoaVideo()
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[m_window setContentView:glView];
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FConsoleWindow::GetInstance().Show(false);
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}
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// Create table for system-wide gamma correction
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DFrameBuffer* CocoaVideo::CreateFrameBuffer()
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{
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PalEntry flashColor = 0;
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int flashAmount = 0;
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DFrameBuffer* fb = NULL;
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fb = new OpenGLFrameBuffer(NULL, fullscreen);
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fb->SetFlash(flashColor, flashAmount);
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SetMode(fullscreen, vid_hidpi);
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return fb;
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}
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void CocoaVideo::ToggleFullscreen(bool yes)
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{
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if (CocoaVideo* const video = GetInstance())
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{
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video->SetMode(yes, video->m_hiDPI);
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}
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}
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bool CocoaVideo::IsFullscreen()
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{
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CocoaVideo* const video = GetInstance();
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return NULL == video
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? false
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: video->m_fullscreen;
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}
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void CocoaVideo::UseHiDPI(const bool hiDPI)
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{
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if (CocoaVideo* const video = GetInstance())
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{
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video->SetMode(video->m_fullscreen, hiDPI);
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}
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}
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void CocoaVideo::SetCursor(NSCursor* cursor)
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{
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if (CocoaVideo* const video = GetInstance())
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{
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NSWindow* const window = video->m_window;
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CocoaView* const view = [window contentView];
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[view setCursor:cursor];
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[window invalidateCursorRectsForView:view];
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}
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}
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void CocoaVideo::SetWindowVisible(bool visible)
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{
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if (CocoaVideo* const video = GetInstance())
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{
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if (visible)
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{
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[video->m_window orderFront:nil];
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}
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else
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{
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[video->m_window orderOut:nil];
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}
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I_SetNativeMouse(!visible);
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}
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}
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void CocoaVideo::SetWindowTitle(const char* title)
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{
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if (CocoaVideo* const video = GetInstance())
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{
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NSString* const nsTitle = nullptr == title ? nil :
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[NSString stringWithCString:title encoding:NSISOLatin1StringEncoding];
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[video->m_window setTitle:nsTitle];
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}
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}
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void CocoaVideo::SetFullscreenMode()
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{
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if (!m_fullscreen)
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{
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[m_window setLevel:LEVEL_FULLSCREEN];
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[m_window setStyleMask:STYLE_MASK_FULLSCREEN];
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[m_window setHidesOnDeactivate:YES];
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}
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const NSRect screenFrame = [[m_window screen] frame];
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[m_window setFrame:screenFrame display:YES];
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}
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void CocoaVideo::SetWindowedMode()
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{
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if (m_fullscreen)
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{
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[m_window setLevel:LEVEL_WINDOWED];
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[m_window setStyleMask:STYLE_MASK_WINDOWED];
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[m_window setHidesOnDeactivate:NO];
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}
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const bool isFrameValid = win_x >= 0 && win_y >= 0 && win_w > 320 && win_h > 200;
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const NSRect frameSize = isFrameValid
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? NSMakeRect(win_x, win_y, win_w, win_h)
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: NSMakeRect(0, 0, vid_defwidth, vid_defheight);
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[m_window setFrame:frameSize display:YES];
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[m_window enterFullscreenOnZoom];
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[m_window exitAppOnClose];
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}
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void CocoaVideo::SetMode(const bool fullscreen, const bool hiDPI)
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{
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NSOpenGLView* const glView = [m_window contentView];
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[glView setWantsBestResolutionOpenGLSurface:hiDPI];
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if (fullscreen)
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{
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SetFullscreenMode();
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}
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else
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{
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SetWindowedMode();
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}
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const NSSize viewSize = I_GetContentViewSize(m_window);
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glViewport(0, 0, static_cast<GLsizei>(viewSize.width), static_cast<GLsizei>(viewSize.height));
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glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
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glClear(GL_COLOR_BUFFER_BIT);
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[[NSOpenGLContext currentContext] flushBuffer];
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[m_window updateTitle];
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if (![m_window isKeyWindow])
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{
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[m_window makeKeyAndOrderFront:nil];
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}
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m_fullscreen = fullscreen;
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m_hiDPI = hiDPI;
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}
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CocoaVideo* CocoaVideo::GetInstance()
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{
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return static_cast<CocoaVideo*>(Video);
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}
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// ---------------------------------------------------------------------------
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SystemFrameBuffer::SystemFrameBuffer(void*, const bool fullscreen)
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: DFrameBuffer(vid_defwidth, vid_defheight)
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, UpdatePending(false)
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{
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CGGammaValue gammaTable[GAMMA_TABLE_SIZE];
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uint32_t actualChannelSize;
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@ -554,24 +382,29 @@ SystemFrameBuffer::SystemFrameBuffer(void*, const bool fullscreen)
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m_originalGamma[i] = static_cast<uint16_t>(gammaTable[i] * 65535.0f);
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}
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}
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}
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SystemFrameBuffer::SystemFrameBuffer()
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{
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FConsoleWindow::GetInstance().Show(false);
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}
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SystemFrameBuffer::~SystemFrameBuffer()
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{
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NSNotificationCenter* nc = [NSNotificationCenter defaultCenter];
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[nc removeObserver:m_window
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name:NSWindowDidMoveNotification
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object:nil];
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[nc removeObserver:m_window
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name:NSWindowDidEndLiveResizeNotification
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object:nil];
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}
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bool SystemFrameBuffer::IsFullscreen()
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{
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return CocoaVideo::IsFullscreen();
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return m_fullscreen;
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}
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void SystemFrameBuffer::ToggleFullscreen(bool yes)
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{
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CocoaVideo::ToggleFullscreen(yes);
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SetMode(yes, m_hiDPI);
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}
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@ -617,23 +450,141 @@ void SystemFrameBuffer::ResetGammaTable()
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}
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}
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int SystemFrameBuffer::GetClientWidth()
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{
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NSView *view = [[NSOpenGLContext currentContext] view];
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NSRect backingBounds = [view convertRectToBacking: [view bounds]];
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int clientWidth = (int)backingBounds.size.width;
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const int clientWidth = I_GetContentViewSize(m_window).width;
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return clientWidth > 0 ? clientWidth : GetWidth();
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}
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int SystemFrameBuffer::GetClientHeight()
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{
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NSView *view = [[NSOpenGLContext currentContext] view];
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NSRect backingBounds = [view convertRectToBacking: [view bounds]];
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int clientHeight = (int)backingBounds.size.height;
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const int clientHeight = I_GetContentViewSize(m_window).height;
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return clientHeight > 0 ? clientHeight : GetHeight();
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}
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void SystemFrameBuffer::SetFullscreenMode()
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{
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if (!m_fullscreen)
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{
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[m_window setLevel:LEVEL_FULLSCREEN];
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[m_window setStyleMask:STYLE_MASK_FULLSCREEN];
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[m_window setHidesOnDeactivate:YES];
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}
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const NSRect screenFrame = [[m_window screen] frame];
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[m_window setFrame:screenFrame display:YES];
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}
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void SystemFrameBuffer::SetWindowedMode()
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{
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if (m_fullscreen)
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{
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[m_window setLevel:LEVEL_WINDOWED];
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[m_window setStyleMask:STYLE_MASK_WINDOWED];
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[m_window setHidesOnDeactivate:NO];
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}
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const bool isFrameValid = win_x >= 0 && win_y >= 0 && win_w > 320 && win_h > 200;
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const NSRect frameSize = isFrameValid
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? NSMakeRect(win_x, win_y, win_w, win_h)
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: NSMakeRect(0, 0, vid_defwidth, vid_defheight);
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[m_window setFrame:frameSize display:YES];
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[m_window enterFullscreenOnZoom];
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[m_window exitAppOnClose];
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}
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void SystemFrameBuffer::SetMode(const bool fullscreen, const bool hiDPI)
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{
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NSOpenGLView* const glView = [m_window contentView];
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[glView setWantsBestResolutionOpenGLSurface:hiDPI];
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if (fullscreen)
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{
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SetFullscreenMode();
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}
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else
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{
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SetWindowedMode();
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}
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const NSSize viewSize = I_GetContentViewSize(m_window);
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glViewport(0, 0, static_cast<GLsizei>(viewSize.width), static_cast<GLsizei>(viewSize.height));
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glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
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glClear(GL_COLOR_BUFFER_BIT);
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[[NSOpenGLContext currentContext] flushBuffer];
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[m_window updateTitle];
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if (![m_window isKeyWindow])
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{
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[m_window makeKeyAndOrderFront:nil];
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}
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m_fullscreen = fullscreen;
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m_hiDPI = hiDPI;
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}
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static SystemFrameBuffer* GetSystemFrameBuffer()
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{
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return static_cast<SystemFrameBuffer*>(screen);
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}
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void SystemFrameBuffer::UseHiDPI(const bool hiDPI)
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{
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if (auto fb = GetSystemFrameBuffer())
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{
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fb->SetMode(fb->m_fullscreen, hiDPI);
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}
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}
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void SystemFrameBuffer::SetCursor(NSCursor* cursor)
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{
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if (auto fb = GetSystemFrameBuffer())
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{
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NSWindow* const window = fb->m_window;
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CocoaView* const view = [window contentView];
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[view setCursor:cursor];
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[window invalidateCursorRectsForView:view];
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}
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}
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void SystemFrameBuffer::SetWindowVisible(bool visible)
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{
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if (auto fb = GetSystemFrameBuffer())
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{
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if (visible)
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{
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[fb->m_window orderFront:nil];
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}
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else
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{
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[fb->m_window orderOut:nil];
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}
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I_SetNativeMouse(!visible);
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}
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}
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void SystemFrameBuffer::SetWindowTitle(const char* title)
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{
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if (auto fb = GetSystemFrameBuffer())
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{
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NSString* const nsTitle = nullptr == title ? nil :
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[NSString stringWithCString:title encoding:NSISOLatin1StringEncoding];
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[fb->m_window setTitle:nsTitle];
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}
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}
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// ---------------------------------------------------------------------------
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@ -674,9 +625,9 @@ void I_SetFPSLimit(int limit)
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{
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}
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CUSTOM_CVAR(Bool, vid_hidpi, true, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
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CUSTOM_CVAR(Bool, vid_hidpi, true, CVAR_ARCHIVE | CVAR_GLOBALCONFIG | CVAR_NOINITCALL)
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{
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CocoaVideo::UseHiDPI(self);
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SystemFrameBuffer::UseHiDPI(self);
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}
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@ -737,7 +688,7 @@ bool I_SetCursor(FTexture* cursorpic)
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hotSpot:NSMakePoint(0.0f, 0.0f)];
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}
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CocoaVideo::SetCursor(cursor);
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SystemFrameBuffer::SetCursor(cursor);
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[pool release];
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@ -757,11 +708,11 @@ NSSize I_GetContentViewSize(const NSWindow* const window)
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void I_SetMainWindowVisible(bool visible)
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{
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CocoaVideo::SetWindowVisible(visible);
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SystemFrameBuffer::SetWindowVisible(visible);
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}
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// each platform has its own specific version of this function.
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void I_SetWindowTitle(const char* title)
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{
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CocoaVideo::SetWindowTitle(title);
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SystemFrameBuffer::SetWindowTitle(title);
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}
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