Fix the default controller axes on Linux. The third axis is actually the Left Trigger, which causes the player to uncontrollably look upwards. Fixed by mapping said axis to nothing.

This commit is contained in:
nashmuhandes 2024-02-04 00:43:05 +08:00 committed by Christoph Oelckers
parent d744f8f983
commit 01a462e9d4

View file

@ -268,7 +268,9 @@ protected:
friend class SDLInputJoystickManager; friend class SDLInputJoystickManager;
}; };
const EJoyAxis SDLInputJoystick::DefaultAxes[5] = {JOYAXIS_Side, JOYAXIS_Forward, JOYAXIS_Pitch, JOYAXIS_Yaw, JOYAXIS_Up};
// [Nash 4 Feb 2024] seems like on Linux, the third axis is actually the Left Trigger, resulting in the player uncontrollably looking upwards.
const EJoyAxis SDLInputJoystick::DefaultAxes[5] = {JOYAXIS_Side, JOYAXIS_Forward, JOYAXIS_None, JOYAXIS_Yaw, JOYAXIS_Pitch};
class SDLInputJoystickManager class SDLInputJoystickManager
{ {