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- fix last commit
SVN r3019 (trunk)
This commit is contained in:
parent
74822572da
commit
007fae107e
2 changed files with 2 additions and 1 deletions
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@ -174,7 +174,7 @@ void FIWadManager::ParseIWadInfo(const char *fn, const char *data, int datasize)
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else if(sc.Compare("Extended")) iwad->flags |= GI_MENUHACK_EXTENDED;
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else if(sc.Compare("Extended")) iwad->flags |= GI_MENUHACK_EXTENDED;
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else if(sc.Compare("Shorttex")) iwad->flags |= GI_COMPATSHORTTEX;
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else if(sc.Compare("Shorttex")) iwad->flags |= GI_COMPATSHORTTEX;
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else if(sc.Compare("Stairs")) iwad->flags |= GI_COMPATSTAIRS;
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else if(sc.Compare("Stairs")) iwad->flags |= GI_COMPATSTAIRS;
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else if(sc.Compare("Portals")) iwad->flags |= GI_BADPORTALS;
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else if(sc.Compare("Portals")) iwad->flags |= GI_COMPATPORTAL;
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else sc.ScriptError(NULL);
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else sc.ScriptError(NULL);
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}
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}
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while (sc.CheckString(","));
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while (sc.CheckString(","));
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1
src/gi.h
1
src/gi.h
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@ -47,6 +47,7 @@
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#define GI_COMPATPOLY1 0x00000040 // Hexen's MAP36 needs old polyobject drawing
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#define GI_COMPATPOLY1 0x00000040 // Hexen's MAP36 needs old polyobject drawing
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#define GI_COMPATPOLY2 0x00000080 // so does HEXDD's MAP47
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#define GI_COMPATPOLY2 0x00000080 // so does HEXDD's MAP47
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#define GI_NOTEXTCOLOR 0x00000100
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#define GI_NOTEXTCOLOR 0x00000100
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#define GI_COMPATPORTAL 0x00000200 // same for stairbuilding
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#include "gametype.h"
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#include "gametype.h"
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