This website requires JavaScript.
Explore
Help
Sign in
zdoom
/
gzdoom
Watch
0
Star
0
Fork
You've already forked gzdoom
0
mirror of
https://github.com/ZDoom/gzdoom.git
synced
2024-11-08 22:11:09 +00:00
Code
Issues
Projects
Releases
Packages
Wiki
Activity
f2c890272f
gzdoom
/
wadsrc
/
static
/
mapinfo
/
urbanbrawl.txt
9 lines
90 B
Text
Raw
Normal View
History
Unescape
Escape
- fixed: The order of items in the main menu was wrong. Doom is supposed to have 'Options' in second place. Many vanilla-compatible mods with special one-patch menus would not work correctly due to this. Fortunately the only mod I could find that relied on ZDoom's order was Action Doom 2, which as an IWAD can easily be handled by a simple configuration option. - added 'else' blocks to MENUDEF parser. SVN r2854 (trunk)
2010-09-26 06:53:40 +00:00
include "mapinfo/doom2.txt"
gameinfo
{
swapmenu = true
- added a default cursor for Chex Quest. - set 'cursor' as default for Action Doom 2. Doom's bunny is probably not the best thing here... - made cursor user-settable in the menu. SVN r2855 (trunk)
2010-09-26 07:46:34 +00:00
cursorpic = "cursor"
- fixed: The order of items in the main menu was wrong. Doom is supposed to have 'Options' in second place. Many vanilla-compatible mods with special one-patch menus would not work correctly due to this. Fortunately the only mod I could find that relied on ZDoom's order was Action Doom 2, which as an IWAD can easily be handled by a simple configuration option. - added 'else' blocks to MENUDEF parser. SVN r2854 (trunk)
2010-09-26 06:53:40 +00:00
}
Reference in a new issue
Copy permalink