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https://github.com/ZDoom/gzdoom.git
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113 lines
1.8 KiB
OpenEdge ABL
113 lines
1.8 KiB
OpenEdge ABL
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include "xlat/specials.i"
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// Not all specials are accessible from ACS, so define those here
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special
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50:ExtraFloor_LightOnly(),
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100:Scroll_Texture_Left(),
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101:Scroll_Texture_Right(),
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102:Scroll_Texture_Up(),
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103:Scroll_Texture_Down(),
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121:Line_SetIdentification(),
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181:Plane_Align(),
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190:Static_Init(),
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209:Transfer_Heights(),
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210:Transfer_FloorLight(),
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211:Transfer_CeilingLight(),
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219:Sector_SetFriction(),
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222:Scroll_Texture_Model(),
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225:Scroll_Texture_Offsets(),
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227:PointPush_SetForce(),
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;
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// Static_Init types
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enum
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{
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Init_Gravity,
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Init_Color,
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Init_Damage,
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Init_TransferSky = 255
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}
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// Speeds for ceilings/crushers (x/8 units per tic)
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// These are the BOOM names.
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enum
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{
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C_SLOW = 8,
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C_NORMAL = 16,
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C_FAST = 32,
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C_TURBO = 64
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}
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define CEILWAIT (150)
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// Speeds for floors (x/8 units per tic)
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enum
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{
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F_SLOW = 8,
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F_NORMAL = 16,
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F_FAST = 32,
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F_TURBO = 64
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}
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// Speeds for doors (x/8 units per tic)
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enum
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{
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D_SLOW = 16,
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D_NORMAL = 32,
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D_FAST = 64,
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D_TURBO = 128
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}
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define VDOORWAIT (150)
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// Speeds for stairs (x/8 units per tic)
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enum
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{
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ST_SLOW = 2,
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ST_NORMAL = 4,
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ST_FAST = 16,
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ST_TURBO = 32
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}
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// Speeds for plats (Hexen plats stop 8 units above the floor)
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enum
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{
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P_SLOW = 8,
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P_NORMAL = 16,
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P_FAST = 32,
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P_TURBO = 64
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}
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define PLATWAIT (105)
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define ELEVATORSPEED (32)
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// Speeds for donut slime and pillar (x/8 units per tic)
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define DORATE (4)
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// Texture scrollers operate at a rate of x/64 units per tic.
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define SCROLL_UNIT (64)
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define WALK (0)
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define USE (2)
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define SHOOT (6)
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define MONST (16)
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define MONWALK (4)
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define REP (1)
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enum
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{
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NoKey,
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RCard,
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BCard,
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YCard,
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RSkull,
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BSkull,
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YSkull,
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AnyKey = 100,
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AllKeys = 101,
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CardIsSkull = 128
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}
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