gzdoom/game-music-emu/CMakeLists.txt

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cmake_minimum_required( VERSION 2.4 )
include( CheckCXXCompilerFlag )
# I don't plan on debugging this, so make it a release build.
set( CMAKE_BUILD_TYPE "RelWithDebInfo" )
if( CMAKE_COMPILER_IS_GNUCXX )
set( CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall" )
if( NOT PROFILE )
set( CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fomit-frame-pointer" )
endif( NOT PROFILE )
check_cxx_compiler_flag( -Wno-array-bounds HAVE_NO_ARRAY_BOUNDS )
if( HAVE_NO_ARRAY_BOUNDS )
set( CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-array-bounds" )
endif( HAVE_NO_ARRAY_BOUNDS )
endif( CMAKE_COMPILER_IS_GNUCXX )
add_library( gme
gme/Blip_Buffer.cpp
gme/Classic_Emu.cpp
gme/Data_Reader.cpp
gme/Dual_Resampler.cpp
gme/Effects_Buffer.cpp
gme/Fir_Resampler.cpp
gme/gme.cpp
gme/Gme_File.cpp
gme/M3u_Playlist.cpp
gme/Multi_Buffer.cpp
gme/Music_Emu.cpp
gme/Ay_Apu.cpp
gme/Ay_Cpu.cpp
gme/Ay_Emu.cpp
gme/Gb_Apu.cpp
gme/Gb_Cpu.cpp
gme/Gb_Oscs.cpp
gme/Gbs_Emu.cpp
gme/Gym_Emu.cpp
gme/Hes_Apu.cpp
gme/Hes_Cpu.cpp
gme/Hes_Emu.cpp
gme/Kss_Cpu.cpp
gme/Kss_Emu.cpp
gme/Kss_Scc_Apu.cpp
gme/Nes_Apu.cpp
gme/Nes_Cpu.cpp
gme/Nes_Fme7_Apu.cpp
gme/Nes_Namco_Apu.cpp
gme/Nes_Oscs.cpp
gme/Nes_Vrc6_Apu.cpp
gme/Nsf_Emu.cpp
gme/Nsfe_Emu.cpp
gme/Sap_Apu.cpp
gme/Sap_Cpu.cpp
gme/Sap_Emu.cpp
gme/Sms_Apu.cpp
gme/Snes_Spc.cpp
gme/Spc_Cpu.cpp
gme/Spc_Dsp.cpp
gme/Spc_Emu.cpp
gme/Vgm_Emu.cpp
gme/Vgm_Emu_Impl.cpp
gme/Ym2413_Emu.cpp
gme/Ym2612_Emu.cpp )
target_link_libraries( gme )